From: Gajanan Bhat Date: Thu, 7 Aug 2014 11:33:30 +0000 (+0530) Subject: drm/i915: Add sprite watermark programming for VLV and CHV X-Git-Url: https://git.stricted.de/?a=commitdiff_plain;h=01e184cc85d4516cab0ecea7c2c43a2dd3ad432b;p=GitHub%2Fmoto-9609%2Fandroid_kernel_motorola_exynos9610.git drm/i915: Add sprite watermark programming for VLV and CHV Program DDL register as part of sprite watermark programming for CHV and VLV. v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK v3: Addressed review comments by Ville - Changed Sprite DDL definitions to more generic to avoid multiple if-else - Changed bit masking to customary form - Changed to bitwise shorthand operator for sprite_dl assignment Signed-off-by: Gajanan Bhat Reviewed-by: Ville Syrjälä Signed-off-by: Daniel Vetter --- diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h index d0cff5630569..7a6cc69cdc2b 100644 --- a/drivers/gpu/drm/i915/i915_reg.h +++ b/drivers/gpu/drm/i915/i915_reg.h @@ -4000,12 +4000,9 @@ enum punit_power_well { #define DDL_CURSOR_PRECISION_64 (1<<31) #define DDL_CURSOR_PRECISION_32 (0<<31) #define DDL_CURSOR_SHIFT 24 -#define DDL_SPRITE1_PRECISION_64 (1<<23) -#define DDL_SPRITE1_PRECISION_32 (0<<23) -#define DDL_SPRITE1_SHIFT 16 -#define DDL_SPRITE0_PRECISION_64 (1<<15) -#define DDL_SPRITE0_PRECISION_32 (0<<15) -#define DDL_SPRITE0_SHIFT 8 +#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite))) +#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite))) +#define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite)) #define DDL_PLANE_PRECISION_64 (1<<7) #define DDL_PLANE_PRECISION_32 (0<<7) #define DDL_PLANE_SHIFT 0 diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 19bd7212f4a2..41de760bf1d4 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -1494,6 +1494,37 @@ static void cherryview_update_wm(struct drm_crtc *crtc) intel_set_memory_cxsr(dev_priv, true); } +static void valleyview_update_sprite_wm(struct drm_plane *plane, + struct drm_crtc *crtc, + uint32_t sprite_width, + uint32_t sprite_height, + int pixel_size, + bool enabled, bool scaled) +{ + struct drm_device *dev = crtc->dev; + struct drm_i915_private *dev_priv = dev->dev_private; + int pipe = to_intel_plane(plane)->pipe; + int sprite = to_intel_plane(plane)->plane; + int drain_latency; + int plane_prec; + int sprite_dl; + int prec_mult; + + sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) | + (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite))); + + if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, + &drain_latency)) { + plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? + DDL_SPRITE_PRECISION_64(sprite) : + DDL_SPRITE_PRECISION_32(sprite); + sprite_dl |= plane_prec | + (drain_latency << DDL_SPRITE_SHIFT(sprite)); + } + + I915_WRITE(VLV_DDL(pipe), sprite_dl); +} + static void g4x_update_wm(struct drm_crtc *crtc) { struct drm_device *dev = crtc->dev; @@ -7225,10 +7256,12 @@ void intel_init_pm(struct drm_device *dev) dev_priv->display.init_clock_gating = gen8_init_clock_gating; } else if (IS_CHERRYVIEW(dev)) { dev_priv->display.update_wm = cherryview_update_wm; + dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm; dev_priv->display.init_clock_gating = cherryview_init_clock_gating; } else if (IS_VALLEYVIEW(dev)) { dev_priv->display.update_wm = valleyview_update_wm; + dev_priv->display.update_sprite_wm = valleyview_update_sprite_wm; dev_priv->display.init_clock_gating = valleyview_init_clock_gating; } else if (IS_PINEVIEW(dev)) {