From 65c4777de54a39b2722a4b1ff3306d044014d511 Mon Sep 17 00:00:00 2001
From: Dan Carpenter <dan.carpenter@oracle.com>
Date: Thu, 17 Dec 2015 15:36:28 +0300
Subject: [PATCH] drm/vc4: copy_to_user() returns the number of bytes remaining

The copy_to/from_user() functions return the number of bytes remaining
to be copied.  We want to return error codes here.

Also it's a bad idea to print an error message if a copy from user fails
because users can use that to spam /var/log/messages which is annoying
so I removed those.

Fixes: 214613656b51 ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
---
 drivers/gpu/drm/vc4/vc4_gem.c | 37 +++++++++++++++++------------------
 1 file changed, 18 insertions(+), 19 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 39f29e759334..461a16ce2698 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -71,7 +71,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
 	unsigned long irqflags;
 	u32 i;
-	int ret;
+	int ret = 0;
 
 	spin_lock_irqsave(&vc4->job_lock, irqflags);
 	kernel_state = vc4->hang_state;
@@ -119,9 +119,11 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 		bo_state[i].size = vc4_bo->base.base.size;
 	}
 
-	ret = copy_to_user((void __user *)(uintptr_t)get_state->bo,
-			   bo_state,
-			   state->bo_count * sizeof(*bo_state));
+	if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
+			 bo_state,
+			 state->bo_count * sizeof(*bo_state)))
+		ret = -EFAULT;
+
 	kfree(bo_state);
 
 err_free:
@@ -554,27 +556,24 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	exec->shader_state = temp + exec_size;
 	exec->shader_state_size = args->shader_rec_count;
 
-	ret = copy_from_user(bin,
-			     (void __user *)(uintptr_t)args->bin_cl,
-			     args->bin_cl_size);
-	if (ret) {
-		DRM_ERROR("Failed to copy in bin cl\n");
+	if (copy_from_user(bin,
+			   (void __user *)(uintptr_t)args->bin_cl,
+			   args->bin_cl_size)) {
+		ret = -EFAULT;
 		goto fail;
 	}
 
-	ret = copy_from_user(exec->shader_rec_u,
-			     (void __user *)(uintptr_t)args->shader_rec,
-			     args->shader_rec_size);
-	if (ret) {
-		DRM_ERROR("Failed to copy in shader recs\n");
+	if (copy_from_user(exec->shader_rec_u,
+			   (void __user *)(uintptr_t)args->shader_rec,
+			   args->shader_rec_size)) {
+		ret = -EFAULT;
 		goto fail;
 	}
 
-	ret = copy_from_user(exec->uniforms_u,
-			     (void __user *)(uintptr_t)args->uniforms,
-			     args->uniforms_size);
-	if (ret) {
-		DRM_ERROR("Failed to copy in uniforms cl\n");
+	if (copy_from_user(exec->uniforms_u,
+			   (void __user *)(uintptr_t)args->uniforms,
+			   args->uniforms_size)) {
+		ret = -EFAULT;
 		goto fail;
 	}
 
-- 
2.20.1