If the Cuda driver does not enter the 'read_done' state for some
reason, it may continue in the 'reading' state until the buffer
overflows. Add a bounds check to prevent this.
Tested-by: Stan Johnson <userm57@yahoo.com>
Signed-off-by: Finn Thain <fthain@telegraphics.com.au>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
}
EXPORT_SYMBOL(cuda_poll);
+#define ARRAY_FULL(a, p) ((p) - (a) == ARRAY_SIZE(a))
+
static irqreturn_t
cuda_interrupt(int irq, void *arg)
{
break;
case reading:
- *reply_ptr++ = in_8(&via[SR]);
+ if (reading_reply ? ARRAY_FULL(current_req->reply, reply_ptr)
+ : ARRAY_FULL(cuda_rbuf, reply_ptr))
+ (void)in_8(&via[SR]);
+ else
+ *reply_ptr++ = in_8(&via[SR]);
if (!TREQ_asserted(status)) {
/* that's all folks */
negate_TIP_and_TACK();