*/
static int pcpu_nr_empty_pop_pages;
-/* reclaim work to release fully free chunks, scheduled from free path */
-static void pcpu_reclaim(struct work_struct *work);
-static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim);
+/* balance work is used to populate or destroy chunks asynchronously */
+static void pcpu_balance_workfn(struct work_struct *work);
+static DECLARE_WORK(pcpu_balance_work, pcpu_balance_workfn);
static bool pcpu_addr_in_first_chunk(void *addr)
{
}
/**
- * pcpu_reclaim - reclaim fully free chunks, workqueue function
+ * pcpu_balance_workfn - reclaim fully free chunks, workqueue function
* @work: unused
*
* Reclaim all fully free chunks except for the first one.
- *
- * CONTEXT:
- * workqueue context.
*/
-static void pcpu_reclaim(struct work_struct *work)
+static void pcpu_balance_workfn(struct work_struct *work)
{
- LIST_HEAD(todo);
- struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1];
+ LIST_HEAD(to_free);
+ struct list_head *free_head = &pcpu_slot[pcpu_nr_slots - 1];
struct pcpu_chunk *chunk, *next;
mutex_lock(&pcpu_alloc_mutex);
spin_lock_irq(&pcpu_lock);
- list_for_each_entry_safe(chunk, next, head, list) {
+ list_for_each_entry_safe(chunk, next, free_head, list) {
WARN_ON(chunk->immutable);
/* spare the first one */
- if (chunk == list_first_entry(head, struct pcpu_chunk, list))
+ if (chunk == list_first_entry(free_head, struct pcpu_chunk, list))
continue;
- list_move(&chunk->list, &todo);
+ list_move(&chunk->list, &to_free);
}
spin_unlock_irq(&pcpu_lock);
- list_for_each_entry_safe(chunk, next, &todo, list) {
+ list_for_each_entry_safe(chunk, next, &to_free, list) {
int rs, re;
pcpu_for_each_pop_region(chunk, rs, re, 0, pcpu_unit_pages) {
list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
if (pos != chunk) {
- schedule_work(&pcpu_reclaim_work);
+ schedule_work(&pcpu_balance_work);
break;
}
}