From: Gabriel Laskar Date: Mon, 30 Nov 2015 14:10:39 +0000 (+0100) Subject: drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=29e08b0518fcddda2ae7b5014dfe8ac4eaa6ece7;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h Signed-off-by: Gabriel Laskar Reviewed-by: Emil Velikov CC: Emil Velikov CC: Mikko Rapeli --- diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h index fc9e2d6e5e2f..4bcfbe6be8d4 100644 --- a/include/uapi/drm/virtgpu_drm.h +++ b/include/uapi/drm/virtgpu_drm.h @@ -30,7 +30,7 @@ /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. * - * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel + * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel * compatibility Keep fields aligned to their size */ @@ -45,88 +45,88 @@ #define DRM_VIRTGPU_GET_CAPS 0x09 struct drm_virtgpu_map { - uint64_t offset; /* use for mmap system call */ - uint32_t handle; - uint32_t pad; + __u64 offset; /* use for mmap system call */ + __u32 handle; + __u32 pad; }; struct drm_virtgpu_execbuffer { - uint32_t flags; /* for future use */ - uint32_t size; - uint64_t command; /* void* */ - uint64_t bo_handles; - uint32_t num_bo_handles; - uint32_t pad; + __u32 flags; /* for future use */ + __u32 size; + __u64 command; /* void* */ + __u64 bo_handles; + __u32 num_bo_handles; + __u32 pad; }; #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ struct drm_virtgpu_getparam { - uint64_t param; - uint64_t value; + __u64 param; + __u64 value; }; /* NO_BO flags? NO resource flag? */ /* resource flag for y_0_top */ struct drm_virtgpu_resource_create { - uint32_t target; - uint32_t format; - uint32_t bind; - uint32_t width; - uint32_t height; - uint32_t depth; - uint32_t array_size; - uint32_t last_level; - uint32_t nr_samples; - uint32_t flags; - uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ - uint32_t res_handle; /* returned by kernel */ - uint32_t size; /* validate transfer in the host */ - uint32_t stride; /* validate transfer in the host */ + __u32 target; + __u32 format; + __u32 bind; + __u32 width; + __u32 height; + __u32 depth; + __u32 array_size; + __u32 last_level; + __u32 nr_samples; + __u32 flags; + __u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */ + __u32 res_handle; /* returned by kernel */ + __u32 size; /* validate transfer in the host */ + __u32 stride; /* validate transfer in the host */ }; struct drm_virtgpu_resource_info { - uint32_t bo_handle; - uint32_t res_handle; - uint32_t size; - uint32_t stride; + __u32 bo_handle; + __u32 res_handle; + __u32 size; + __u32 stride; }; struct drm_virtgpu_3d_box { - uint32_t x; - uint32_t y; - uint32_t z; - uint32_t w; - uint32_t h; - uint32_t d; + __u32 x; + __u32 y; + __u32 z; + __u32 w; + __u32 h; + __u32 d; }; struct drm_virtgpu_3d_transfer_to_host { - uint32_t bo_handle; + __u32 bo_handle; struct drm_virtgpu_3d_box box; - uint32_t level; - uint32_t offset; + __u32 level; + __u32 offset; }; struct drm_virtgpu_3d_transfer_from_host { - uint32_t bo_handle; + __u32 bo_handle; struct drm_virtgpu_3d_box box; - uint32_t level; - uint32_t offset; + __u32 level; + __u32 offset; }; #define VIRTGPU_WAIT_NOWAIT 1 /* like it */ struct drm_virtgpu_3d_wait { - uint32_t handle; /* 0 is an invalid handle */ - uint32_t flags; + __u32 handle; /* 0 is an invalid handle */ + __u32 flags; }; struct drm_virtgpu_get_caps { - uint32_t cap_set_id; - uint32_t cap_set_ver; - uint64_t addr; - uint32_t size; - uint32_t pad; + __u32 cap_set_id; + __u32 cap_set_ver; + __u64 addr; + __u32 size; + __u32 pad; }; #define DRM_IOCTL_VIRTGPU_MAP \