Avoid expensive integer divide 3 times per CPU per tick.
A userspace test of this loop went from 26ns, down to 19ns on a G5; and
from 123ns down to 28ns on a P3.
(Also avoid a variable bit shift, as suggested by Alan. The effect
of this wasn't noticable on the CPUs I tested with).
Signed-off-by: Nick Piggin <npiggin@suse.de>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Alan Cox <alan@lxorguk.ukuu.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
static void update_load(struct rq *this_rq)
{
unsigned long this_load;
- int i, scale;
+ unsigned int i, scale;
this_load = this_rq->raw_weighted_load;
/* Update our load: */
- for (i = 0, scale = 1; i < 3; i++, scale <<= 1) {
+ for (i = 0, scale = 1; i < 3; i++, scale += scale) {
unsigned long old_load, new_load;
+ /* scale is effectively 1 << i now, and >> i divides by scale */
+
old_load = this_rq->cpu_load[i];
new_load = this_load;
/*
*/
if (new_load > old_load)
new_load += scale-1;
- this_rq->cpu_load[i] = (old_load*(scale-1) + new_load) / scale;
+ this_rq->cpu_load[i] = (old_load*(scale-1) + new_load) >> i;
}
}