ctx->display_idx = display_idx;
}
+static void coda_error_decode(struct coda_ctx *ctx)
+{
+ struct vb2_v4l2_buffer *dst_buf;
+
+ /*
+ * For now this only handles the case where we would deadlock with
+ * userspace, i.e. userspace issued DEC_CMD_STOP and waits for EOS,
+ * but after a failed decode run we would hold the context and wait for
+ * userspace to queue more buffers.
+ */
+ if (!(ctx->bit_stream_param & CODA_BIT_STREAM_END_FLAG))
+ return;
+
+ dst_buf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
+ dst_buf->sequence = ctx->qsequence - 1;
+
+ coda_m2m_buf_done(ctx, dst_buf, VB2_BUF_STATE_ERROR);
+}
+
const struct coda_context_ops coda_bit_decode_ops = {
.queue_init = coda_decoder_queue_init,
.reqbufs = coda_decoder_reqbufs,
.start_streaming = coda_start_decoding,
.prepare_run = coda_prepare_decode,
.finish_run = coda_finish_decode,
+ .error_run = coda_error_decode,
.seq_end_work = coda_seq_end_work,
.release = coda_bit_release,
};
int (*start_streaming)(struct coda_ctx *ctx);
int (*prepare_run)(struct coda_ctx *ctx);
void (*finish_run)(struct coda_ctx *ctx);
+ void (*error_run)(struct coda_ctx *ctx);
void (*seq_end_work)(struct work_struct *work);
void (*release)(struct coda_ctx *ctx);
};