From: Mika Kuoppala Date: Fri, 18 Dec 2015 14:14:53 +0000 (+0200) Subject: drm/i915/skl: Default to noncoherent access up to F0 X-Git-Tag: MMI-PSA29.97-13-9~7427^2~45^2~927 X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=e238659ddd889a5d3fbdfa1a2ab120f90404bf41;p=GitHub%2FMotorolaMobilityLLC%2Fkernel-slsi.git drm/i915/skl: Default to noncoherent access up to F0 The workarounds for disabling hdc invalidation and also forcing context to be non coherent, are advised to be used up until rev D0. However as it was found that rev F0, without the WaForceEnableNonCoherent might system hang if the mesa tried to use coherent mode. As these two workarounds are about non coherent access, are grouped in scope and they point the same HSD, increase the scope of both to set default behaviour to non coherent access. References: HSD: gen9lp/2131413 References: http://lists.freedesktop.org/archives/mesa-dev/2015-November/101515.html Cc: Ben Widawsky Cc: Francisco Jerez Reviewed-by: Francisco Jerez Signed-off-by: Mika Kuoppala Link: http://patchwork.freedesktop.org/patch/msgid/1450448093-22906-1-git-send-email-mika.kuoppala@intel.com --- diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c index eefce9a3e9c8..339701d7a9a5 100644 --- a/drivers/gpu/drm/i915/intel_ringbuffer.c +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c @@ -1018,10 +1018,6 @@ static int skl_init_workarounds(struct intel_engine_cs *ring) return ret; if (IS_SKL_REVID(dev, 0, SKL_REVID_D0)) { - /* WaDisableHDCInvalidation:skl */ - I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | - BDW_DISABLE_HDC_INVALIDATION); - /* WaDisableChickenBitTSGBarrierAckForFFSliceCS:skl */ I915_WRITE(FF_SLICE_CS_CHICKEN2, _MASKED_BIT_ENABLE(GEN9_TSG_BARRIER_ACK_DISABLE)); @@ -1046,7 +1042,7 @@ static int skl_init_workarounds(struct intel_engine_cs *ring) WA_SET_BIT_MASKED(HIZ_CHICKEN, BDW_HIZ_POWER_COMPILER_CLOCK_GATING_DISABLE); - if (IS_SKL_REVID(dev, 0, SKL_REVID_D0)) { + if (IS_SKL_REVID(dev, 0, SKL_REVID_F0)) { /* *Use Force Non-Coherent whenever executing a 3D context. This * is a workaround for a possible hang in the unlikely event @@ -1055,6 +1051,10 @@ static int skl_init_workarounds(struct intel_engine_cs *ring) /* WaForceEnableNonCoherent:skl */ WA_SET_BIT_MASKED(HDC_CHICKEN0, HDC_FORCE_NON_COHERENT); + + /* WaDisableHDCInvalidation:skl */ + I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | + BDW_DISABLE_HDC_INVALIDATION); } /* WaBarrierPerformanceFixDisable:skl */