}
/* check offset */
- tmp = r600_fmt_get_nblocksy(format, height) * r600_fmt_get_nblocksx(format, pitch) * r600_fmt_get_blocksize(format);
+ tmp = r600_fmt_get_nblocksy(format, height) * r600_fmt_get_nblocksx(format, pitch) *
+ r600_fmt_get_blocksize(format) * track->nsamples;
switch (array_mode) {
default:
case V_0280A0_ARRAY_LINEAR_GENERAL:
ntiles = G_028000_SLICE_TILE_MAX(track->db_depth_size) + 1;
nviews = G_028004_SLICE_MAX(track->db_depth_view) + 1;
- tmp = ntiles * bpe * 64 * nviews;
+ tmp = ntiles * bpe * 64 * nviews * track->nsamples;
if ((tmp + track->db_offset) > radeon_bo_size(track->db_bo)) {
dev_warn(p->dev, "z/stencil buffer (%d) too small (0x%08X %d %d %d -> %u have %lu)\n",
array_mode,
}
static void r600_texture_size(unsigned nfaces, unsigned blevel, unsigned llevel,
- unsigned w0, unsigned h0, unsigned d0, unsigned format,
+ unsigned w0, unsigned h0, unsigned d0, unsigned nsamples, unsigned format,
unsigned block_align, unsigned height_align, unsigned base_align,
unsigned *l0_size, unsigned *mipmap_size)
{
depth = r600_mip_minify(d0, i);
- size = nbx * nby * blocksize;
+ size = nbx * nby * blocksize * nsamples;
if (nfaces)
size *= nfaces;
else
nfaces = larray - barray + 1;
}
- r600_texture_size(nfaces, blevel, llevel, w0, h0, d0, format,
+ r600_texture_size(nfaces, blevel, llevel, w0, h0, d0, array_check.nsamples, format,
pitch_align, height_align, base_align,
&l0_size, &mipmap_size);
/* using get ib will give us the offset into the texture bo */