From: Sean Paul Date: Thu, 25 Apr 2013 19:13:26 +0000 (-0400) Subject: drm/exynos: Don't blend mixer layer 0 X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=0377f4ed9f1aed30292c4e3c87f24e028ae26f36;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git drm/exynos: Don't blend mixer layer 0 This patch disables blending the mixer's layer 0 onto the background (solid color). It doesn't make sense to blend this layer by default, and causes color distortion if the layer is used for arbitrary content. Signed-off-by: Sean Paul Signed-off-by: Inki Dae --- diff --git a/drivers/gpu/drm/exynos/exynos_mixer.c b/drivers/gpu/drm/exynos/exynos_mixer.c index f08e2512c931..ec3e376b7e01 100644 --- a/drivers/gpu/drm/exynos/exynos_mixer.c +++ b/drivers/gpu/drm/exynos/exynos_mixer.c @@ -643,12 +643,14 @@ static void mixer_win_reset(struct mixer_context *ctx) /* setting graphical layers */ val = MXR_GRP_CFG_COLOR_KEY_DISABLE; /* no blank key */ val |= MXR_GRP_CFG_WIN_BLEND_EN; - val |= MXR_GRP_CFG_BLEND_PRE_MUL; - val |= MXR_GRP_CFG_PIXEL_BLEND_EN; val |= MXR_GRP_CFG_ALPHA_VAL(0xff); /* non-transparent alpha */ - /* the same configuration for both layers */ + /* Don't blend layer 0 onto the mixer background */ mixer_reg_write(res, MXR_GRAPHIC_CFG(0), val); + + /* Blend layer 1 into layer 0 */ + val |= MXR_GRP_CFG_BLEND_PRE_MUL; + val |= MXR_GRP_CFG_PIXEL_BLEND_EN; mixer_reg_write(res, MXR_GRAPHIC_CFG(1), val); /* setting video layers */