From d677b6482bafc4006540917935a3c2e8f2f236b8 Mon Sep 17 00:00:00 2001
From: Philipp Zabel
Date: Fri, 20 Jan 2017 12:00:22 -0200
Subject: [PATCH] [media] coda: add debug output about tiling
In order to make the VDOA work correctly, the CODA must produce frames
in tiled format. Print this information in the debug output.
Also print the color format in fourcc instead of the numeric value.
Signed-off-by: Philipp Zabel
Signed-off-by: Michael Tretter
Signed-off-by: Hans Verkuil
Signed-off-by: Mauro Carvalho Chehab
---
drivers/media/platform/coda/coda-common.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
index fa3ed74af116..b23fe0f0fb56 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -616,8 +616,10 @@ static int coda_s_fmt(struct coda_ctx *ctx, struct v4l2_format *f,
}
v4l2_dbg(1, coda_debug, &ctx->dev->v4l2_dev,
- "Setting format for type %d, wxh: %dx%d, fmt: %d\n",
- f->type, q_data->width, q_data->height, q_data->fourcc);
+ "Setting format for type %d, wxh: %dx%d, fmt: %4.4s %c\n",
+ f->type, q_data->width, q_data->height,
+ (char *)&q_data->fourcc,
+ (ctx->tiled_map_type == GDI_LINEAR_FRAME_MAP) ? 'L' : 'T');
return 0;
}
--
2.20.1