From: Ville Syrjälä Date: Thu, 31 Jan 2013 17:43:38 +0000 (+0200) Subject: drm: Use C8 instead of RGB332 when determining the format from depth/bpp X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=d84f031bd230fdf9c3b7734940c859bf28b90219;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git drm: Use C8 instead of RGB332 when determining the format from depth/bpp Support for real RGB332 is a rarity, most hardware only really support C8. So use C8 instead of RGB332 when determining the format based on depth/bpp. This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not RGB332. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572 Signed-off-by: Ville Syrjälä Acked-by: Dave Airlie Tested-by: mlsemon35@gmail.com Cc: stable@vger.kernel.org Signed-off-by: Daniel Vetter --- diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c index ff7344cc6db2..826a5ca3595f 100644 --- a/drivers/gpu/drm/drm_crtc.c +++ b/drivers/gpu/drm/drm_crtc.c @@ -2253,7 +2253,7 @@ uint32_t drm_mode_legacy_fb_format(uint32_t bpp, uint32_t depth) switch (bpp) { case 8: - fmt = DRM_FORMAT_RGB332; + fmt = DRM_FORMAT_C8; break; case 16: if (depth == 15)