From 2db8d99ffdbed7d2beb1bbdefdcd086dda9dee98 Mon Sep 17 00:00:00 2001 From: Bjorn Helgaas Date: Fri, 7 Apr 2006 22:47:12 -0700 Subject: [PATCH] [IA64] always map VGA framebuffer UC, even if it supports WB EFI on some machines, e.g., Intel Tiger, reports that the VGA framebuffer supports WB access. ioremap() prefers WB when possible, so it can work when mapping main memory. But it doesn't make sense to map a framebuffer WB, because the driver doesn't flush explicitly, so updates won't make it to the device immediately. This is due to Zou Nan hai . More extensive fix that adds a "size" argument coming soon. Signed-off-by: Bjorn Helgaas Cc: "Antonino A. Daplas" Cc: "Luck, Tony" Signed-off-by: Andrew Morton Signed-off-by: Tony Luck --- include/asm-ia64/vga.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/asm-ia64/vga.h b/include/asm-ia64/vga.h index bc3349ffc505..091177cda223 100644 --- a/include/asm-ia64/vga.h +++ b/include/asm-ia64/vga.h @@ -17,7 +17,7 @@ extern unsigned long vga_console_iobase; extern unsigned long vga_console_membase; -#define VGA_MAP_MEM(x) ((unsigned long) ioremap(vga_console_membase + (x), 0)) +#define VGA_MAP_MEM(x) ((unsigned long) ioremap_nocache(vga_console_membase + (x), 0)) #define vga_readb(x) (*(x)) #define vga_writeb(x,y) (*(y) = (x)) -- 2.20.1