From 2039749ec219b7cbc81dfa509423d3330eaf07d0 Mon Sep 17 00:00:00 2001 From: Philipp Zabel Date: Fri, 21 Jun 2013 03:55:29 -0300 Subject: [PATCH] [media] coda: do not allocate maximum number of framebuffers for encoder The encoder only ever needs two buffers, but we'll have to increase CODA_MAX_FRAMEBUFFERS for the decoder. Signed-off-by: Philipp Zabel Signed-off-by: Kamil Debski Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/coda.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c index f6d790af5a2d..6597d6707f13 100644 --- a/drivers/media/platform/coda.c +++ b/drivers/media/platform/coda.c @@ -1006,7 +1006,6 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx, struct coda_q_data *q_d ysize = round_up(q_data->width, 8) * height; /* Allocate frame buffers */ - ctx->num_internal_frames = CODA_MAX_FRAMEBUFFERS; for (i = 0; i < ctx->num_internal_frames; i++) { ctx->internal_frames[i].size = q_data->sizeimage; if (fourcc == V4L2_PIX_FMT_H264 && dev->devtype->product != CODA_DX6) @@ -1356,6 +1355,7 @@ static int coda_start_streaming(struct vb2_queue *q, unsigned int count) goto out; } + ctx->num_internal_frames = 2; ret = coda_alloc_framebuffers(ctx, q_data_src, dst_fourcc); if (ret < 0) { v4l2_err(v4l2_dev, "failed to allocate framebuffers\n"); -- 2.20.1