if (sound_nblocks >= MAX_MEM_BLOCKS)
sound_nblocks = MAX_MEM_BLOCKS - 1;
- op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_operations)));
+ op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vzalloc(sizeof(struct audio_operations)));
sound_nblocks++;
if (sound_nblocks >= MAX_MEM_BLOCKS)
sound_nblocks = MAX_MEM_BLOCKS - 1;
sound_unload_audiodev(num);
return -(ENOMEM);
}
- memset((char *) op, 0, sizeof(struct audio_operations));
init_waitqueue_head(&op->in_sleeper);
init_waitqueue_head(&op->out_sleeper);
init_waitqueue_head(&op->poll_sleeper);
/* FIXME: This leaks a mixer_operations struct every time its called
until you unload sound! */
- op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct mixer_operations)));
+ op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vzalloc(sizeof(struct mixer_operations)));
sound_nblocks++;
if (sound_nblocks >= MAX_MEM_BLOCKS)
sound_nblocks = MAX_MEM_BLOCKS - 1;
printk(KERN_ERR "Sound: Can't allocate mixer driver for (%s)\n", name);
return -ENOMEM;
}
- memset((char *) op, 0, sizeof(struct mixer_operations));
memcpy((char *) op, (char *) driver, driver_size);
strlcpy(op->name, name, sizeof(op->name));