From: Christian König Date: Fri, 22 May 2015 08:55:47 +0000 (+0200) Subject: drm/amdgpu: drop AMDGPU_FENCE_SIGNALED_SEQ X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=9269a606866012c472e6dc614fd7b7c0eaa647a2;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git drm/amdgpu: drop AMDGPU_FENCE_SIGNALED_SEQ It's causing issues with VMID handling and comparing the fence value two times actually doesn't make handling faster. Port of radeon commit "d6d5c5b8364bcc4d52cddc68bcb0a330d2af20f3". Signed-off-by: Christian König Reviewed-by: Alex Deucher Reviewed-by: Monk Liu --- diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h index 52d684563b18..411cfb91170f 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h @@ -84,9 +84,6 @@ extern int amdgpu_vm_block_size; #define AMDGPUFB_CONN_LIMIT 4 #define AMDGPU_BIOS_NUM_SCRATCH 8 -/* fence seq are set to this number when signaled */ -#define AMDGPU_FENCE_SIGNALED_SEQ 0LL - /* max number of rings */ #define AMDGPU_MAX_RINGS 16 #define AMDGPU_MAX_GFX_RINGS 1 diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c index be4d53508680..9ce6023a4261 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c @@ -463,11 +463,7 @@ bool amdgpu_fence_signaled(struct amdgpu_fence *fence) if (!fence) return true; - if (fence->seq == AMDGPU_FENCE_SIGNALED_SEQ) - return true; - if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) { - fence->seq = AMDGPU_FENCE_SIGNALED_SEQ; if (!fence_signal(&fence->base)) FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n"); return true; @@ -637,15 +633,11 @@ int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr) long r; seq[fence->ring->idx] = fence->seq; - if (seq[fence->ring->idx] == AMDGPU_FENCE_SIGNALED_SEQ) - return 0; - r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT); if (r < 0) { return r; } - fence->seq = AMDGPU_FENCE_SIGNALED_SEQ; r = fence_signal(&fence->base); if (!r) FENCE_TRACE(&fence->base, "signaled from fence_wait\n"); @@ -682,10 +674,6 @@ int amdgpu_fence_wait_any(struct amdgpu_device *adev, seq[i] = fences[i]->seq; ++num_rings; - - /* test if something was allready signaled */ - if (seq[i] == AMDGPU_FENCE_SIGNALED_SEQ) - return 0; } /* nothing to wait for ? */