From acc207616a91a413a50fdd8847a747c4a7324167 Mon Sep 17 00:00:00 2001 From: Chuck Ebbert <76306.1226@compuserve.com> Date: Thu, 7 Dec 2006 02:14:01 +0100 Subject: [PATCH] [PATCH] i386: add sleazy FPU optimization i386 port of the sLeAZY-fpu feature. Chuck reports that this gives him a +/- 0.4% improvement on his simple benchmark x86_64 description follows: Right now the kernel on x86-64 has a 100% lazy fpu behavior: after *every* context switch a trap is taken for the first FPU use to restore the FPU context lazily. This is of course great for applications that have very sporadic or no FPU use (since then you avoid doing the expensive save/restore all the time). However for very frequent FPU users... you take an extra trap every context switch. The patch below adds a simple heuristic to this code: After 5 consecutive context switches of FPU use, the lazy behavior is disabled and the context gets restored every context switch. If the app indeed uses the FPU, the trap is avoided. (the chance of the 6th time slice using FPU after the previous 5 having done so are quite high obviously). After 256 switches, this is reset and lazy behavior is returned (until there are 5 consecutive ones again). The reason for this is to give apps that do longer bursts of FPU use still the lazy behavior back after some time. Signed-off-by: Chuck Ebbert <76306.1226@compuserve.com> Signed-off-by: Arjan van de Ven Signed-off-by: Andrew Morton Signed-off-by: Andi Kleen --- arch/i386/kernel/process.c | 12 ++++++++++++ arch/i386/kernel/traps.c | 3 ++- include/asm-i386/i387.h | 5 ++++- 3 files changed, 18 insertions(+), 2 deletions(-) diff --git a/arch/i386/kernel/process.c b/arch/i386/kernel/process.c index dd53c58f64f1..ae924c416b68 100644 --- a/arch/i386/kernel/process.c +++ b/arch/i386/kernel/process.c @@ -648,6 +648,11 @@ struct task_struct fastcall * __switch_to(struct task_struct *prev_p, struct tas __unlazy_fpu(prev_p); + + /* we're going to use this soon, after a few expensive things */ + if (next_p->fpu_counter > 5) + prefetch(&next->i387.fxsave); + /* * Reload esp0. */ @@ -697,6 +702,13 @@ struct task_struct fastcall * __switch_to(struct task_struct *prev_p, struct tas disable_tsc(prev_p, next_p); + /* If the task has used fpu the last 5 timeslices, just do a full + * restore of the math state immediately to avoid the trap; the + * chances of needing FPU soon are obviously high now + */ + if (next_p->fpu_counter > 5) + math_state_restore(); + return prev_p; } diff --git a/arch/i386/kernel/traps.c b/arch/i386/kernel/traps.c index f9bb1f89d687..4a6fa2837df2 100644 --- a/arch/i386/kernel/traps.c +++ b/arch/i386/kernel/traps.c @@ -1118,7 +1118,7 @@ fastcall unsigned long patch_espfix_desc(unsigned long uesp, * Must be called with kernel preemption disabled (in this case, * local interrupts are disabled at the call-site in entry.S). */ -asmlinkage void math_state_restore(struct pt_regs regs) +asmlinkage void math_state_restore(void) { struct thread_info *thread = current_thread_info(); struct task_struct *tsk = thread->task; @@ -1128,6 +1128,7 @@ asmlinkage void math_state_restore(struct pt_regs regs) init_fpu(tsk); restore_fpu(tsk); thread->status |= TS_USEDFPU; /* So we fnsave on switch_to() */ + tsk->fpu_counter++; } #ifndef CONFIG_MATH_EMULATION diff --git a/include/asm-i386/i387.h b/include/asm-i386/i387.h index bc1d6edae1ed..434936c732d6 100644 --- a/include/asm-i386/i387.h +++ b/include/asm-i386/i387.h @@ -76,7 +76,9 @@ static inline void __save_init_fpu( struct task_struct *tsk ) #define __unlazy_fpu( tsk ) do { \ if (task_thread_info(tsk)->status & TS_USEDFPU) \ - save_init_fpu( tsk ); \ + save_init_fpu( tsk ); \ + else \ + tsk->fpu_counter = 0; \ } while (0) #define __clear_fpu( tsk ) \ @@ -118,6 +120,7 @@ static inline void save_init_fpu( struct task_struct *tsk ) extern unsigned short get_fpu_cwd( struct task_struct *tsk ); extern unsigned short get_fpu_swd( struct task_struct *tsk ); extern unsigned short get_fpu_mxcsr( struct task_struct *tsk ); +extern asmlinkage void math_state_restore(void); /* * Signal frame handlers... -- 2.20.1