From: Jani Nikula Date: Fri, 27 Jan 2017 14:11:29 +0000 (+0200) Subject: Revert "drm/color: un-inline drm_color_lut_extract()" X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=40f62bb75e354dddfd8d7b6d7b96c4ab93cb00f1;p=GitHub%2FLineageOS%2Fandroid_kernel_motorola_exynos9610.git Revert "drm/color: un-inline drm_color_lut_extract()" This reverts commit 2eebe4f2d5f4c91edc37801d828ba29edfbc7722, because I screwed up and applied it to the wrong branch. Signed-off-by: Jani Nikula --- diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c index 5618f60c7690..789b4c65cd69 100644 --- a/drivers/gpu/drm/drm_color_mgmt.c +++ b/drivers/gpu/drm/drm_color_mgmt.c @@ -87,30 +87,6 @@ * "GAMMA_LUT" property above. */ -/** - * drm_color_lut_extract - clamp&round LUT entries - * @user_input: input value - * @bit_precision: number of bits the hw LUT supports - * - * Extract a degamma/gamma LUT value provided by user (in the form of - * &drm_color_lut entries) and round it to the precision supported by the - * hardware. - */ -uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) -{ - uint32_t val = user_input; - uint32_t max = 0xffff >> (16 - bit_precision); - - /* Round only if we're not using full precision. */ - if (bit_precision < 16) { - val += 1UL << (16 - bit_precision - 1); - val >>= 16 - bit_precision; - } - - return clamp_val(val, 0, max); -} -EXPORT_SYMBOL(drm_color_lut_extract); - /** * drm_crtc_enable_color_mgmt - enable color management properties * @crtc: DRM CRTC diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h index bce4a532836d..c767238ac9d5 100644 --- a/include/drm/drm_color_mgmt.h +++ b/include/drm/drm_color_mgmt.h @@ -25,8 +25,6 @@ #include -uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); - void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, uint degamma_lut_size, bool has_ctm, @@ -35,4 +33,29 @@ void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, int drm_mode_crtc_set_gamma_size(struct drm_crtc *crtc, int gamma_size); +/** + * drm_color_lut_extract - clamp&round LUT entries + * @user_input: input value + * @bit_precision: number of bits the hw LUT supports + * + * Extract a degamma/gamma LUT value provided by user (in the form of + * &drm_color_lut entries) and round it to the precision supported by the + * hardware. + */ +static inline uint32_t drm_color_lut_extract(uint32_t user_input, + uint32_t bit_precision) +{ + uint32_t val = user_input; + uint32_t max = 0xffff >> (16 - bit_precision); + + /* Round only if we're not using full precision. */ + if (bit_precision < 16) { + val += 1UL << (16 - bit_precision - 1); + val >>= 16 - bit_precision; + } + + return clamp_val(val, 0, max); +} + + #endif