* drm_atomic_helper_wait_for_fences - wait for fences stashed in plane state
* @dev: DRM device
* @state: atomic state object with old state structures
+ * @pre_swap: if true, do an interruptible wait
*
* For implicit sync, driver should fish the exclusive fence out from the
* incoming fb's and stash it in the drm_plane_state. This is called after
* drm_atomic_helper_swap_state() so it uses the current plane state (and
* just uses the atomic state to find the changed planes)
+ *
+ * Returns zero if success or < 0 if fence_wait() fails.
*/
-void drm_atomic_helper_wait_for_fences(struct drm_device *dev,
- struct drm_atomic_state *state)
+int drm_atomic_helper_wait_for_fences(struct drm_device *dev,
+ struct drm_atomic_state *state,
+ bool pre_swap)
{
struct drm_plane *plane;
struct drm_plane_state *plane_state;
- int i;
+ int i, ret;
for_each_plane_in_state(state, plane, plane_state, i) {
- if (!plane->state->fence)
+ if (!pre_swap)
+ plane_state = plane->state;
+
+ if (!plane_state->fence)
continue;
- WARN_ON(!plane->state->fb);
+ WARN_ON(!plane_state->fb);
+
+ /*
+ * If waiting for fences pre-swap (ie: nonblock), userspace can
+ * still interrupt the operation. Instead of blocking until the
+ * timer expires, make the wait interruptible.
+ */
+ ret = fence_wait(plane_state->fence, pre_swap);
+ if (ret)
+ return ret;
- fence_wait(plane->state->fence, false);
- fence_put(plane->state->fence);
- plane->state->fence = NULL;
+ fence_put(plane_state->fence);
+ plane_state->fence = NULL;
}
+
+ return 0;
}
EXPORT_SYMBOL(drm_atomic_helper_wait_for_fences);
funcs = dev->mode_config.helper_private;
- drm_atomic_helper_wait_for_fences(dev, state);
+ drm_atomic_helper_wait_for_fences(dev, state, false);
drm_atomic_helper_wait_for_dependencies(state);
if (ret)
return ret;
+ if (!nonblock) {
+ ret = drm_atomic_helper_wait_for_fences(dev, state, true);
+ if (ret)
+ return ret;
+ }
+
/*
* This is the point of no return - everything below never fails except
* when the hw goes bonghits. Which means we can commit the new state on
struct drm_atomic_state *state,
bool nonblock);
-void drm_atomic_helper_wait_for_fences(struct drm_device *dev,
- struct drm_atomic_state *state);
+int drm_atomic_helper_wait_for_fences(struct drm_device *dev,
+ struct drm_atomic_state *state,
+ bool pre_swap);
bool drm_atomic_helper_framebuffer_changed(struct drm_device *dev,
struct drm_atomic_state *old_state,
struct drm_crtc *crtc);