From 7c9d6731acf2816cd94e6c51f02ac8348dc7bb7e Mon Sep 17 00:00:00 2001 From: Mauro Carvalho Chehab Date: Thu, 17 Dec 2015 09:07:38 -0200 Subject: [PATCH] [media] uapi/media.h: Use u32 for the number of graph objects While we need to keep a u64 alignment to avoid compat32 issues, having the number of entities/pads/links/interfaces represented by an u64 is incoherent with the ID number, with is an u32. In order to make it coherent, change those quantities to u32. Signed-off-by: Mauro Carvalho Chehab --- include/uapi/linux/media.h | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/include/uapi/linux/media.h b/include/uapi/linux/media.h index cacfceb0d81d..5dbb208e5451 100644 --- a/include/uapi/linux/media.h +++ b/include/uapi/linux/media.h @@ -330,16 +330,20 @@ struct media_v2_link { struct media_v2_topology { __u64 topology_version; - __u64 num_entities; + __u32 num_entities; + __u32 reserved1; __u64 ptr_entities; - __u64 num_interfaces; + __u32 num_interfaces; + __u32 reserved2; __u64 ptr_interfaces; - __u64 num_pads; + __u32 num_pads; + __u32 reserved3; __u64 ptr_pads; - __u64 num_links; + __u32 num_links; + __u32 reserved4; __u64 ptr_links; }; -- 2.20.1