From: Alex Deucher Date: Fri, 19 Feb 2010 21:07:02 +0000 (-0500) Subject: drm/radeon/rv740: fix backend setup X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=6a660f06e8120977b25d30ace354c8f9dc3aff2a;p=GitHub%2FLineageOS%2Fandroid_kernel_motorola_exynos9610.git drm/radeon/rv740: fix backend setup This patch fixes occlusion queries and rendering errors on rv740 boards. Hardcoding the backend map is not an optimal solution, but a better fix is being worked on. Signed-off-by: Alex Deucher Signed-off-by: Dave Airlie --- diff --git a/drivers/gpu/drm/radeon/r600_cp.c b/drivers/gpu/drm/radeon/r600_cp.c index 6d5a711c2e91..75bcf35a0931 100644 --- a/drivers/gpu/drm/radeon/r600_cp.c +++ b/drivers/gpu/drm/radeon/r600_cp.c @@ -1428,9 +1428,12 @@ static void r700_gfx_init(struct drm_device *dev, gb_tiling_config |= R600_BANK_SWAPS(1); - backend_map = r700_get_tile_pipe_to_backend_map(dev_priv->r600_max_tile_pipes, - dev_priv->r600_max_backends, - (0xff << dev_priv->r600_max_backends) & 0xff); + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV740) + backend_map = 0x28; + else + backend_map = r700_get_tile_pipe_to_backend_map(dev_priv->r600_max_tile_pipes, + dev_priv->r600_max_backends, + (0xff << dev_priv->r600_max_backends) & 0xff); gb_tiling_config |= R600_BACKEND_MAP(backend_map); cc_gc_shader_pipe_config = diff --git a/drivers/gpu/drm/radeon/rv770.c b/drivers/gpu/drm/radeon/rv770.c index 5943d561fd1e..03021674d097 100644 --- a/drivers/gpu/drm/radeon/rv770.c +++ b/drivers/gpu/drm/radeon/rv770.c @@ -549,9 +549,12 @@ static void rv770_gpu_init(struct radeon_device *rdev) gb_tiling_config |= BANK_SWAPS(1); - backend_map = r700_get_tile_pipe_to_backend_map(rdev->config.rv770.max_tile_pipes, - rdev->config.rv770.max_backends, - (0xff << rdev->config.rv770.max_backends) & 0xff); + if (rdev->family == CHIP_RV740) + backend_map = 0x28; + else + backend_map = r700_get_tile_pipe_to_backend_map(rdev->config.rv770.max_tile_pipes, + rdev->config.rv770.max_backends, + (0xff << rdev->config.rv770.max_backends) & 0xff); gb_tiling_config |= BACKEND_MAP(backend_map); cc_gc_shader_pipe_config =