From: Takashi Iwai Date: Mon, 20 Oct 2008 06:05:10 +0000 (+0200) Subject: ps3: Add passthru support for non-audio streams X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=64931a4be03dbc49bd50d10d211592cf98b523bb;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git ps3: Add passthru support for non-audio streams Add support for the channel status bit setting so that non-PCM data stream can be sent (i.e. pass-through) via SPDIF/HDMI. Signed-off-by: Masakazu Mokuno Acked-by: Geert Uytterhoeven Signed-off-by: Takashi Iwai --- diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h index d30bde2b11ef..5aa22cffdbd6 100644 --- a/arch/powerpc/include/asm/ps3av.h +++ b/arch/powerpc/include/asm/ps3av.h @@ -678,6 +678,8 @@ struct ps3av_pkt_avb_param { u8 buf[PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE]; }; +/* channel status */ +extern u8 ps3av_mode_cs_info[]; /** command status **/ #define PS3AV_STATUS_SUCCESS 0x0000 /* success */ diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c index 7f880c26122f..11eb50318fec 100644 --- a/drivers/ps3/ps3av_cmd.c +++ b/drivers/ps3/ps3av_cmd.c @@ -660,9 +660,10 @@ u32 ps3av_cmd_set_av_audio_param(void *p, u32 port, } /* default cs val */ -static const u8 ps3av_mode_cs_info[] = { +u8 ps3av_mode_cs_info[] = { 0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00 }; +EXPORT_SYMBOL_GPL(ps3av_mode_cs_info); #define CS_44 0x00 #define CS_48 0x02 @@ -677,7 +678,7 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, u32 ch, u32 fs, u32 word_bits, u32 format, u32 source) { - int spdif_through, spdif_bitstream; + int spdif_through; int i; if (!(ch | fs | format | word_bits | source)) { @@ -687,7 +688,6 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, format = PS3AV_CMD_AUDIO_FORMAT_PCM; source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; } - spdif_through = spdif_bitstream = 0; /* XXX not supported */ /* audio mode */ memset(audio, 0, sizeof(*audio)); @@ -777,16 +777,17 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, break; } + /* non-audio bit */ + spdif_through = audio->audio_cs_info[0] & 0x02; + /* pass through setting */ if (spdif_through && (avport == PS3AV_CMD_AVPORT_SPDIF_0 || - avport == PS3AV_CMD_AVPORT_SPDIF_1)) { + avport == PS3AV_CMD_AVPORT_SPDIF_1 || + avport == PS3AV_CMD_AVPORT_HDMI_0 || + avport == PS3AV_CMD_AVPORT_HDMI_1)) { audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16; - audio->audio_source = PS3AV_CMD_AUDIO_SOURCE_SPDIF; - if (spdif_bitstream) { - audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM; - audio->audio_cs_info[0] |= CS_BIT; - } + audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM; } }