From: Paolo Abeni Date: Tue, 25 Jul 2017 15:57:47 +0000 (+0200) Subject: udp: preserve head state for IP_CMSG_PASSSEC X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=dce4551cb2adb1ac9a30f8ab5299d614392b3cff;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git udp: preserve head state for IP_CMSG_PASSSEC Paul Moore reported a SELinux/IP_PASSSEC regression caused by missing skb->sp at recvmsg() time. We need to preserve the skb head state to process the IP_CMSG_PASSSEC cmsg. With this commit we avoid releasing the skb head state in the BH even if a secpath is attached to the current skb, and stores the skb status (with/without head states) in the scratch area, so that we can access it at skb deallocation time, without incurring in cache-miss penalties. This also avoids misusing the skb CB for ipv6 packets, as introduced by the commit 0ddf3fb2c43d ("udp: preserve skb->dst if required for IP options processing"). Clean a bit the scratch area helpers implementation, to reduce the code differences between 32 and 64 bits build. Reported-by: Paul Moore Fixes: 0a463c78d25b ("udp: avoid a cache miss on dequeue") Fixes: 0ddf3fb2c43d ("udp: preserve skb->dst if required for IP options processing") Signed-off-by: Paolo Abeni Tested-by: Paul Moore Signed-off-by: David S. Miller --- diff --git a/include/net/udp.h b/include/net/udp.h index 972ce4baab6b..56ce2d2a612d 100644 --- a/include/net/udp.h +++ b/include/net/udp.h @@ -305,33 +305,44 @@ struct sock *udp6_lib_lookup_skb(struct sk_buff *skb, /* UDP uses skb->dev_scratch to cache as much information as possible and avoid * possibly multiple cache miss on dequeue() */ -#if BITS_PER_LONG == 64 - -/* truesize, len and the bit needed to compute skb_csum_unnecessary will be on - * cold cache lines at recvmsg time. - * skb->len can be stored on 16 bits since the udp header has been already - * validated and pulled. - */ struct udp_dev_scratch { - u32 truesize; + /* skb->truesize and the stateless bit are embedded in a single field; + * do not use a bitfield since the compiler emits better/smaller code + * this way + */ + u32 _tsize_state; + +#if BITS_PER_LONG == 64 + /* len and the bit needed to compute skb_csum_unnecessary + * will be on cold cache lines at recvmsg time. + * skb->len can be stored on 16 bits since the udp header has been + * already validated and pulled. + */ u16 len; bool is_linear; bool csum_unnecessary; +#endif }; +static inline struct udp_dev_scratch *udp_skb_scratch(struct sk_buff *skb) +{ + return (struct udp_dev_scratch *)&skb->dev_scratch; +} + +#if BITS_PER_LONG == 64 static inline unsigned int udp_skb_len(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->len; + return udp_skb_scratch(skb)->len; } static inline bool udp_skb_csum_unnecessary(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->csum_unnecessary; + return udp_skb_scratch(skb)->csum_unnecessary; } static inline bool udp_skb_is_linear(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->is_linear; + return udp_skb_scratch(skb)->is_linear; } #else diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c index b057653ceca9..d243772f6efc 100644 --- a/net/ipv4/udp.c +++ b/net/ipv4/udp.c @@ -1163,34 +1163,32 @@ out: return ret; } -#if BITS_PER_LONG == 64 +#define UDP_SKB_IS_STATELESS 0x80000000 + static void udp_set_dev_scratch(struct sk_buff *skb) { - struct udp_dev_scratch *scratch; + struct udp_dev_scratch *scratch = udp_skb_scratch(skb); BUILD_BUG_ON(sizeof(struct udp_dev_scratch) > sizeof(long)); - scratch = (struct udp_dev_scratch *)&skb->dev_scratch; - scratch->truesize = skb->truesize; + scratch->_tsize_state = skb->truesize; +#if BITS_PER_LONG == 64 scratch->len = skb->len; scratch->csum_unnecessary = !!skb_csum_unnecessary(skb); scratch->is_linear = !skb_is_nonlinear(skb); +#endif + if (likely(!skb->_skb_refdst)) + scratch->_tsize_state |= UDP_SKB_IS_STATELESS; } static int udp_skb_truesize(struct sk_buff *skb) { - return ((struct udp_dev_scratch *)&skb->dev_scratch)->truesize; -} -#else -static void udp_set_dev_scratch(struct sk_buff *skb) -{ - skb->dev_scratch = skb->truesize; + return udp_skb_scratch(skb)->_tsize_state & ~UDP_SKB_IS_STATELESS; } -static int udp_skb_truesize(struct sk_buff *skb) +static bool udp_skb_has_head_state(struct sk_buff *skb) { - return skb->dev_scratch; + return !(udp_skb_scratch(skb)->_tsize_state & UDP_SKB_IS_STATELESS); } -#endif /* fully reclaim rmem/fwd memory allocated for skb */ static void udp_rmem_release(struct sock *sk, int size, int partial, @@ -1388,10 +1386,10 @@ void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len) unlock_sock_fast(sk, slow); } - /* we cleared the head states previously only if the skb lacks any IP - * options, see __udp_queue_rcv_skb(). + /* In the more common cases we cleared the head states previously, + * see __udp_queue_rcv_skb(). */ - if (unlikely(IPCB(skb)->opt.optlen > 0)) + if (unlikely(udp_skb_has_head_state(skb))) skb_release_head_state(skb); consume_stateless_skb(skb); } @@ -1784,11 +1782,11 @@ static int __udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) sk_mark_napi_id_once(sk, skb); } - /* At recvmsg() time we need skb->dst to process IP options-related - * cmsg, elsewhere can we clear all pending head states while they are - * hot in the cache + /* At recvmsg() time we may access skb->dst or skb->sp depending on + * the IP options and the cmsg flags, elsewhere can we clear all + * pending head states while they are hot in the cache */ - if (likely(IPCB(skb)->opt.optlen == 0)) + if (likely(IPCB(skb)->opt.optlen == 0 && !skb->sp)) skb_release_head_state(skb); rc = __udp_enqueue_schedule_skb(sk, skb);