* (see: fix_fullness_group())
*/
static const int fullness_threshold_frac = 4;
+static size_t huge_class_size;
struct size_class {
spinlock_t lock;
* pools/users, we can't allow mapping in interrupt context
* because it can corrupt another users mappings.
*/
- WARN_ON_ONCE(in_interrupt());
+ BUG_ON(in_interrupt());
/* From now on, migration cannot move the object */
pin_tag(handle);
}
EXPORT_SYMBOL_GPL(zs_unmap_object);
+/**
+ * zs_huge_class_size() - Returns the size (in bytes) of the first huge
+ * zsmalloc &size_class.
+ * @pool: zsmalloc pool to use
+ *
+ * The function returns the size of the first huge class - any object of equal
+ * or bigger size will be stored in zspage consisting of a single physical
+ * page.
+ *
+ * Context: Any context.
+ *
+ * Return: the size (in bytes) of the first huge zsmalloc &size_class.
+ */
+size_t zs_huge_class_size(struct zs_pool *pool)
+{
+ return huge_class_size;
+}
+EXPORT_SYMBOL_GPL(zs_huge_class_size);
+
static unsigned long obj_malloc(struct size_class *class,
struct zspage *zspage, unsigned long handle)
{
pages_per_zspage = get_pages_per_zspage(size);
objs_per_zspage = pages_per_zspage * PAGE_SIZE / size;
+ /*
+ * We iterate from biggest down to smallest classes,
+ * so huge_class_size holds the size of the first huge
+ * class. Any object bigger than or equal to that will
+ * endup in the huge class.
+ */
+ if (pages_per_zspage != 1 && objs_per_zspage != 1 &&
+ !huge_class_size) {
+ huge_class_size = size;
+ /*
+ * The object uses ZS_HANDLE_SIZE bytes to store the
+ * handle. We need to subtract it, because zs_malloc()
+ * unconditionally adds handle size before it performs
+ * size class search - so object may be smaller than
+ * huge class size, yet it still can end up in the huge
+ * class because it grows by ZS_HANDLE_SIZE extra bytes
+ * right before class lookup.
+ */
+ huge_class_size -= (ZS_HANDLE_SIZE - 1);
+ }
+
/*
* size_class is used for normal zsmalloc operation such
* as alloc/free for that size. Although it is natural that we