From: Ville Syrjälä Date: Thu, 5 Mar 2015 19:19:43 +0000 (+0200) Subject: drm/i915: Simplify VLV drain latency computation X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=abfc00b545ba2c4dee1dcb124be59f34df3ed7d9;p=GitHub%2FLineageOS%2Fandroid_kernel_motorola_exynos9610.git drm/i915: Simplify VLV drain latency computation The current drain lantency computation relies on hardcoded limits to determine when the to use the low vs. high precision multiplier. Rewrite the code to use a more straightforward approach. Reviewed-by: Jesse Barnes Signed-off-by: Ville Syrjälä Signed-off-by: Daniel Vetter --- diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index cc3c2d9eb7f4..c198dbad3e82 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -755,12 +755,15 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, return false; entries = DIV_ROUND_UP(clock, 1000) * pixel_size; - if (IS_CHERRYVIEW(dev)) - *prec_mult = (entries > 32) ? 16 : 8; - else - *prec_mult = (entries > 128) ? 64 : 32; + + *prec_mult = IS_CHERRYVIEW(dev) ? 16 : 64; *drain_latency = (64 * (*prec_mult) * 4) / entries; + if (*drain_latency > DRAIN_LATENCY_MASK) { + *prec_mult /= 2; + *drain_latency = (64 * (*prec_mult) * 4) / entries; + } + if (*drain_latency > DRAIN_LATENCY_MASK) *drain_latency = DRAIN_LATENCY_MASK;