From: Linus Torvalds Date: Sat, 30 Jul 2011 07:08:53 +0000 (-0700) Subject: Merge branch 'v4l_for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab... X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=664a41b8a91bf78a01a751e15175e0008977685a;p=GitHub%2FLineageOS%2FG12%2Fandroid_kernel_amlogic_linux-4.9.git Merge branch 'v4l_for_linus' of git://git./linux/kernel/git/mchehab/linux-2.6 * 'v4l_for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-2.6: (430 commits) [media] ir-mce_kbd-decoder: include module.h for its facilities [media] ov5642: include module.h for its facilities [media] em28xx: Fix DVB-C maxsize for em2884 [media] tda18271c2dd: Fix saw filter configuration for DVB-C @6MHz [media] v4l: mt9v032: Fix Bayer pattern [media] V4L: mt9m111: rewrite set_pixfmt [media] V4L: mt9m111: fix missing return value check mt9m111_reg_clear [media] V4L: initial driver for ov5642 CMOS sensor [media] V4L: sh_mobile_ceu_camera: fix Oops when USERPTR mapping fails [media] V4L: soc-camera: remove soc-camera bus and devices on it [media] V4L: soc-camera: un-export the soc-camera bus [media] V4L: sh_mobile_csi2: switch away from using the soc-camera bus notifier [media] V4L: add media bus configuration subdev operations [media] V4L: soc-camera: group struct field initialisations together [media] V4L: soc-camera: remove now unused soc-camera specific PM hooks [media] V4L: pxa-camera: switch to using standard PM hooks [media] NetUP Dual DVB-T/C CI RF: force card hardware revision by module param [media] Don't OOPS if videobuf_dvb_get_frontend return NULL [media] NetUP Dual DVB-T/C CI RF: load firmware according card revision [media] omap3isp: Support configurable HS/VS polarities ... Fix up conflicts: - arch/arm/mach-omap2/board-rx51-peripherals.c: cleanup regulator supply definitions in mach-omap2 vs OMAP3: RX-51: define vdds_csib regulator supply - drivers/staging/tm6000/tm6000-alsa.c (trivial) --- 664a41b8a91bf78a01a751e15175e0008977685a diff --cc Documentation/DocBook/media/v4l/io.xml index 000000000000,227e7ac45a06..c57d1ec6291c mode 000000,100644..100644 --- a/Documentation/DocBook/media/v4l/io.xml +++ b/Documentation/DocBook/media/v4l/io.xml @@@ -1,0 -1,1265 +1,1265 @@@ + Input/Output + + The V4L2 API defines several different methods to read from or + write to a device. All drivers exchanging data with applications must + support at least one of them. + + The classic I/O method using the read() + and write() function is automatically selected + after opening a V4L2 device. When the driver does not support this + method attempts to read or write will fail at any time. + + Other methods must be negotiated. To select the streaming I/O + method with memory mapped or user buffers applications call the + &VIDIOC-REQBUFS; ioctl. The asynchronous I/O method is not defined + yet. + + Video overlay can be considered another I/O method, although + the application does not directly receive the image data. It is + selected by initiating video overlay with the &VIDIOC-S-FMT; ioctl. + For more information see . + + Generally exactly one I/O method, including overlay, is + associated with each file descriptor. The only exceptions are + applications not exchanging data with a driver ("panel applications", + see ) and drivers permitting simultaneous video capturing + and overlay using the same file descriptor, for compatibility with V4L + and earlier versions of V4L2. + + VIDIOC_S_FMT and + VIDIOC_REQBUFS would permit this to some degree, + but for simplicity drivers need not support switching the I/O method + (after first switching away from read/write) other than by closing + and reopening the device. + + The following sections describe the various I/O methods in + more detail. + +
+ Read/Write + + Input and output devices support the + read() and write() function, + respectively, when the V4L2_CAP_READWRITE flag in + the capabilities field of &v4l2-capability; + returned by the &VIDIOC-QUERYCAP; ioctl is set. + + Drivers may need the CPU to copy the data, but they may also + support DMA to or from user memory, so this I/O method is not + necessarily less efficient than other methods merely exchanging buffer + pointers. It is considered inferior though because no meta-information + like frame counters or timestamps are passed. This information is + necessary to recognize frame dropping and to synchronize with other + data streams. However this is also the simplest I/O method, requiring + little or no setup to exchange data. It permits command line stunts + like this (the vidctrl tool is + fictitious): + + + + > vidctrl /dev/video --input=0 --format=YUYV --size=352x288 + > dd if=/dev/video of=myimage.422 bs=202752 count=1 + + + + To read from the device applications use the + &func-read; function, to write the &func-write; function. + Drivers must implement one I/O method if they + exchange data with applications, but it need not be this. + It would be desirable if applications could depend on + drivers supporting all I/O interfaces, but as much as the complex + memory mapping I/O can be inadequate for some devices we have no + reason to require this interface, which is most useful for simple + applications capturing still images. + When reading or writing is supported, the driver + must also support the &func-select; and &func-poll; + function. + At the driver level select() and + poll() are the same, and + select() is too important to be optional. + +
+ +
+ Streaming I/O (Memory Mapping) + + Input and output devices support this I/O method when the + V4L2_CAP_STREAMING flag in the + capabilities field of &v4l2-capability; + returned by the &VIDIOC-QUERYCAP; ioctl is set. There are two + streaming methods, to determine if the memory mapping flavor is + supported applications must call the &VIDIOC-REQBUFS; ioctl. + + Streaming is an I/O method where only pointers to buffers + are exchanged between application and driver, the data itself is not + copied. Memory mapping is primarily intended to map buffers in device + memory into the application's address space. Device memory can be for + example the video memory on a graphics card with a video capture + add-on. However, being the most efficient I/O method available for a + long time, many other drivers support streaming as well, allocating + buffers in DMA-able main memory. + + A driver can support many sets of buffers. Each set is + identified by a unique buffer type value. The sets are independent and + each set can hold a different type of data. To access different sets + at the same time different file descriptors must be used. + One could use one file descriptor and set the buffer + type field accordingly when calling &VIDIOC-QBUF; etc., but it makes + the select() function ambiguous. We also like the + clean approach of one file descriptor per logical stream. Video + overlay for example is also a logical stream, although the CPU is not + needed for continuous operation. + + + To allocate device buffers applications call the + &VIDIOC-REQBUFS; ioctl with the desired number of buffers and buffer + type, for example V4L2_BUF_TYPE_VIDEO_CAPTURE. + This ioctl can also be used to change the number of buffers or to free + the allocated memory, provided none of the buffers are still + mapped. + + Before applications can access the buffers they must map + them into their address space with the &func-mmap; function. The + location of the buffers in device memory can be determined with the + &VIDIOC-QUERYBUF; ioctl. In the single-planar API case, the + m.offset and length + returned in a &v4l2-buffer; are passed as sixth and second parameter to the + mmap() function. When using the multi-planar API, + struct &v4l2-buffer; contains an array of &v4l2-plane; structures, each + containing its own m.offset and + length. When using the multi-planar API, every + plane of every buffer has to be mapped separately, so the number of + calls to &func-mmap; should be equal to number of buffers times number of + planes in each buffer. The offset and length values must not be modified. + Remember, the buffers are allocated in physical memory, as opposed to virtual + memory, which can be swapped out to disk. Applications should free the buffers + as soon as possible with the &func-munmap; function. + + + Mapping buffers in the single-planar API + + &v4l2-requestbuffers; reqbuf; + struct { + void *start; + size_t length; + } *buffers; + unsigned int i; + + memset(&reqbuf, 0, sizeof(reqbuf)); + reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; + reqbuf.memory = V4L2_MEMORY_MMAP; + reqbuf.count = 20; + + if (-1 == ioctl (fd, &VIDIOC-REQBUFS;, &reqbuf)) { + if (errno == EINVAL) + printf("Video capturing or mmap-streaming is not supported\n"); + else + perror("VIDIOC_REQBUFS"); + + exit(EXIT_FAILURE); + } + + /* We want at least five buffers. */ + + if (reqbuf.count < 5) { + /* You may need to free the buffers here. */ + printf("Not enough buffer memory\n"); + exit(EXIT_FAILURE); + } + + buffers = calloc(reqbuf.count, sizeof(*buffers)); + assert(buffers != NULL); + + for (i = 0; i < reqbuf.count; i++) { + &v4l2-buffer; buffer; + + memset(&buffer, 0, sizeof(buffer)); + buffer.type = reqbuf.type; + buffer.memory = V4L2_MEMORY_MMAP; + buffer.index = i; + + if (-1 == ioctl (fd, &VIDIOC-QUERYBUF;, &buffer)) { + perror("VIDIOC_QUERYBUF"); + exit(EXIT_FAILURE); + } + + buffers[i].length = buffer.length; /* remember for munmap() */ + + buffers[i].start = mmap(NULL, buffer.length, + PROT_READ | PROT_WRITE, /* recommended */ + MAP_SHARED, /* recommended */ + fd, buffer.m.offset); + + if (MAP_FAILED == buffers[i].start) { + /* If you do not exit here you should unmap() and free() + the buffers mapped so far. */ + perror("mmap"); + exit(EXIT_FAILURE); + } + } + + /* Cleanup. */ + + for (i = 0; i < reqbuf.count; i++) + munmap(buffers[i].start, buffers[i].length); + + + + + Mapping buffers in the multi-planar API + + &v4l2-requestbuffers; reqbuf; + /* Our current format uses 3 planes per buffer */ -#define FMT_NUM_PLANES = 3; ++#define FMT_NUM_PLANES = 3 + + struct { + void *start[FMT_NUM_PLANES]; + size_t length[FMT_NUM_PLANES]; + } *buffers; + unsigned int i, j; + + memset(&reqbuf, 0, sizeof(reqbuf)); + reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; + reqbuf.memory = V4L2_MEMORY_MMAP; + reqbuf.count = 20; + + if (ioctl(fd, &VIDIOC-REQBUFS;, &reqbuf) < 0) { + if (errno == EINVAL) + printf("Video capturing or mmap-streaming is not supported\n"); + else + perror("VIDIOC_REQBUFS"); + + exit(EXIT_FAILURE); + } + + /* We want at least five buffers. */ + + if (reqbuf.count < 5) { + /* You may need to free the buffers here. */ + printf("Not enough buffer memory\n"); + exit(EXIT_FAILURE); + } + + buffers = calloc(reqbuf.count, sizeof(*buffers)); + assert(buffers != NULL); + + for (i = 0; i < reqbuf.count; i++) { + &v4l2-buffer; buffer; + &v4l2-plane; planes[FMT_NUM_PLANES]; + + memset(&buffer, 0, sizeof(buffer)); + buffer.type = reqbuf.type; + buffer.memory = V4L2_MEMORY_MMAP; + buffer.index = i; + /* length in struct v4l2_buffer in multi-planar API stores the size + * of planes array. */ + buffer.length = FMT_NUM_PLANES; + buffer.m.planes = planes; + + if (ioctl(fd, &VIDIOC-QUERYBUF;, &buffer) < 0) { + perror("VIDIOC_QUERYBUF"); + exit(EXIT_FAILURE); + } + + /* Every plane has to be mapped separately */ + for (j = 0; j < FMT_NUM_PLANES; j++) { + buffers[i].length[j] = buffer.m.planes[j].length; /* remember for munmap() */ + + buffers[i].start[j] = mmap(NULL, buffer.m.planes[j].length, + PROT_READ | PROT_WRITE, /* recommended */ + MAP_SHARED, /* recommended */ + fd, buffer.m.planes[j].m.offset); + + if (MAP_FAILED == buffers[i].start[j]) { + /* If you do not exit here you should unmap() and free() + the buffers and planes mapped so far. */ + perror("mmap"); + exit(EXIT_FAILURE); + } + } + } + + /* Cleanup. */ + + for (i = 0; i < reqbuf.count; i++) + for (j = 0; j < FMT_NUM_PLANES; j++) + munmap(buffers[i].start[j], buffers[i].length[j]); + + + + Conceptually streaming drivers maintain two buffer queues, an incoming + and an outgoing queue. They separate the synchronous capture or output + operation locked to a video clock from the application which is + subject to random disk or network delays and preemption by + other processes, thereby reducing the probability of data loss. + The queues are organized as FIFOs, buffers will be + output in the order enqueued in the incoming FIFO, and were + captured in the order dequeued from the outgoing FIFO. + + The driver may require a minimum number of buffers enqueued + at all times to function, apart of this no limit exists on the number + of buffers applications can enqueue in advance, or dequeue and + process. They can also enqueue in a different order than buffers have + been dequeued, and the driver can fill enqueued + empty buffers in any order. + Random enqueue order permits applications processing + images out of order (such as video codecs) to return buffers earlier, + reducing the probability of data loss. Random fill order allows + drivers to reuse buffers on a LIFO-basis, taking advantage of caches + holding scatter-gather lists and the like. + The index number of a buffer (&v4l2-buffer; + index) plays no role here, it only + identifies the buffer. + + Initially all mapped buffers are in dequeued state, + inaccessible by the driver. For capturing applications it is customary + to first enqueue all mapped buffers, then to start capturing and enter + the read loop. Here the application waits until a filled buffer can be + dequeued, and re-enqueues the buffer when the data is no longer + needed. Output applications fill and enqueue buffers, when enough + buffers are stacked up the output is started with + VIDIOC_STREAMON. In the write loop, when + the application runs out of free buffers, it must wait until an empty + buffer can be dequeued and reused. + + To enqueue and dequeue a buffer applications use the + &VIDIOC-QBUF; and &VIDIOC-DQBUF; ioctl. The status of a buffer being + mapped, enqueued, full or empty can be determined at any time using the + &VIDIOC-QUERYBUF; ioctl. Two methods exist to suspend execution of the + application until one or more buffers can be dequeued. By default + VIDIOC_DQBUF blocks when no buffer is in the + outgoing queue. When the O_NONBLOCK flag was + given to the &func-open; function, VIDIOC_DQBUF + returns immediately with an &EAGAIN; when no buffer is available. The + &func-select; or &func-poll; function are always available. + + To start and stop capturing or output applications call the + &VIDIOC-STREAMON; and &VIDIOC-STREAMOFF; ioctl. Note + VIDIOC_STREAMOFF removes all buffers from both + queues as a side effect. Since there is no notion of doing anything + "now" on a multitasking system, if an application needs to synchronize + with another event it should examine the &v4l2-buffer; + timestamp of captured buffers, or set the + field before enqueuing buffers for output. + + Drivers implementing memory mapping I/O must + support the VIDIOC_REQBUFS, + VIDIOC_QUERYBUF, + VIDIOC_QBUF, VIDIOC_DQBUF, + VIDIOC_STREAMON and + VIDIOC_STREAMOFF ioctl, the + mmap(), munmap(), + select() and poll() + function. + At the driver level select() and + poll() are the same, and + select() is too important to be optional. The + rest should be evident. + + + [capture example] + +
+ +
+ Streaming I/O (User Pointers) + + Input and output devices support this I/O method when the + V4L2_CAP_STREAMING flag in the + capabilities field of &v4l2-capability; + returned by the &VIDIOC-QUERYCAP; ioctl is set. If the particular user + pointer method (not only memory mapping) is supported must be + determined by calling the &VIDIOC-REQBUFS; ioctl. + + This I/O method combines advantages of the read/write and + memory mapping methods. Buffers (planes) are allocated by the application + itself, and can reside for example in virtual or shared memory. Only + pointers to data are exchanged, these pointers and meta-information + are passed in &v4l2-buffer; (or in &v4l2-plane; in the multi-planar API case). + The driver must be switched into user pointer I/O mode by calling the + &VIDIOC-REQBUFS; with the desired buffer type. No buffers (planes) are allocated + beforehand, consequently they are not indexed and cannot be queried like mapped + buffers with the VIDIOC_QUERYBUF ioctl. + + + Initiating streaming I/O with user pointers + + + &v4l2-requestbuffers; reqbuf; + + memset (&reqbuf, 0, sizeof (reqbuf)); + reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; + reqbuf.memory = V4L2_MEMORY_USERPTR; + + if (ioctl (fd, &VIDIOC-REQBUFS;, &reqbuf) == -1) { + if (errno == EINVAL) + printf ("Video capturing or user pointer streaming is not supported\n"); + else + perror ("VIDIOC_REQBUFS"); + + exit (EXIT_FAILURE); + } + + + + Buffer (plane) addresses and sizes are passed on the fly with the + &VIDIOC-QBUF; ioctl. Although buffers are commonly cycled, + applications can pass different addresses and sizes at each + VIDIOC_QBUF call. If required by the hardware the + driver swaps memory pages within physical memory to create a + continuous area of memory. This happens transparently to the + application in the virtual memory subsystem of the kernel. When buffer + pages have been swapped out to disk they are brought back and finally + locked in physical memory for DMA. + We expect that frequently used buffers are typically not + swapped out. Anyway, the process of swapping, locking or generating + scatter-gather lists may be time consuming. The delay can be masked by + the depth of the incoming buffer queue, and perhaps by maintaining + caches assuming a buffer will be soon enqueued again. On the other + hand, to optimize memory usage drivers can limit the number of buffers + locked in advance and recycle the most recently used buffers first. Of + course, the pages of empty buffers in the incoming queue need not be + saved to disk. Output buffers must be saved on the incoming and + outgoing queue because an application may share them with other + processes. + + + Filled or displayed buffers are dequeued with the + &VIDIOC-DQBUF; ioctl. The driver can unlock the memory pages at any + time between the completion of the DMA and this ioctl. The memory is + also unlocked when &VIDIOC-STREAMOFF; is called, &VIDIOC-REQBUFS;, or + when the device is closed. Applications must take care not to free + buffers without dequeuing. For once, the buffers remain locked until + further, wasting physical memory. Second the driver will not be + notified when the memory is returned to the application's free list + and subsequently reused for other purposes, possibly completing the + requested DMA and overwriting valuable data. + + For capturing applications it is customary to enqueue a + number of empty buffers, to start capturing and enter the read loop. + Here the application waits until a filled buffer can be dequeued, and + re-enqueues the buffer when the data is no longer needed. Output + applications fill and enqueue buffers, when enough buffers are stacked + up output is started. In the write loop, when the application + runs out of free buffers it must wait until an empty buffer can be + dequeued and reused. Two methods exist to suspend execution of the + application until one or more buffers can be dequeued. By default + VIDIOC_DQBUF blocks when no buffer is in the + outgoing queue. When the O_NONBLOCK flag was + given to the &func-open; function, VIDIOC_DQBUF + returns immediately with an &EAGAIN; when no buffer is available. The + &func-select; or &func-poll; function are always available. + + To start and stop capturing or output applications call the + &VIDIOC-STREAMON; and &VIDIOC-STREAMOFF; ioctl. Note + VIDIOC_STREAMOFF removes all buffers from both + queues and unlocks all buffers as a side effect. Since there is no + notion of doing anything "now" on a multitasking system, if an + application needs to synchronize with another event it should examine + the &v4l2-buffer; timestamp of captured + buffers, or set the field before enqueuing buffers for output. + + Drivers implementing user pointer I/O must + support the VIDIOC_REQBUFS, + VIDIOC_QBUF, VIDIOC_DQBUF, + VIDIOC_STREAMON and + VIDIOC_STREAMOFF ioctl, the + select() and poll() function. + At the driver level select() and + poll() are the same, and + select() is too important to be optional. The + rest should be evident. + +
+ +
+ Asynchronous I/O + + This method is not defined yet. +
+ +
+ Buffers + + A buffer contains data exchanged by application and + driver using one of the Streaming I/O methods. In the multi-planar API, the + data is held in planes, while the buffer structure acts as a container + for the planes. Only pointers to buffers (planes) are exchanged, the data + itself is not copied. These pointers, together with meta-information like + timestamps or field parity, are stored in a struct + v4l2_buffer, argument to + the &VIDIOC-QUERYBUF;, &VIDIOC-QBUF; and &VIDIOC-DQBUF; ioctl. + In the multi-planar API, some plane-specific members of struct + v4l2_buffer, such as pointers and sizes for each + plane, are stored in struct v4l2_plane instead. + In that case, struct v4l2_buffer contains an array of + plane structures. + + Nominally timestamps refer to the first data byte transmitted. + In practice however the wide range of hardware covered by the V4L2 API + limits timestamp accuracy. Often an interrupt routine will + sample the system clock shortly after the field or frame was stored + completely in memory. So applications must expect a constant + difference up to one field or frame period plus a small (few scan + lines) random error. The delay and error can be much + larger due to compression or transmission over an external bus when + the frames are not properly stamped by the sender. This is frequently + the case with USB cameras. Here timestamps refer to the instant the + field or frame was received by the driver, not the capture time. These + devices identify by not enumerating any video standards, see . + + Similar limitations apply to output timestamps. Typically + the video hardware locks to a clock controlling the video timing, the + horizontal and vertical synchronization pulses. At some point in the + line sequence, possibly the vertical blanking, an interrupt routine + samples the system clock, compares against the timestamp and programs + the hardware to repeat the previous field or frame, or to display the + buffer contents. + + Apart of limitations of the video device and natural + inaccuracies of all clocks, it should be noted system time itself is + not perfectly stable. It can be affected by power saving cycles, + warped to insert leap seconds, or even turned back or forth by the + system administrator affecting long term measurements. + Since no other Linux multimedia + API supports unadjusted time it would be foolish to introduce here. We + must use a universally supported clock to synchronize different media, + hence time of day. + + + + struct <structname>v4l2_buffer</structname> + + &cs-ustr; + + + __u32 + index + + Number of the buffer, set by the application. This + field is only used for memory mapping I/O + and can range from zero to the number of buffers allocated + with the &VIDIOC-REQBUFS; ioctl (&v4l2-requestbuffers; count) minus one. + + + &v4l2-buf-type; + type + + Type of the buffer, same as &v4l2-format; + type or &v4l2-requestbuffers; + type, set by the application. + + + __u32 + bytesused + + The number of bytes occupied by the data in the + buffer. It depends on the negotiated data format and may change with + each buffer for compressed variable size data like JPEG images. + Drivers must set this field when type + refers to an input stream, applications when an output stream. + + + __u32 + flags + + Flags set by the application or driver, see . + + + &v4l2-field; + field + + Indicates the field order of the image in the + buffer, see . This field is not used when + the buffer contains VBI data. Drivers must set it when + type refers to an input stream, + applications when an output stream. + + + struct timeval + timestamp + + For input streams this is the + system time (as returned by the gettimeofday() + function) when the first data byte was captured. For output streams + the data will not be displayed before this time, secondary to the + nominal frame rate determined by the current video standard in + enqueued order. Applications can for example zero this field to + display frames as soon as possible. The driver stores the time at + which the first data byte was actually sent out in the + timestamp field. This permits + applications to monitor the drift between the video and system + clock. + + + &v4l2-timecode; + timecode + + When type is + V4L2_BUF_TYPE_VIDEO_CAPTURE and the + V4L2_BUF_FLAG_TIMECODE flag is set in + flags, this structure contains a frame + timecode. In V4L2_FIELD_ALTERNATE + mode the top and bottom field contain the same timecode. + Timecodes are intended to help video editing and are typically recorded on + video tapes, but also embedded in compressed formats like MPEG. This + field is independent of the timestamp and + sequence fields. + + + __u32 + sequence + + Set by the driver, counting the frames in the + sequence. + + + In V4L2_FIELD_ALTERNATE mode the top and + bottom field have the same sequence number. The count starts at zero + and includes dropped or repeated frames. A dropped frame was received + by an input device but could not be stored due to lack of free buffer + space. A repeated frame was displayed again by an output device + because the application did not pass new data in + time.Note this may count the frames received + e.g. over USB, without taking into account the frames dropped by the + remote hardware due to limited compression throughput or bus + bandwidth. These devices identify by not enumerating any video + standards, see . + + + &v4l2-memory; + memory + + This field must be set by applications and/or drivers + in accordance with the selected I/O method. + + + union + m + + + + __u32 + offset + For the single-planar API and when + memory is V4L2_MEMORY_MMAP this + is the offset of the buffer from the start of the device memory. The value is + returned by the driver and apart of serving as parameter to the &func-mmap; + function not useful for applications. See for details + + + + + unsigned long + userptr + For the single-planar API and when + memory is V4L2_MEMORY_USERPTR + this is a pointer to the buffer (casted to unsigned long type) in virtual + memory, set by the application. See for details. + + + + + struct v4l2_plane + *planes + When using the multi-planar API, contains a userspace pointer + to an array of &v4l2-plane;. The size of the array should be put + in the length field of this + v4l2_buffer structure. + + + __u32 + length + + Size of the buffer (not the payload) in bytes for the + single-planar API. For the multi-planar API should contain the + number of elements in the planes array. + + + + __u32 + input + + Some video capture drivers support rapid and + synchronous video input changes, a function useful for example in + video surveillance applications. For this purpose applications set the + V4L2_BUF_FLAG_INPUT flag, and this field to the + number of a video input as in &v4l2-input; field + index. + + + __u32 + reserved + + A place holder for future extensions and custom + (driver defined) buffer types + V4L2_BUF_TYPE_PRIVATE and higher. Applications + should set this to 0. + + + +
+ + + struct <structname>v4l2_plane</structname> + + &cs-ustr; + + + __u32 + bytesused + + The number of bytes occupied by data in the plane + (its payload). + + + __u32 + length + + Size in bytes of the plane (not its payload). + + + union + m + + + + + + __u32 + mem_offset + When the memory type in the containing &v4l2-buffer; is + V4L2_MEMORY_MMAP, this is the value that + should be passed to &func-mmap;, similar to the + offset field in &v4l2-buffer;. + + + + __unsigned long + userptr + When the memory type in the containing &v4l2-buffer; is + V4L2_MEMORY_USERPTR, this is a userspace + pointer to the memory allocated for this plane by an application. + + + + __u32 + data_offset + + Offset in bytes to video data in the plane, if applicable. + + + + __u32 + reserved[11] + + Reserved for future use. Should be zeroed by an + application. + + + +
+ + + enum v4l2_buf_type + + &cs-def; + + + V4L2_BUF_TYPE_VIDEO_CAPTURE + 1 + Buffer of a single-planar video capture stream, see . + + + V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE + + 9 + Buffer of a multi-planar video capture stream, see . + + + V4L2_BUF_TYPE_VIDEO_OUTPUT + 2 + Buffer of a single-planar video output stream, see . + + + V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE + + 10 + Buffer of a multi-planar video output stream, see . + + + V4L2_BUF_TYPE_VIDEO_OVERLAY + 3 + Buffer for video overlay, see . + + + V4L2_BUF_TYPE_VBI_CAPTURE + 4 + Buffer of a raw VBI capture stream, see . + + + V4L2_BUF_TYPE_VBI_OUTPUT + 5 + Buffer of a raw VBI output stream, see . + + + V4L2_BUF_TYPE_SLICED_VBI_CAPTURE + 6 + Buffer of a sliced VBI capture stream, see . + + + V4L2_BUF_TYPE_SLICED_VBI_OUTPUT + 7 + Buffer of a sliced VBI output stream, see . + + + V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY + 8 + Buffer for video output overlay (OSD), see . Status: Experimental. + + + V4L2_BUF_TYPE_PRIVATE + 0x80 + This and higher values are reserved for custom + (driver defined) buffer types. + + + +
+ + + Buffer Flags + + &cs-def; + + + V4L2_BUF_FLAG_MAPPED + 0x0001 + The buffer resides in device memory and has been mapped + into the application's address space, see for details. + Drivers set or clear this flag when the + VIDIOC_QUERYBUF, VIDIOC_QBUF or VIDIOC_DQBUF ioctl is called. Set by the driver. + + + V4L2_BUF_FLAG_QUEUED + 0x0002 + Internally drivers maintain two buffer queues, an + incoming and outgoing queue. When this flag is set, the buffer is + currently on the incoming queue. It automatically moves to the + outgoing queue after the buffer has been filled (capture devices) or + displayed (output devices). Drivers set or clear this flag when the + VIDIOC_QUERYBUF ioctl is called. After + (successful) calling the VIDIOC_QBUF ioctl it is + always set and after VIDIOC_DQBUF always + cleared. + + + V4L2_BUF_FLAG_DONE + 0x0004 + When this flag is set, the buffer is currently on + the outgoing queue, ready to be dequeued from the driver. Drivers set + or clear this flag when the VIDIOC_QUERYBUF ioctl + is called. After calling the VIDIOC_QBUF or + VIDIOC_DQBUF it is always cleared. Of course a + buffer cannot be on both queues at the same time, the + V4L2_BUF_FLAG_QUEUED and + V4L2_BUF_FLAG_DONE flag are mutually exclusive. + They can be both cleared however, then the buffer is in "dequeued" + state, in the application domain to say so. + + + V4L2_BUF_FLAG_ERROR + 0x0040 + When this flag is set, the buffer has been dequeued + successfully, although the data might have been corrupted. + This is recoverable, streaming may continue as normal and + the buffer may be reused normally. + Drivers set this flag when the VIDIOC_DQBUF + ioctl is called. + + + V4L2_BUF_FLAG_KEYFRAME + 0x0008 + Drivers set or clear this flag when calling the + VIDIOC_DQBUF ioctl. It may be set by video + capture devices when the buffer contains a compressed image which is a + key frame (or field), &ie; can be decompressed on its own. + + + V4L2_BUF_FLAG_PFRAME + 0x0010 + Similar to V4L2_BUF_FLAG_KEYFRAME + this flags predicted frames or fields which contain only differences to a + previous key frame. + + + V4L2_BUF_FLAG_BFRAME + 0x0020 + Similar to V4L2_BUF_FLAG_PFRAME + this is a bidirectional predicted frame or field. [ooc tbd] + + + V4L2_BUF_FLAG_TIMECODE + 0x0100 + The timecode field is valid. + Drivers set or clear this flag when the VIDIOC_DQBUF + ioctl is called. + + + V4L2_BUF_FLAG_INPUT + 0x0200 + The input field is valid. + Applications set or clear this flag before calling the + VIDIOC_QBUF ioctl. + + + +
+ + + enum v4l2_memory + + &cs-def; + + + V4L2_MEMORY_MMAP + 1 + The buffer is used for memory + mapping I/O. + + + V4L2_MEMORY_USERPTR + 2 + The buffer is used for user + pointer I/O. + + + V4L2_MEMORY_OVERLAY + 3 + [to do] + + + +
+ +
+ Timecodes + + The v4l2_timecode structure is + designed to hold a or similar timecode. + (struct timeval timestamps are stored in + &v4l2-buffer; field timestamp.) + + + struct <structname>v4l2_timecode</structname> + + &cs-str; + + + __u32 + type + Frame rate the timecodes are based on, see . + + + __u32 + flags + Timecode flags, see . + + + __u8 + frames + Frame count, 0 ... 23/24/29/49/59, depending on the + type of timecode. + + + __u8 + seconds + Seconds count, 0 ... 59. This is a binary, not BCD number. + + + __u8 + minutes + Minutes count, 0 ... 59. This is a binary, not BCD number. + + + __u8 + hours + Hours count, 0 ... 29. This is a binary, not BCD number. + + + __u8 + userbits[4] + The "user group" bits from the timecode. + + + +
+ + + Timecode Types + + &cs-def; + + + V4L2_TC_TYPE_24FPS + 1 + 24 frames per second, i. e. film. + + + V4L2_TC_TYPE_25FPS + 2 + 25 frames per second, &ie; PAL or SECAM video. + + + V4L2_TC_TYPE_30FPS + 3 + 30 frames per second, &ie; NTSC video. + + + V4L2_TC_TYPE_50FPS + 4 + + + + V4L2_TC_TYPE_60FPS + 5 + + + + +
+ + + Timecode Flags + + &cs-def; + + + V4L2_TC_FLAG_DROPFRAME + 0x0001 + Indicates "drop frame" semantics for counting frames + in 29.97 fps material. When set, frame numbers 0 and 1 at the start of + each minute, except minutes 0, 10, 20, 30, 40, 50 are omitted from the + count. + + + V4L2_TC_FLAG_COLORFRAME + 0x0002 + The "color frame" flag. + + + V4L2_TC_USERBITS_field + 0x000C + Field mask for the "binary group flags". + + + V4L2_TC_USERBITS_USERDEFINED + 0x0000 + Unspecified format. + + + V4L2_TC_USERBITS_8BITCHARS + 0x0008 + 8-bit ISO characters. + + + +
+
+
+ +
+ Field Order + + We have to distinguish between progressive and interlaced + video. Progressive video transmits all lines of a video image + sequentially. Interlaced video divides an image into two fields, + containing only the odd and even lines of the image, respectively. + Alternating the so called odd and even field are transmitted, and due + to a small delay between fields a cathode ray TV displays the lines + interleaved, yielding the original frame. This curious technique was + invented because at refresh rates similar to film the image would + fade out too quickly. Transmitting fields reduces the flicker without + the necessity of doubling the frame rate and with it the bandwidth + required for each channel. + + It is important to understand a video camera does not expose + one frame at a time, merely transmitting the frames separated into + fields. The fields are in fact captured at two different instances in + time. An object on screen may well move between one field and the + next. For applications analysing motion it is of paramount importance + to recognize which field of a frame is older, the temporal + order. + + When the driver provides or accepts images field by field + rather than interleaved, it is also important applications understand + how the fields combine to frames. We distinguish between top (aka odd) and + bottom (aka even) fields, the spatial order: The first line + of the top field is the first line of an interlaced frame, the first + line of the bottom field is the second line of that frame. + + However because fields were captured one after the other, + arguing whether a frame commences with the top or bottom field is + pointless. Any two successive top and bottom, or bottom and top fields + yield a valid frame. Only when the source was progressive to begin + with, ⪚ when transferring film to video, two fields may come from + the same frame, creating a natural order. + + Counter to intuition the top field is not necessarily the + older field. Whether the older field contains the top or bottom lines + is a convention determined by the video standard. Hence the + distinction between temporal and spatial order of fields. The diagrams + below should make this clearer. + + All video capture and output devices must report the current + field order. Some drivers may permit the selection of a different + order, to this end applications initialize the + field field of &v4l2-pix-format; before + calling the &VIDIOC-S-FMT; ioctl. If this is not desired it should + have the value V4L2_FIELD_ANY (0). + + + enum v4l2_field + + &cs-def; + + + V4L2_FIELD_ANY + 0 + Applications request this field order when any + one of the V4L2_FIELD_NONE, + V4L2_FIELD_TOP, + V4L2_FIELD_BOTTOM, or + V4L2_FIELD_INTERLACED formats is acceptable. + Drivers choose depending on hardware capabilities or e. g. the + requested image size, and return the actual field order. &v4l2-buffer; + field can never be + V4L2_FIELD_ANY. + + + V4L2_FIELD_NONE + 1 + Images are in progressive format, not interlaced. + The driver may also indicate this order when it cannot distinguish + between V4L2_FIELD_TOP and + V4L2_FIELD_BOTTOM. + + + V4L2_FIELD_TOP + 2 + Images consist of the top (aka odd) field only. + + + V4L2_FIELD_BOTTOM + 3 + Images consist of the bottom (aka even) field only. + Applications may wish to prevent a device from capturing interlaced + images because they will have "comb" or "feathering" artefacts around + moving objects. + + + V4L2_FIELD_INTERLACED + 4 + Images contain both fields, interleaved line by + line. The temporal order of the fields (whether the top or bottom + field is first transmitted) depends on the current video standard. + M/NTSC transmits the bottom field first, all other standards the top + field first. + + + V4L2_FIELD_SEQ_TB + 5 + Images contain both fields, the top field lines + are stored first in memory, immediately followed by the bottom field + lines. Fields are always stored in temporal order, the older one first + in memory. Image sizes refer to the frame, not fields. + + + V4L2_FIELD_SEQ_BT + 6 + Images contain both fields, the bottom field + lines are stored first in memory, immediately followed by the top + field lines. Fields are always stored in temporal order, the older one + first in memory. Image sizes refer to the frame, not fields. + + + V4L2_FIELD_ALTERNATE + 7 + The two fields of a frame are passed in separate + buffers, in temporal order, &ie; the older one first. To indicate the field + parity (whether the current field is a top or bottom field) the driver + or application, depending on data direction, must set &v4l2-buffer; + field to + V4L2_FIELD_TOP or + V4L2_FIELD_BOTTOM. Any two successive fields pair + to build a frame. If fields are successive, without any dropped fields + between them (fields can drop individually), can be determined from + the &v4l2-buffer; sequence field. Image + sizes refer to the frame, not fields. This format cannot be selected + when using the read/write I/O method. + + + V4L2_FIELD_INTERLACED_TB + 8 + Images contain both fields, interleaved line by + line, top field first. The top field is transmitted first. + + + V4L2_FIELD_INTERLACED_BT + 9 + Images contain both fields, interleaved line by + line, top field first. The bottom field is transmitted first. + + + +
+ +
+ Field Order, Top Field First Transmitted + + + + + + + + +
+ +
+ Field Order, Bottom Field First Transmitted + + + + + + + + +
+
+ + diff --cc arch/arm/mach-omap2/board-rx51-peripherals.c index cc503aa89c5e,17e5685ae0cd..5a886cd2c598 --- a/arch/arm/mach-omap2/board-rx51-peripherals.c +++ b/arch/arm/mach-omap2/board-rx51-peripherals.c @@@ -414,17 -358,17 +414,21 @@@ static struct omap2_hsmmc_info mmc[] __ {} /* Terminator */ }; -static struct regulator_consumer_supply rx51_vmmc1_supply = - REGULATOR_SUPPLY("vmmc", "omap_hsmmc.0"); +static struct regulator_consumer_supply rx51_vmmc1_supply[] = { + REGULATOR_SUPPLY("vmmc", "omap_hsmmc.0"), +}; -static struct regulator_consumer_supply rx51_vaux2_supply = - REGULATOR_SUPPLY("vdds_csib", "omap3isp"); ++static struct regulator_consumer_supply rx51_vaux2_supply[] = { ++ REGULATOR_SUPPLY("vdds_csib", "omap3isp"), ++}; + -static struct regulator_consumer_supply rx51_vaux3_supply = - REGULATOR_SUPPLY("vmmc", "omap_hsmmc.1"); +static struct regulator_consumer_supply rx51_vaux3_supply[] = { + REGULATOR_SUPPLY("vmmc", "omap_hsmmc.1"), +}; -static struct regulator_consumer_supply rx51_vsim_supply = - REGULATOR_SUPPLY("vmmc_aux", "omap_hsmmc.1"); +static struct regulator_consumer_supply rx51_vsim_supply[] = { + REGULATOR_SUPPLY("vmmc_aux", "omap_hsmmc.1"), +}; static struct regulator_consumer_supply rx51_vmmc2_supplies[] = { /* tlv320aic3x analog supplies */ @@@ -479,6 -427,8 +483,8 @@@ static struct regulator_init_data rx51_ .valid_ops_mask = REGULATOR_CHANGE_MODE | REGULATOR_CHANGE_STATUS, }, - .num_consumer_supplies = 1, - .consumer_supplies = &rx51_vaux2_supply, ++ .num_consumer_supplies = ARRAY_SIZE(rx51_vaux2_supply), ++ .consumer_supplies = rx51_vaux2_supply, }; /* VAUX3 - adds more power to VIO_18 rail */ diff --cc drivers/staging/tm6000/tm6000-alsa.c index ddfd7c33361b,018ff73ab71d..bd5fa89af07c --- a/drivers/staging/tm6000/tm6000-alsa.c +++ b/drivers/staging/tm6000/tm6000-alsa.c @@@ -254,9 -254,7 +254,7 @@@ static int tm6000_fillbuf(struct tm6000 memcpy(runtime->dma_area + buf_pos * stride, buf, length * stride); - #ifndef NO_PCM_LOCK - snd_pcm_stream_lock(substream); + snd_pcm_stream_lock(substream); - #endif chip->buf_pos += length; if (chip->buf_pos >= runtime->buffer_size) @@@ -268,9 -266,7 +266,7 @@@ period_elapsed = 1; } - #ifndef NO_PCM_LOCK - snd_pcm_stream_unlock(substream); + snd_pcm_stream_unlock(substream); - #endif if (period_elapsed) snd_pcm_period_elapsed(substream);