From: Nick Piggin Date: Mon, 12 Feb 2007 08:53:51 +0000 (-0800) Subject: [PATCH] sched: avoid div in rebalance_tick X-Git-Tag: MMI-PSA29.97-13-9~45115^2~103 X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=ff91691bccdb741efb2df0489058a4961fa79598;p=GitHub%2FMotorolaMobilityLLC%2Fkernel-slsi.git [PATCH] sched: avoid div in rebalance_tick Avoid expensive integer divide 3 times per CPU per tick. A userspace test of this loop went from 26ns, down to 19ns on a G5; and from 123ns down to 28ns on a P3. (Also avoid a variable bit shift, as suggested by Alan. The effect of this wasn't noticable on the CPUs I tested with). Signed-off-by: Nick Piggin Cc: Ingo Molnar Cc: Alan Cox Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- diff --git a/kernel/sched.c b/kernel/sched.c index 1fd67e16cd31..08f86178aa34 100644 --- a/kernel/sched.c +++ b/kernel/sched.c @@ -2897,14 +2897,16 @@ static void active_load_balance(struct rq *busiest_rq, int busiest_cpu) static void update_load(struct rq *this_rq) { unsigned long this_load; - int i, scale; + unsigned int i, scale; this_load = this_rq->raw_weighted_load; /* Update our load: */ - for (i = 0, scale = 1; i < 3; i++, scale <<= 1) { + for (i = 0, scale = 1; i < 3; i++, scale += scale) { unsigned long old_load, new_load; + /* scale is effectively 1 << i now, and >> i divides by scale */ + old_load = this_rq->cpu_load[i]; new_load = this_load; /* @@ -2914,7 +2916,7 @@ static void update_load(struct rq *this_rq) */ if (new_load > old_load) new_load += scale-1; - this_rq->cpu_load[i] = (old_load*(scale-1) + new_load) / scale; + this_rq->cpu_load[i] = (old_load*(scale-1) + new_load) >> i; } }