From: Roland Scheidegger Date: Sat, 12 Jun 2010 17:31:10 +0000 (-0400) Subject: drm/radeon/r200: handle more hw tex coord types X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=688acaa2897462e4c5e2482496e2868db0760809;p=GitHub%2FLineageOS%2Fandroid_kernel_motorola_exynos9610.git drm/radeon/r200: handle more hw tex coord types Code did not handle projected 2d and depth coordinates, meaning potentially set 3d or cube special handling might stick. (Not sure what depth coord actually does, but I guess handling it like a normal coordinate is the right thing to do.) Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428 Signed-off-by: sroland@vmware.com Signed-off-by: Alex Deucher Cc: stable Signed-off-by: Dave Airlie --- diff --git a/drivers/gpu/drm/radeon/r200.c b/drivers/gpu/drm/radeon/r200.c index a03f8939f327..0266d72e0a4c 100644 --- a/drivers/gpu/drm/radeon/r200.c +++ b/drivers/gpu/drm/radeon/r200.c @@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p, /* 2D, 3D, CUBE */ switch (tmp) { case 0: + case 3: + case 4: case 5: case 6: case 7: