From 1bb0b7d21584b3f878e2bc880db62351ddee5185 Mon Sep 17 00:00:00 2001 From: Benjamin Herrenschmidt Date: Wed, 28 Dec 2011 00:10:16 +0000 Subject: [PATCH] offb: Fix setting of the pseudo-palette for >8bpp When using a >8bpp framebuffer, offb advertises truecolor, not directcolor, and doesn't touch the color map even if it has a corresponding access method for the real hardware. Thus it needs to set the pseudo-palette with all 3 components of the color, like other truecolor framebuffers, not with copies of the color index like a directcolor framebuffer would do. This went unnoticed for a long time because it's pretty hard to get offb to kick in with anything but 8bpp (old BootX under MacOS will do that and qemu does it). Signed-off-by: Benjamin Herrenschmidt CC: stable@kernel.org --- drivers/video/offb.c | 50 ++++++++++++++++++++------------------------ 1 file changed, 23 insertions(+), 27 deletions(-) diff --git a/drivers/video/offb.c b/drivers/video/offb.c index da7cf7936b24..0c4f34311eda 100644 --- a/drivers/video/offb.c +++ b/drivers/video/offb.c @@ -101,36 +101,32 @@ static int offb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, u_int transp, struct fb_info *info) { struct offb_par *par = (struct offb_par *) info->par; - int i, depth; - u32 *pal = info->pseudo_palette; - - depth = info->var.bits_per_pixel; - if (depth == 16) - depth = (info->var.green.length == 5) ? 15 : 16; - - if (regno > 255 || - (depth == 16 && regno > 63) || - (depth == 15 && regno > 31)) - return 1; - - if (regno < 16) { - switch (depth) { - case 15: - pal[regno] = (regno << 10) | (regno << 5) | regno; - break; - case 16: - pal[regno] = (regno << 11) | (regno << 5) | regno; - break; - case 24: - pal[regno] = (regno << 16) | (regno << 8) | regno; - break; - case 32: - i = (regno << 8) | regno; - pal[regno] = (i << 16) | i; - break; + + if (info->fix.visual == FB_VISUAL_TRUECOLOR) { + u32 *pal = info->pseudo_palette; + u32 cr = red >> (16 - info->var.red.length); + u32 cg = green >> (16 - info->var.green.length); + u32 cb = blue >> (16 - info->var.blue.length); + u32 value; + + if (regno >= 16) + return -EINVAL; + + value = (cr << info->var.red.offset) | + (cg << info->var.green.offset) | + (cb << info->var.blue.offset); + if (info->var.transp.length > 0) { + u32 mask = (1 << info->var.transp.length) - 1; + mask <<= info->var.transp.offset; + value |= mask; } + pal[regno] = value; + return 0; } + if (regno > 255) + return -EINVAL; + red >>= 8; green >>= 8; blue >>= 8; -- 2.20.1