The ARM PCS mandates that the length and stride bits of the fpscr are
cleared on entry to and return from a public interface. Although signal
handlers run asynchronously with respect to the interrupted function,
the handler itself expects to run as though it has been called like a
normal function.
This patch updates the state mirroring the VFP hardware before entry to
a signal handler so that it adheres to the PCS. Furthermore, we disable
VFP to ensure that we trap on any floating point operation performed by
the signal handler and synchronise the hardware appropriately. A check
is inserted after the signal handler to avoid redundant flushing if VFP
was not used.
Reported-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
if (err)
return -EFAULT;
+
+ /* Ensure that VFP is disabled. */
+ vfp_flush_hwstate(thread);
+
+ /*
+ * As per the PCS, clear the length and stride bits for function
+ * entry.
+ */
+ hwstate->fpscr &= ~(FPSCR_LENGTH_MASK | FPSCR_STRIDE_MASK);
+
+ /*
+ * Disable VFP in the hwstate so that we can detect if it gets
+ * used.
+ */
+ hwstate->fpexc &= ~FPEXC_EN;
return 0;
}
unsigned long fpexc;
int err = 0;
- vfp_flush_hwstate(thread);
+ /*
+ * If VFP has been used, then disable it to avoid corrupting
+ * the new thread state.
+ */
+ if (hwstate->fpexc & FPEXC_EN)
+ vfp_flush_hwstate(thread);
/*
* Copy the floating point registers. There can be unused