From e4af23d33193c4da52fa84b835374e975085f8fd Mon Sep 17 00:00:00 2001 From: Kamil Debski Date: Mon, 23 Feb 2015 09:26:18 -0300 Subject: [PATCH] [media] coda: set allow_zero_bytesused flag for vb2_queue_init The coda driver interprets a buffer with bytesused equal to 0 as a special case indicating end-of-stream. After vb2: fix bytesused == 0 handling (8a75ffb) patch videobuf2 modified the value of bytesused if it was 0. The allow_zero_bytesused flag was added to videobuf2 to keep backward compatibility. Signed-off-by: Kamil Debski Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/coda/coda-common.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c index 6f32e6d6b156..329c2a4d86f6 100644 --- a/drivers/media/platform/coda/coda-common.c +++ b/drivers/media/platform/coda/coda-common.c @@ -1541,6 +1541,13 @@ static int coda_queue_init(struct coda_ctx *ctx, struct vb2_queue *vq) vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer); vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY; vq->lock = &ctx->dev->dev_mutex; + /* One way to indicate end-of-stream for coda is to set the + * bytesused == 0. However by default videobuf2 handles bytesused + * equal to 0 as a special case and changes its value to the size + * of the buffer. Set the allow_zero_bytesused flag, so + * that videobuf2 will keep the value of bytesused intact. + */ + vq->allow_zero_bytesused = 1; return vb2_queue_init(vq); } -- 2.20.1