From: Thomas Gleixner Date: Fri, 16 Feb 2007 09:27:53 +0000 (-0800) Subject: [PATCH] hrtimers: move and add documentation X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=dd3629b5e5f03dde6d8a17bb798bcb0ba6c3f579;p=GitHub%2FLineageOS%2Fandroid_kernel_motorola_exynos9610.git [PATCH] hrtimers: move and add documentation Move the initial hrtimers.txt document to the new directory "Documentation/hrtimers" Add design notes for the high resolution timer and dynamic tick functionality. Signed-off-by: Thomas Gleixner Signed-off-by: Ingo Molnar Cc: Roman Zippel Cc: john stultz Cc: Andi Kleen Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- diff --git a/Documentation/hrtimers.txt b/Documentation/hrtimers.txt deleted file mode 100644 index ce31f65e12e7..000000000000 --- a/Documentation/hrtimers.txt +++ /dev/null @@ -1,178 +0,0 @@ - -hrtimers - subsystem for high-resolution kernel timers ----------------------------------------------------- - -This patch introduces a new subsystem for high-resolution kernel timers. - -One might ask the question: we already have a timer subsystem -(kernel/timers.c), why do we need two timer subsystems? After a lot of -back and forth trying to integrate high-resolution and high-precision -features into the existing timer framework, and after testing various -such high-resolution timer implementations in practice, we came to the -conclusion that the timer wheel code is fundamentally not suitable for -such an approach. We initially didn't believe this ('there must be a way -to solve this'), and spent a considerable effort trying to integrate -things into the timer wheel, but we failed. In hindsight, there are -several reasons why such integration is hard/impossible: - -- the forced handling of low-resolution and high-resolution timers in - the same way leads to a lot of compromises, macro magic and #ifdef - mess. The timers.c code is very "tightly coded" around jiffies and - 32-bitness assumptions, and has been honed and micro-optimized for a - relatively narrow use case (jiffies in a relatively narrow HZ range) - for many years - and thus even small extensions to it easily break - the wheel concept, leading to even worse compromises. The timer wheel - code is very good and tight code, there's zero problems with it in its - current usage - but it is simply not suitable to be extended for - high-res timers. - -- the unpredictable [O(N)] overhead of cascading leads to delays which - necessitate a more complex handling of high resolution timers, which - in turn decreases robustness. Such a design still led to rather large - timing inaccuracies. Cascading is a fundamental property of the timer - wheel concept, it cannot be 'designed out' without unevitably - degrading other portions of the timers.c code in an unacceptable way. - -- the implementation of the current posix-timer subsystem on top of - the timer wheel has already introduced a quite complex handling of - the required readjusting of absolute CLOCK_REALTIME timers at - settimeofday or NTP time - further underlying our experience by - example: that the timer wheel data structure is too rigid for high-res - timers. - -- the timer wheel code is most optimal for use cases which can be - identified as "timeouts". Such timeouts are usually set up to cover - error conditions in various I/O paths, such as networking and block - I/O. The vast majority of those timers never expire and are rarely - recascaded because the expected correct event arrives in time so they - can be removed from the timer wheel before any further processing of - them becomes necessary. Thus the users of these timeouts can accept - the granularity and precision tradeoffs of the timer wheel, and - largely expect the timer subsystem to have near-zero overhead. - Accurate timing for them is not a core purpose - in fact most of the - timeout values used are ad-hoc. For them it is at most a necessary - evil to guarantee the processing of actual timeout completions - (because most of the timeouts are deleted before completion), which - should thus be as cheap and unintrusive as possible. - -The primary users of precision timers are user-space applications that -utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel -users like drivers and subsystems which require precise timed events -(e.g. multimedia) can benefit from the availability of a separate -high-resolution timer subsystem as well. - -While this subsystem does not offer high-resolution clock sources just -yet, the hrtimer subsystem can be easily extended with high-resolution -clock capabilities, and patches for that exist and are maturing quickly. -The increasing demand for realtime and multimedia applications along -with other potential users for precise timers gives another reason to -separate the "timeout" and "precise timer" subsystems. - -Another potential benefit is that such a separation allows even more -special-purpose optimization of the existing timer wheel for the low -resolution and low precision use cases - once the precision-sensitive -APIs are separated from the timer wheel and are migrated over to -hrtimers. E.g. we could decrease the frequency of the timeout subsystem -from 250 Hz to 100 HZ (or even smaller). - -hrtimer subsystem implementation details ----------------------------------------- - -the basic design considerations were: - -- simplicity - -- data structure not bound to jiffies or any other granularity. All the - kernel logic works at 64-bit nanoseconds resolution - no compromises. - -- simplification of existing, timing related kernel code - -another basic requirement was the immediate enqueueing and ordering of -timers at activation time. After looking at several possible solutions -such as radix trees and hashes, we chose the red black tree as the basic -data structure. Rbtrees are available as a library in the kernel and are -used in various performance-critical areas of e.g. memory management and -file systems. The rbtree is solely used for time sorted ordering, while -a separate list is used to give the expiry code fast access to the -queued timers, without having to walk the rbtree. - -(This separate list is also useful for later when we'll introduce -high-resolution clocks, where we need separate pending and expired -queues while keeping the time-order intact.) - -Time-ordered enqueueing is not purely for the purposes of -high-resolution clocks though, it also simplifies the handling of -absolute timers based on a low-resolution CLOCK_REALTIME. The existing -implementation needed to keep an extra list of all armed absolute -CLOCK_REALTIME timers along with complex locking. In case of -settimeofday and NTP, all the timers (!) had to be dequeued, the -time-changing code had to fix them up one by one, and all of them had to -be enqueued again. The time-ordered enqueueing and the storage of the -expiry time in absolute time units removes all this complex and poorly -scaling code from the posix-timer implementation - the clock can simply -be set without having to touch the rbtree. This also makes the handling -of posix-timers simpler in general. - -The locking and per-CPU behavior of hrtimers was mostly taken from the -existing timer wheel code, as it is mature and well suited. Sharing code -was not really a win, due to the different data structures. Also, the -hrtimer functions now have clearer behavior and clearer names - such as -hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly -equivalent to del_timer() and del_timer_sync()] - so there's no direct -1:1 mapping between them on the algorithmical level, and thus no real -potential for code sharing either. - -Basic data types: every time value, absolute or relative, is in a -special nanosecond-resolution type: ktime_t. The kernel-internal -representation of ktime_t values and operations is implemented via -macros and inline functions, and can be switched between a "hybrid -union" type and a plain "scalar" 64bit nanoseconds representation (at -compile time). The hybrid union type optimizes time conversions on 32bit -CPUs. This build-time-selectable ktime_t storage format was implemented -to avoid the performance impact of 64-bit multiplications and divisions -on 32bit CPUs. Such operations are frequently necessary to convert -between the storage formats provided by kernel and userspace interfaces -and the internal time format. (See include/linux/ktime.h for further -details.) - -hrtimers - rounding of timer values ------------------------------------ - -the hrtimer code will round timer events to lower-resolution clocks -because it has to. Otherwise it will do no artificial rounding at all. - -one question is, what resolution value should be returned to the user by -the clock_getres() interface. This will return whatever real resolution -a given clock has - be it low-res, high-res, or artificially-low-res. - -hrtimers - testing and verification ----------------------------------- - -We used the high-resolution clock subsystem ontop of hrtimers to verify -the hrtimer implementation details in praxis, and we also ran the posix -timer tests in order to ensure specification compliance. We also ran -tests on low-resolution clocks. - -The hrtimer patch converts the following kernel functionality to use -hrtimers: - - - nanosleep - - itimers - - posix-timers - -The conversion of nanosleep and posix-timers enabled the unification of -nanosleep and clock_nanosleep. - -The code was successfully compiled for the following platforms: - - i386, x86_64, ARM, PPC, PPC64, IA64 - -The code was run-tested on the following platforms: - - i386(UP/SMP), x86_64(UP/SMP), ARM, PPC - -hrtimers were also integrated into the -rt tree, along with a -hrtimers-based high-resolution clock implementation, so the hrtimers -code got a healthy amount of testing and use in practice. - - Thomas Gleixner, Ingo Molnar diff --git a/Documentation/hrtimers/highres.txt b/Documentation/hrtimers/highres.txt new file mode 100644 index 000000000000..ce0e9a91e157 --- /dev/null +++ b/Documentation/hrtimers/highres.txt @@ -0,0 +1,249 @@ +High resolution timers and dynamic ticks design notes +----------------------------------------------------- + +Further information can be found in the paper of the OLS 2006 talk "hrtimers +and beyond". The paper is part of the OLS 2006 Proceedings Volume 1, which can +be found on the OLS website: +http://www.linuxsymposium.org/2006/linuxsymposium_procv1.pdf + +The slides to this talk are available from: +http://tglx.de/projects/hrtimers/ols2006-hrtimers.pdf + +The slides contain five figures (pages 2, 15, 18, 20, 22), which illustrate the +changes in the time(r) related Linux subsystems. Figure #1 (p. 2) shows the +design of the Linux time(r) system before hrtimers and other building blocks +got merged into mainline. + +Note: the paper and the slides are talking about "clock event source", while we +switched to the name "clock event devices" in meantime. + +The design contains the following basic building blocks: + +- hrtimer base infrastructure +- timeofday and clock source management +- clock event management +- high resolution timer functionality +- dynamic ticks + + +hrtimer base infrastructure +--------------------------- + +The hrtimer base infrastructure was merged into the 2.6.16 kernel. Details of +the base implementation are covered in Documentation/hrtimers/hrtimer.txt. See +also figure #2 (OLS slides p. 15) + +The main differences to the timer wheel, which holds the armed timer_list type +timers are: + - time ordered enqueueing into a rb-tree + - independent of ticks (the processing is based on nanoseconds) + + +timeofday and clock source management +------------------------------------- + +John Stultz's Generic Time Of Day (GTOD) framework moves a large portion of +code out of the architecture-specific areas into a generic management +framework, as illustrated in figure #3 (OLS slides p. 18). The architecture +specific portion is reduced to the low level hardware details of the clock +sources, which are registered in the framework and selected on a quality based +decision. The low level code provides hardware setup and readout routines and +initializes data structures, which are used by the generic time keeping code to +convert the clock ticks to nanosecond based time values. All other time keeping +related functionality is moved into the generic code. The GTOD base patch got +merged into the 2.6.18 kernel. + +Further information about the Generic Time Of Day framework is available in the +OLS 2005 Proceedings Volume 1: +http://www.linuxsymposium.org/2005/linuxsymposium_procv1.pdf + +The paper "We Are Not Getting Any Younger: A New Approach to Time and +Timers" was written by J. Stultz, D.V. Hart, & N. Aravamudan. + +Figure #3 (OLS slides p.18) illustrates the transformation. + + +clock event management +---------------------- + +While clock sources provide read access to the monotonically increasing time +value, clock event devices are used to schedule the next event +interrupt(s). The next event is currently defined to be periodic, with its +period defined at compile time. The setup and selection of the event device +for various event driven functionalities is hardwired into the architecture +dependent code. This results in duplicated code across all architectures and +makes it extremely difficult to change the configuration of the system to use +event interrupt devices other than those already built into the +architecture. Another implication of the current design is that it is necessary +to touch all the architecture-specific implementations in order to provide new +functionality like high resolution timers or dynamic ticks. + +The clock events subsystem tries to address this problem by providing a generic +solution to manage clock event devices and their usage for the various clock +event driven kernel functionalities. The goal of the clock event subsystem is +to minimize the clock event related architecture dependent code to the pure +hardware related handling and to allow easy addition and utilization of new +clock event devices. It also minimizes the duplicated code across the +architectures as it provides generic functionality down to the interrupt +service handler, which is almost inherently hardware dependent. + +Clock event devices are registered either by the architecture dependent boot +code or at module insertion time. Each clock event device fills a data +structure with clock-specific property parameters and callback functions. The +clock event management decides, by using the specified property parameters, the +set of system functions a clock event device will be used to support. This +includes the distinction of per-CPU and per-system global event devices. + +System-level global event devices are used for the Linux periodic tick. Per-CPU +event devices are used to provide local CPU functionality such as process +accounting, profiling, and high resolution timers. + +The management layer assignes one or more of the folliwing functions to a clock +event device: + - system global periodic tick (jiffies update) + - cpu local update_process_times + - cpu local profiling + - cpu local next event interrupt (non periodic mode) + +The clock event device delegates the selection of those timer interrupt related +functions completely to the management layer. The clock management layer stores +a function pointer in the device description structure, which has to be called +from the hardware level handler. This removes a lot of duplicated code from the +architecture specific timer interrupt handlers and hands the control over the +clock event devices and the assignment of timer interrupt related functionality +to the core code. + +The clock event layer API is rather small. Aside from the clock event device +registration interface it provides functions to schedule the next event +interrupt, clock event device notification service and support for suspend and +resume. + +The framework adds about 700 lines of code which results in a 2KB increase of +the kernel binary size. The conversion of i386 removes about 100 lines of +code. The binary size decrease is in the range of 400 byte. We believe that the +increase of flexibility and the avoidance of duplicated code across +architectures justifies the slight increase of the binary size. + +The conversion of an architecture has no functional impact, but allows to +utilize the high resolution and dynamic tick functionalites without any change +to the clock event device and timer interrupt code. After the conversion the +enabling of high resolution timers and dynamic ticks is simply provided by +adding the kernel/time/Kconfig file to the architecture specific Kconfig and +adding the dynamic tick specific calls to the idle routine (a total of 3 lines +added to the idle function and the Kconfig file) + +Figure #4 (OLS slides p.20) illustrates the transformation. + + +high resolution timer functionality +----------------------------------- + +During system boot it is not possible to use the high resolution timer +functionality, while making it possible would be difficult and would serve no +useful function. The initialization of the clock event device framework, the +clock source framework (GTOD) and hrtimers itself has to be done and +appropriate clock sources and clock event devices have to be registered before +the high resolution functionality can work. Up to the point where hrtimers are +initialized, the system works in the usual low resolution periodic mode. The +clock source and the clock event device layers provide notification functions +which inform hrtimers about availability of new hardware. hrtimers validates +the usability of the registered clock sources and clock event devices before +switching to high resolution mode. This ensures also that a kernel which is +configured for high resolution timers can run on a system which lacks the +necessary hardware support. + +The high resolution timer code does not support SMP machines which have only +global clock event devices. The support of such hardware would involve IPI +calls when an interrupt happens. The overhead would be much larger than the +benefit. This is the reason why we currently disable high resolution and +dynamic ticks on i386 SMP systems which stop the local APIC in C3 power +state. A workaround is available as an idea, but the problem has not been +tackled yet. + +The time ordered insertion of timers provides all the infrastructure to decide +whether the event device has to be reprogrammed when a timer is added. The +decision is made per timer base and synchronized across per-cpu timer bases in +a support function. The design allows the system to utilize separate per-CPU +clock event devices for the per-CPU timer bases, but currently only one +reprogrammable clock event device per-CPU is utilized. + +When the timer interrupt happens, the next event interrupt handler is called +from the clock event distribution code and moves expired timers from the +red-black tree to a separate double linked list and invokes the softirq +handler. An additional mode field in the hrtimer structure allows the system to +execute callback functions directly from the next event interrupt handler. This +is restricted to code which can safely be executed in the hard interrupt +context. This applies, for example, to the common case of a wakeup function as +used by nanosleep. The advantage of executing the handler in the interrupt +context is the avoidance of up to two context switches - from the interrupted +context to the softirq and to the task which is woken up by the expired +timer. + +Once a system has switched to high resolution mode, the periodic tick is +switched off. This disables the per system global periodic clock event device - +e.g. the PIT on i386 SMP systems. + +The periodic tick functionality is provided by an per-cpu hrtimer. The callback +function is executed in the next event interrupt context and updates jiffies +and calls update_process_times and profiling. The implementation of the hrtimer +based periodic tick is designed to be extended with dynamic tick functionality. +This allows to use a single clock event device to schedule high resolution +timer and periodic events (jiffies tick, profiling, process accounting) on UP +systems. This has been proved to work with the PIT on i386 and the Incrementer +on PPC. + +The softirq for running the hrtimer queues and executing the callbacks has been +separated from the tick bound timer softirq to allow accurate delivery of high +resolution timer signals which are used by itimer and POSIX interval +timers. The execution of this softirq can still be delayed by other softirqs, +but the overall latencies have been significantly improved by this separation. + +Figure #5 (OLS slides p.22) illustrates the transformation. + + +dynamic ticks +------------- + +Dynamic ticks are the logical consequence of the hrtimer based periodic tick +replacement (sched_tick). The functionality of the sched_tick hrtimer is +extended by three functions: + +- hrtimer_stop_sched_tick +- hrtimer_restart_sched_tick +- hrtimer_update_jiffies + +hrtimer_stop_sched_tick() is called when a CPU goes into idle state. The code +evaluates the next scheduled timer event (from both hrtimers and the timer +wheel) and in case that the next event is further away than the next tick it +reprograms the sched_tick to this future event, to allow longer idle sleeps +without worthless interruption by the periodic tick. The function is also +called when an interrupt happens during the idle period, which does not cause a +reschedule. The call is necessary as the interrupt handler might have armed a +new timer whose expiry time is before the time which was identified as the +nearest event in the previous call to hrtimer_stop_sched_tick. + +hrtimer_restart_sched_tick() is called when the CPU leaves the idle state before +it calls schedule(). hrtimer_restart_sched_tick() resumes the periodic tick, +which is kept active until the next call to hrtimer_stop_sched_tick(). + +hrtimer_update_jiffies() is called from irq_enter() when an interrupt happens +in the idle period to make sure that jiffies are up to date and the interrupt +handler has not to deal with an eventually stale jiffy value. + +The dynamic tick feature provides statistical values which are exported to +userspace via /proc/stats and can be made available for enhanced power +management control. + +The implementation leaves room for further development like full tickless +systems, where the time slice is controlled by the scheduler, variable +frequency profiling, and a complete removal of jiffies in the future. + + +Aside the current initial submission of i386 support, the patchset has been +extended to x86_64 and ARM already. Initial (work in progress) support is also +available for MIPS and PowerPC. + + Thomas, Ingo + + + diff --git a/Documentation/hrtimers/hrtimers.txt b/Documentation/hrtimers/hrtimers.txt new file mode 100644 index 000000000000..ce31f65e12e7 --- /dev/null +++ b/Documentation/hrtimers/hrtimers.txt @@ -0,0 +1,178 @@ + +hrtimers - subsystem for high-resolution kernel timers +---------------------------------------------------- + +This patch introduces a new subsystem for high-resolution kernel timers. + +One might ask the question: we already have a timer subsystem +(kernel/timers.c), why do we need two timer subsystems? After a lot of +back and forth trying to integrate high-resolution and high-precision +features into the existing timer framework, and after testing various +such high-resolution timer implementations in practice, we came to the +conclusion that the timer wheel code is fundamentally not suitable for +such an approach. We initially didn't believe this ('there must be a way +to solve this'), and spent a considerable effort trying to integrate +things into the timer wheel, but we failed. In hindsight, there are +several reasons why such integration is hard/impossible: + +- the forced handling of low-resolution and high-resolution timers in + the same way leads to a lot of compromises, macro magic and #ifdef + mess. The timers.c code is very "tightly coded" around jiffies and + 32-bitness assumptions, and has been honed and micro-optimized for a + relatively narrow use case (jiffies in a relatively narrow HZ range) + for many years - and thus even small extensions to it easily break + the wheel concept, leading to even worse compromises. The timer wheel + code is very good and tight code, there's zero problems with it in its + current usage - but it is simply not suitable to be extended for + high-res timers. + +- the unpredictable [O(N)] overhead of cascading leads to delays which + necessitate a more complex handling of high resolution timers, which + in turn decreases robustness. Such a design still led to rather large + timing inaccuracies. Cascading is a fundamental property of the timer + wheel concept, it cannot be 'designed out' without unevitably + degrading other portions of the timers.c code in an unacceptable way. + +- the implementation of the current posix-timer subsystem on top of + the timer wheel has already introduced a quite complex handling of + the required readjusting of absolute CLOCK_REALTIME timers at + settimeofday or NTP time - further underlying our experience by + example: that the timer wheel data structure is too rigid for high-res + timers. + +- the timer wheel code is most optimal for use cases which can be + identified as "timeouts". Such timeouts are usually set up to cover + error conditions in various I/O paths, such as networking and block + I/O. The vast majority of those timers never expire and are rarely + recascaded because the expected correct event arrives in time so they + can be removed from the timer wheel before any further processing of + them becomes necessary. Thus the users of these timeouts can accept + the granularity and precision tradeoffs of the timer wheel, and + largely expect the timer subsystem to have near-zero overhead. + Accurate timing for them is not a core purpose - in fact most of the + timeout values used are ad-hoc. For them it is at most a necessary + evil to guarantee the processing of actual timeout completions + (because most of the timeouts are deleted before completion), which + should thus be as cheap and unintrusive as possible. + +The primary users of precision timers are user-space applications that +utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel +users like drivers and subsystems which require precise timed events +(e.g. multimedia) can benefit from the availability of a separate +high-resolution timer subsystem as well. + +While this subsystem does not offer high-resolution clock sources just +yet, the hrtimer subsystem can be easily extended with high-resolution +clock capabilities, and patches for that exist and are maturing quickly. +The increasing demand for realtime and multimedia applications along +with other potential users for precise timers gives another reason to +separate the "timeout" and "precise timer" subsystems. + +Another potential benefit is that such a separation allows even more +special-purpose optimization of the existing timer wheel for the low +resolution and low precision use cases - once the precision-sensitive +APIs are separated from the timer wheel and are migrated over to +hrtimers. E.g. we could decrease the frequency of the timeout subsystem +from 250 Hz to 100 HZ (or even smaller). + +hrtimer subsystem implementation details +---------------------------------------- + +the basic design considerations were: + +- simplicity + +- data structure not bound to jiffies or any other granularity. All the + kernel logic works at 64-bit nanoseconds resolution - no compromises. + +- simplification of existing, timing related kernel code + +another basic requirement was the immediate enqueueing and ordering of +timers at activation time. After looking at several possible solutions +such as radix trees and hashes, we chose the red black tree as the basic +data structure. Rbtrees are available as a library in the kernel and are +used in various performance-critical areas of e.g. memory management and +file systems. The rbtree is solely used for time sorted ordering, while +a separate list is used to give the expiry code fast access to the +queued timers, without having to walk the rbtree. + +(This separate list is also useful for later when we'll introduce +high-resolution clocks, where we need separate pending and expired +queues while keeping the time-order intact.) + +Time-ordered enqueueing is not purely for the purposes of +high-resolution clocks though, it also simplifies the handling of +absolute timers based on a low-resolution CLOCK_REALTIME. The existing +implementation needed to keep an extra list of all armed absolute +CLOCK_REALTIME timers along with complex locking. In case of +settimeofday and NTP, all the timers (!) had to be dequeued, the +time-changing code had to fix them up one by one, and all of them had to +be enqueued again. The time-ordered enqueueing and the storage of the +expiry time in absolute time units removes all this complex and poorly +scaling code from the posix-timer implementation - the clock can simply +be set without having to touch the rbtree. This also makes the handling +of posix-timers simpler in general. + +The locking and per-CPU behavior of hrtimers was mostly taken from the +existing timer wheel code, as it is mature and well suited. Sharing code +was not really a win, due to the different data structures. Also, the +hrtimer functions now have clearer behavior and clearer names - such as +hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly +equivalent to del_timer() and del_timer_sync()] - so there's no direct +1:1 mapping between them on the algorithmical level, and thus no real +potential for code sharing either. + +Basic data types: every time value, absolute or relative, is in a +special nanosecond-resolution type: ktime_t. The kernel-internal +representation of ktime_t values and operations is implemented via +macros and inline functions, and can be switched between a "hybrid +union" type and a plain "scalar" 64bit nanoseconds representation (at +compile time). The hybrid union type optimizes time conversions on 32bit +CPUs. This build-time-selectable ktime_t storage format was implemented +to avoid the performance impact of 64-bit multiplications and divisions +on 32bit CPUs. Such operations are frequently necessary to convert +between the storage formats provided by kernel and userspace interfaces +and the internal time format. (See include/linux/ktime.h for further +details.) + +hrtimers - rounding of timer values +----------------------------------- + +the hrtimer code will round timer events to lower-resolution clocks +because it has to. Otherwise it will do no artificial rounding at all. + +one question is, what resolution value should be returned to the user by +the clock_getres() interface. This will return whatever real resolution +a given clock has - be it low-res, high-res, or artificially-low-res. + +hrtimers - testing and verification +---------------------------------- + +We used the high-resolution clock subsystem ontop of hrtimers to verify +the hrtimer implementation details in praxis, and we also ran the posix +timer tests in order to ensure specification compliance. We also ran +tests on low-resolution clocks. + +The hrtimer patch converts the following kernel functionality to use +hrtimers: + + - nanosleep + - itimers + - posix-timers + +The conversion of nanosleep and posix-timers enabled the unification of +nanosleep and clock_nanosleep. + +The code was successfully compiled for the following platforms: + + i386, x86_64, ARM, PPC, PPC64, IA64 + +The code was run-tested on the following platforms: + + i386(UP/SMP), x86_64(UP/SMP), ARM, PPC + +hrtimers were also integrated into the -rt tree, along with a +hrtimers-based high-resolution clock implementation, so the hrtimers +code got a healthy amount of testing and use in practice. + + Thomas Gleixner, Ingo Molnar