From 9a4a83d2ed83da0c4b45289ca72f10205aa96589 Mon Sep 17 00:00:00 2001 From: Jiri Slaby Date: Tue, 22 Sep 2009 16:47:41 -0700 Subject: [PATCH] video: console, use DIV_ROUND_UP Use DIV_ROUND_UP explicitly instead of manual shifts and adds. It makes the code more readable and consistent (sometimes there were shifts, sometimes divs). There is no change on the assembly level (compilers should do the right job). Signed-off-by: Jiri Slaby Cc: Sergey Senozhatsky Cc: Andi Kleen Cc: Krzysztof Helt Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- drivers/video/console/bitblit.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/drivers/video/console/bitblit.c b/drivers/video/console/bitblit.c index 69864b1b3f9e..6b7c8fbc5495 100644 --- a/drivers/video/console/bitblit.c +++ b/drivers/video/console/bitblit.c @@ -25,7 +25,7 @@ static inline void update_attr(u8 *dst, u8 *src, int attribute, struct vc_data *vc) { int i, offset = (vc->vc_font.height < 10) ? 1 : 2; - int width = (vc->vc_font.width + 7) >> 3; + int width = DIV_ROUND_UP(vc->vc_font.width, 8); unsigned int cellsize = vc->vc_font.height * width; u8 c; @@ -144,7 +144,7 @@ static void bit_putcs(struct vc_data *vc, struct fb_info *info, int fg, int bg) { struct fb_image image; - u32 width = (vc->vc_font.width + 7)/8; + u32 width = DIV_ROUND_UP(vc->vc_font.width, 8); u32 cellsize = width * vc->vc_font.height; u32 maxcnt = info->pixmap.size/cellsize; u32 scan_align = info->pixmap.scan_align - 1; @@ -173,7 +173,7 @@ static void bit_putcs(struct vc_data *vc, struct fb_info *info, cnt = count; image.width = vc->vc_font.width * cnt; - pitch = ((image.width + 7) >> 3) + scan_align; + pitch = DIV_ROUND_UP(image.width, 8) + scan_align; pitch &= ~scan_align; size = pitch * image.height + buf_align; size &= ~buf_align; @@ -239,7 +239,7 @@ static void bit_cursor(struct vc_data *vc, struct fb_info *info, int mode, struct fb_cursor cursor; struct fbcon_ops *ops = info->fbcon_par; unsigned short charmask = vc->vc_hi_font_mask ? 0x1ff : 0xff; - int w = (vc->vc_font.width + 7) >> 3, c; + int w = DIV_ROUND_UP(vc->vc_font.width, 8), c; int y = real_y(ops->p, vc->vc_y); int attribute, use_sw = (vc->vc_cursor_type & 0x10); int err = 1; -- 2.20.1