From: Ingo Molnar Date: Thu, 30 Apr 2015 10:45:38 +0000 (+0200) Subject: x86/fpu: Factor out fpu/signal.c X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=b992c660d3b3161ddb992e1b0cac727de574709c;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git x86/fpu: Factor out fpu/signal.c fpu/xstate.c has a lot of generic FPU signal frame handling routines, move them into a separate file: fpu/signal.c. Cc: Andy Lutomirski Cc: Borislav Petkov Cc: Dave Hansen Cc: Fenghua Yu Cc: H. Peter Anvin Cc: Linus Torvalds Cc: Oleg Nesterov Cc: Peter Zijlstra Cc: Thomas Gleixner Signed-off-by: Ingo Molnar --- diff --git a/arch/x86/include/asm/fpu/signal.h b/arch/x86/include/asm/fpu/signal.h index 0803dc2aba80..7358e9d61f1e 100644 --- a/arch/x86/include/asm/fpu/signal.h +++ b/arch/x86/include/asm/fpu/signal.h @@ -28,4 +28,6 @@ unsigned long fpu__alloc_mathframe(unsigned long sp, int ia32_frame, unsigned long *buf_fx, unsigned long *size); +extern void fpu__init_prepare_fx_sw_frame(void); + #endif /* _ASM_X86_FPU_SIGNAL_H */ diff --git a/arch/x86/kernel/fpu/Makefile b/arch/x86/kernel/fpu/Makefile index 6ae59bccdd2f..5c697ded57f2 100644 --- a/arch/x86/kernel/fpu/Makefile +++ b/arch/x86/kernel/fpu/Makefile @@ -2,4 +2,4 @@ # Build rules for the FPU support code: # -obj-y += init.o bugs.o core.o xstate.o +obj-y += init.o bugs.o core.o signal.o xstate.o diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c new file mode 100644 index 000000000000..8d0c26ab5123 --- /dev/null +++ b/arch/x86/kernel/fpu/signal.c @@ -0,0 +1,404 @@ +/* + * FPU signal frame handling routines. + */ + +#include +#include + +#include +#include +#include + +#include + +static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; + +/* + * Check for the presence of extended state information in the + * user fpstate pointer in the sigcontext. + */ +static inline int check_for_xstate(struct i387_fxsave_struct __user *buf, + void __user *fpstate, + struct _fpx_sw_bytes *fx_sw) +{ + int min_xstate_size = sizeof(struct i387_fxsave_struct) + + sizeof(struct xstate_header); + unsigned int magic2; + + if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) + return -1; + + /* Check for the first magic field and other error scenarios. */ + if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || + fx_sw->xstate_size < min_xstate_size || + fx_sw->xstate_size > xstate_size || + fx_sw->xstate_size > fx_sw->extended_size) + return -1; + + /* + * Check for the presence of second magic word at the end of memory + * layout. This detects the case where the user just copied the legacy + * fpstate layout with out copying the extended state information + * in the memory layout. + */ + if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) + || magic2 != FP_XSTATE_MAGIC2) + return -1; + + return 0; +} + +/* + * Signal frame handlers. + */ +static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) +{ + if (use_fxsr()) { + struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave; + struct user_i387_ia32_struct env; + struct _fpstate_ia32 __user *fp = buf; + + convert_from_fxsr(&env, tsk); + + if (__copy_to_user(buf, &env, sizeof(env)) || + __put_user(xsave->i387.swd, &fp->status) || + __put_user(X86_FXSR_MAGIC, &fp->magic)) + return -1; + } else { + struct i387_fsave_struct __user *fp = buf; + u32 swd; + if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) + return -1; + } + + return 0; +} + +static inline int save_xstate_epilog(void __user *buf, int ia32_frame) +{ + struct xsave_struct __user *x = buf; + struct _fpx_sw_bytes *sw_bytes; + u32 xfeatures; + int err; + + /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ + sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; + err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); + + if (!use_xsave()) + return err; + + err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size)); + + /* + * Read the xfeatures which we copied (directly from the cpu or + * from the state in task struct) to the user buffers. + */ + err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures); + + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. This will + * enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xfeatures in the xsave header. + * + * xsave aware apps can change the xfeatures in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + xfeatures |= XSTATE_FPSSE; + + err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures); + + return err; +} + +static inline int copy_fpregs_to_sigframe(struct xsave_struct __user *buf) +{ + int err; + + if (use_xsave()) + err = copy_xregs_to_user(buf); + else if (use_fxsr()) + err = copy_fxregs_to_user((struct i387_fxsave_struct __user *) buf); + else + err = copy_fregs_to_user((struct i387_fsave_struct __user *) buf); + + if (unlikely(err) && __clear_user(buf, xstate_size)) + err = -EFAULT; + return err; +} + +/* + * Save the fpu, extended register state to the user signal frame. + * + * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save + * state is copied. + * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. + * + * buf == buf_fx for 64-bit frames and 32-bit fsave frame. + * buf != buf_fx for 32-bit frames with fxstate. + * + * If the fpu, extended register state is live, save the state directly + * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise, + * copy the thread's fpu state to the user frame starting at 'buf_fx'. + * + * If this is a 32-bit frame with fxstate, put a fsave header before + * the aligned state at 'buf_fx'. + * + * For [f]xsave state, update the SW reserved fields in the [f]xsave frame + * indicating the absence/presence of the extended state to the user. + */ +int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) +{ + struct xsave_struct *xsave = ¤t->thread.fpu.state.xsave; + struct task_struct *tsk = current; + int ia32_fxstate = (buf != buf_fx); + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!access_ok(VERIFY_WRITE, buf, size)) + return -EACCES; + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_get(current, NULL, 0, + sizeof(struct user_i387_ia32_struct), NULL, + (struct _fpstate_ia32 __user *) buf) ? -1 : 1; + + if (fpregs_active()) { + /* Save the live register state to the user directly. */ + if (copy_fpregs_to_sigframe(buf_fx)) + return -1; + /* Update the thread's fxstate to save the fsave header. */ + if (ia32_fxstate) + copy_fxregs_to_kernel(&tsk->thread.fpu); + } else { + fpstate_sanitize_xstate(&tsk->thread.fpu); + if (__copy_to_user(buf_fx, xsave, xstate_size)) + return -1; + } + + /* Save the fsave header for the 32-bit frames. */ + if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) + return -1; + + if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) + return -1; + + return 0; +} + +static inline void +sanitize_restored_xstate(struct task_struct *tsk, + struct user_i387_ia32_struct *ia32_env, + u64 xfeatures, int fx_only) +{ + struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave; + struct xstate_header *header = &xsave->header; + + if (use_xsave()) { + /* These bits must be zero. */ + memset(header->reserved, 0, 48); + + /* + * Init the state that is not present in the memory + * layout and not enabled by the OS. + */ + if (fx_only) + header->xfeatures = XSTATE_FPSSE; + else + header->xfeatures &= (xfeatures_mask & xfeatures); + } + + if (use_fxsr()) { + /* + * mscsr reserved bits must be masked to zero for security + * reasons. + */ + xsave->i387.mxcsr &= mxcsr_feature_mask; + + convert_to_fxsr(tsk, ia32_env); + } +} + +/* + * Restore the extended state if present. Otherwise, restore the FP/SSE state. + */ +static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) +{ + if (use_xsave()) { + if ((unsigned long)buf % 64 || fx_only) { + u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE; + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_fxregs(buf); + } else { + u64 init_bv = xfeatures_mask & ~xbv; + if (unlikely(init_bv)) + copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); + return copy_user_to_xregs(buf, xbv); + } + } else if (use_fxsr()) { + return copy_user_to_fxregs(buf); + } else + return copy_user_to_fregs(buf); +} + +static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) +{ + int ia32_fxstate = (buf != buf_fx); + struct task_struct *tsk = current; + struct fpu *fpu = &tsk->thread.fpu; + int state_size = xstate_size; + u64 xfeatures = 0; + int fx_only = 0; + + ia32_fxstate &= (config_enabled(CONFIG_X86_32) || + config_enabled(CONFIG_IA32_EMULATION)); + + if (!buf) { + fpu__clear(fpu); + return 0; + } + + if (!access_ok(VERIFY_READ, buf, size)) + return -EACCES; + + fpu__activate_curr(fpu); + + if (!static_cpu_has(X86_FEATURE_FPU)) + return fpregs_soft_set(current, NULL, + 0, sizeof(struct user_i387_ia32_struct), + NULL, buf) != 0; + + if (use_xsave()) { + struct _fpx_sw_bytes fx_sw_user; + if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { + /* + * Couldn't find the extended state information in the + * memory layout. Restore just the FP/SSE and init all + * the other extended state. + */ + state_size = sizeof(struct i387_fxsave_struct); + fx_only = 1; + } else { + state_size = fx_sw_user.xstate_size; + xfeatures = fx_sw_user.xfeatures; + } + } + + if (ia32_fxstate) { + /* + * For 32-bit frames with fxstate, copy the user state to the + * thread's fpu state, reconstruct fxstate from the fsave + * header. Sanitize the copied state etc. + */ + struct fpu *fpu = &tsk->thread.fpu; + struct user_i387_ia32_struct env; + int err = 0; + + /* + * Drop the current fpu which clears fpu->fpstate_active. This ensures + * that any context-switch during the copy of the new state, + * avoids the intermediate state from getting restored/saved. + * Thus avoiding the new restored state from getting corrupted. + * We will be ready to restore/save the state only after + * fpu->fpstate_active is again set. + */ + fpu__drop(fpu); + + if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) || + __copy_from_user(&env, buf, sizeof(env))) { + fpstate_init(&fpu->state); + err = -1; + } else { + sanitize_restored_xstate(tsk, &env, xfeatures, fx_only); + } + + fpu->fpstate_active = 1; + if (use_eager_fpu()) { + preempt_disable(); + fpu__restore(); + preempt_enable(); + } + + return err; + } else { + /* + * For 64-bit frames and 32-bit fsave frames, restore the user + * state to the registers directly (with exceptions handled). + */ + user_fpu_begin(); + if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) { + fpu__clear(fpu); + return -1; + } + } + + return 0; +} + +static inline int xstate_sigframe_size(void) +{ + return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size; +} + +/* + * Restore FPU state from a sigframe: + */ +int fpu__restore_sig(void __user *buf, int ia32_frame) +{ + void __user *buf_fx = buf; + int size = xstate_sigframe_size(); + + if (ia32_frame && use_fxsr()) { + buf_fx = buf + sizeof(struct i387_fsave_struct); + size += sizeof(struct i387_fsave_struct); + } + + return __fpu__restore_sig(buf, buf_fx, size); +} + +unsigned long +fpu__alloc_mathframe(unsigned long sp, int ia32_frame, + unsigned long *buf_fx, unsigned long *size) +{ + unsigned long frame_size = xstate_sigframe_size(); + + *buf_fx = sp = round_down(sp - frame_size, 64); + if (ia32_frame && use_fxsr()) { + frame_size += sizeof(struct i387_fsave_struct); + sp -= sizeof(struct i387_fsave_struct); + } + + *size = frame_size; + + return sp; +} +/* + * Prepare the SW reserved portion of the fxsave memory layout, indicating + * the presence of the extended state information in the memory layout + * pointed by the fpstate pointer in the sigcontext. + * This will be saved when ever the FP and extended state context is + * saved on the user stack during the signal handler delivery to the user. + */ +void fpu__init_prepare_fx_sw_frame(void) +{ + int fsave_header_size = sizeof(struct i387_fsave_struct); + int size = xstate_size + FP_XSTATE_MAGIC2_SIZE; + + if (config_enabled(CONFIG_X86_32)) + size += fsave_header_size; + + fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; + fx_sw_reserved.extended_size = size; + fx_sw_reserved.xfeatures = xfeatures_mask; + fx_sw_reserved.xstate_size = xstate_size; + + if (config_enabled(CONFIG_IA32_EMULATION)) { + fx_sw_reserved_ia32 = fx_sw_reserved; + fx_sw_reserved_ia32.extended_size += fsave_header_size; + } +} + diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c index 336b3dae59ca..3629e2ef3c94 100644 --- a/arch/x86/kernel/fpu/xstate.c +++ b/arch/x86/kernel/fpu/xstate.c @@ -10,7 +10,7 @@ #include #include #include -#include + #include static const char *xfeature_names[] = @@ -31,7 +31,6 @@ static const char *xfeature_names[] = */ u64 xfeatures_mask __read_mostly; -static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; static unsigned int xstate_offsets[XFEATURES_NR_MAX], xstate_sizes[XFEATURES_NR_MAX]; static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8]; @@ -154,395 +153,6 @@ void fpstate_sanitize_xstate(struct fpu *fpu) } } -/* - * Check for the presence of extended state information in the - * user fpstate pointer in the sigcontext. - */ -static inline int check_for_xstate(struct i387_fxsave_struct __user *buf, - void __user *fpstate, - struct _fpx_sw_bytes *fx_sw) -{ - int min_xstate_size = sizeof(struct i387_fxsave_struct) + - sizeof(struct xstate_header); - unsigned int magic2; - - if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) - return -1; - - /* Check for the first magic field and other error scenarios. */ - if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || - fx_sw->xstate_size < min_xstate_size || - fx_sw->xstate_size > xstate_size || - fx_sw->xstate_size > fx_sw->extended_size) - return -1; - - /* - * Check for the presence of second magic word at the end of memory - * layout. This detects the case where the user just copied the legacy - * fpstate layout with out copying the extended state information - * in the memory layout. - */ - if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) - || magic2 != FP_XSTATE_MAGIC2) - return -1; - - return 0; -} - -/* - * Signal frame handlers. - */ -static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) -{ - if (use_fxsr()) { - struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave; - struct user_i387_ia32_struct env; - struct _fpstate_ia32 __user *fp = buf; - - convert_from_fxsr(&env, tsk); - - if (__copy_to_user(buf, &env, sizeof(env)) || - __put_user(xsave->i387.swd, &fp->status) || - __put_user(X86_FXSR_MAGIC, &fp->magic)) - return -1; - } else { - struct i387_fsave_struct __user *fp = buf; - u32 swd; - if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) - return -1; - } - - return 0; -} - -static inline int save_xstate_epilog(void __user *buf, int ia32_frame) -{ - struct xsave_struct __user *x = buf; - struct _fpx_sw_bytes *sw_bytes; - u32 xfeatures; - int err; - - /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ - sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; - err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); - - if (!use_xsave()) - return err; - - err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size)); - - /* - * Read the xfeatures which we copied (directly from the cpu or - * from the state in task struct) to the user buffers. - */ - err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures); - - /* - * For legacy compatible, we always set FP/SSE bits in the bit - * vector while saving the state to the user context. This will - * enable us capturing any changes(during sigreturn) to - * the FP/SSE bits by the legacy applications which don't touch - * xfeatures in the xsave header. - * - * xsave aware apps can change the xfeatures in the xsave - * header as well as change any contents in the memory layout. - * xrestore as part of sigreturn will capture all the changes. - */ - xfeatures |= XSTATE_FPSSE; - - err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures); - - return err; -} - -static inline int copy_fpregs_to_sigframe(struct xsave_struct __user *buf) -{ - int err; - - if (use_xsave()) - err = copy_xregs_to_user(buf); - else if (use_fxsr()) - err = copy_fxregs_to_user((struct i387_fxsave_struct __user *) buf); - else - err = copy_fregs_to_user((struct i387_fsave_struct __user *) buf); - - if (unlikely(err) && __clear_user(buf, xstate_size)) - err = -EFAULT; - return err; -} - -/* - * Save the fpu, extended register state to the user signal frame. - * - * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save - * state is copied. - * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. - * - * buf == buf_fx for 64-bit frames and 32-bit fsave frame. - * buf != buf_fx for 32-bit frames with fxstate. - * - * If the fpu, extended register state is live, save the state directly - * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise, - * copy the thread's fpu state to the user frame starting at 'buf_fx'. - * - * If this is a 32-bit frame with fxstate, put a fsave header before - * the aligned state at 'buf_fx'. - * - * For [f]xsave state, update the SW reserved fields in the [f]xsave frame - * indicating the absence/presence of the extended state to the user. - */ -int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) -{ - struct xsave_struct *xsave = ¤t->thread.fpu.state.xsave; - struct task_struct *tsk = current; - int ia32_fxstate = (buf != buf_fx); - - ia32_fxstate &= (config_enabled(CONFIG_X86_32) || - config_enabled(CONFIG_IA32_EMULATION)); - - if (!access_ok(VERIFY_WRITE, buf, size)) - return -EACCES; - - if (!static_cpu_has(X86_FEATURE_FPU)) - return fpregs_soft_get(current, NULL, 0, - sizeof(struct user_i387_ia32_struct), NULL, - (struct _fpstate_ia32 __user *) buf) ? -1 : 1; - - if (fpregs_active()) { - /* Save the live register state to the user directly. */ - if (copy_fpregs_to_sigframe(buf_fx)) - return -1; - /* Update the thread's fxstate to save the fsave header. */ - if (ia32_fxstate) - copy_fxregs_to_kernel(&tsk->thread.fpu); - } else { - fpstate_sanitize_xstate(&tsk->thread.fpu); - if (__copy_to_user(buf_fx, xsave, xstate_size)) - return -1; - } - - /* Save the fsave header for the 32-bit frames. */ - if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) - return -1; - - if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) - return -1; - - return 0; -} - -static inline void -sanitize_restored_xstate(struct task_struct *tsk, - struct user_i387_ia32_struct *ia32_env, - u64 xfeatures, int fx_only) -{ - struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave; - struct xstate_header *header = &xsave->header; - - if (use_xsave()) { - /* These bits must be zero. */ - memset(header->reserved, 0, 48); - - /* - * Init the state that is not present in the memory - * layout and not enabled by the OS. - */ - if (fx_only) - header->xfeatures = XSTATE_FPSSE; - else - header->xfeatures &= (xfeatures_mask & xfeatures); - } - - if (use_fxsr()) { - /* - * mscsr reserved bits must be masked to zero for security - * reasons. - */ - xsave->i387.mxcsr &= mxcsr_feature_mask; - - convert_to_fxsr(tsk, ia32_env); - } -} - -/* - * Restore the extended state if present. Otherwise, restore the FP/SSE state. - */ -static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) -{ - if (use_xsave()) { - if ((unsigned long)buf % 64 || fx_only) { - u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE; - copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); - return copy_user_to_fxregs(buf); - } else { - u64 init_bv = xfeatures_mask & ~xbv; - if (unlikely(init_bv)) - copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); - return copy_user_to_xregs(buf, xbv); - } - } else if (use_fxsr()) { - return copy_user_to_fxregs(buf); - } else - return copy_user_to_fregs(buf); -} - -static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) -{ - int ia32_fxstate = (buf != buf_fx); - struct task_struct *tsk = current; - struct fpu *fpu = &tsk->thread.fpu; - int state_size = xstate_size; - u64 xfeatures = 0; - int fx_only = 0; - - ia32_fxstate &= (config_enabled(CONFIG_X86_32) || - config_enabled(CONFIG_IA32_EMULATION)); - - if (!buf) { - fpu__clear(fpu); - return 0; - } - - if (!access_ok(VERIFY_READ, buf, size)) - return -EACCES; - - fpu__activate_curr(fpu); - - if (!static_cpu_has(X86_FEATURE_FPU)) - return fpregs_soft_set(current, NULL, - 0, sizeof(struct user_i387_ia32_struct), - NULL, buf) != 0; - - if (use_xsave()) { - struct _fpx_sw_bytes fx_sw_user; - if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { - /* - * Couldn't find the extended state information in the - * memory layout. Restore just the FP/SSE and init all - * the other extended state. - */ - state_size = sizeof(struct i387_fxsave_struct); - fx_only = 1; - } else { - state_size = fx_sw_user.xstate_size; - xfeatures = fx_sw_user.xfeatures; - } - } - - if (ia32_fxstate) { - /* - * For 32-bit frames with fxstate, copy the user state to the - * thread's fpu state, reconstruct fxstate from the fsave - * header. Sanitize the copied state etc. - */ - struct fpu *fpu = &tsk->thread.fpu; - struct user_i387_ia32_struct env; - int err = 0; - - /* - * Drop the current fpu which clears fpu->fpstate_active. This ensures - * that any context-switch during the copy of the new state, - * avoids the intermediate state from getting restored/saved. - * Thus avoiding the new restored state from getting corrupted. - * We will be ready to restore/save the state only after - * fpu->fpstate_active is again set. - */ - fpu__drop(fpu); - - if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) || - __copy_from_user(&env, buf, sizeof(env))) { - fpstate_init(&fpu->state); - err = -1; - } else { - sanitize_restored_xstate(tsk, &env, xfeatures, fx_only); - } - - fpu->fpstate_active = 1; - if (use_eager_fpu()) { - preempt_disable(); - fpu__restore(); - preempt_enable(); - } - - return err; - } else { - /* - * For 64-bit frames and 32-bit fsave frames, restore the user - * state to the registers directly (with exceptions handled). - */ - user_fpu_begin(); - if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) { - fpu__clear(fpu); - return -1; - } - } - - return 0; -} - -static inline int xstate_sigframe_size(void) -{ - return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size; -} - -/* - * Restore FPU state from a sigframe: - */ -int fpu__restore_sig(void __user *buf, int ia32_frame) -{ - void __user *buf_fx = buf; - int size = xstate_sigframe_size(); - - if (ia32_frame && use_fxsr()) { - buf_fx = buf + sizeof(struct i387_fsave_struct); - size += sizeof(struct i387_fsave_struct); - } - - return __fpu__restore_sig(buf, buf_fx, size); -} - -unsigned long -fpu__alloc_mathframe(unsigned long sp, int ia32_frame, - unsigned long *buf_fx, unsigned long *size) -{ - unsigned long frame_size = xstate_sigframe_size(); - - *buf_fx = sp = round_down(sp - frame_size, 64); - if (ia32_frame && use_fxsr()) { - frame_size += sizeof(struct i387_fsave_struct); - sp -= sizeof(struct i387_fsave_struct); - } - - *size = frame_size; - - return sp; -} -/* - * Prepare the SW reserved portion of the fxsave memory layout, indicating - * the presence of the extended state information in the memory layout - * pointed by the fpstate pointer in the sigcontext. - * This will be saved when ever the FP and extended state context is - * saved on the user stack during the signal handler delivery to the user. - */ -static void prepare_fx_sw_frame(void) -{ - int fsave_header_size = sizeof(struct i387_fsave_struct); - int size = xstate_size + FP_XSTATE_MAGIC2_SIZE; - - if (config_enabled(CONFIG_X86_32)) - size += fsave_header_size; - - fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; - fx_sw_reserved.extended_size = size; - fx_sw_reserved.xfeatures = xfeatures_mask; - fx_sw_reserved.xstate_size = xstate_size; - - if (config_enabled(CONFIG_IA32_EMULATION)) { - fx_sw_reserved_ia32 = fx_sw_reserved; - fx_sw_reserved_ia32.extended_size += fsave_header_size; - } -} - /* * Enable the extended processor state save/restore feature. * Called once per CPU onlining. @@ -741,7 +351,7 @@ void fpu__init_system_xstate(void) init_xstate_size(); update_regset_xstate_info(xstate_size, xfeatures_mask); - prepare_fx_sw_frame(); + fpu__init_prepare_fx_sw_frame(); setup_init_fpu_buf(); pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",