* @osd: The base for the OSD registers.
* @palette: Address of palette memory, or 0 if none.
* @has_prtcon: Set if has PRTCON register.
+ * @has_shadowcon: Set if has SHADOWCON register.
*/
struct s3c_fb_variant {
unsigned int is_2443:1;
unsigned short palette[S3C_FB_MAX_WIN];
unsigned int has_prtcon:1;
+ unsigned int has_shadowcon:1;
};
/**
return ALIGN(pix, pix_per_word);
}
+/**
+ * shadow_protect_win() - disable updating values from shadow registers at vsync
+ *
+ * @win: window to protect registers for
+ * @protect: 1 to protect (disable updates)
+ */
+static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
+{
+ struct s3c_fb *sfb = win->parent;
+ u32 reg;
+
+ if (protect) {
+ if (sfb->variant.has_prtcon) {
+ writel(PRTCON_PROTECT, sfb->regs + PRTCON);
+ } else if (sfb->variant.has_shadowcon) {
+ reg = readl(sfb->regs + SHADOWCON);
+ writel(reg | SHADOWCON_WINx_PROTECT(win->index),
+ sfb->regs + SHADOWCON);
+ }
+ } else {
+ if (sfb->variant.has_prtcon) {
+ writel(0, sfb->regs + PRTCON);
+ } else if (sfb->variant.has_shadowcon) {
+ reg = readl(sfb->regs + SHADOWCON);
+ writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
+ sfb->regs + SHADOWCON);
+ }
+ }
+}
+
/**
* s3c_fb_set_par() - framebuffer request to set new framebuffer state.
* @info: The framebuffer to change.
/* Temporarily turn off per-vsync update from shadow registers until
* both start and end addresses are updated to prevent corruption */
- if (sfb->variant.has_prtcon)
- writel(PRTCON_PROTECT, sfb->regs + PRTCON);
+ shadow_protect_win(win, 1);
writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
- if (sfb->variant.has_prtcon)
- writel(0, sfb->regs + PRTCON);
+ shadow_protect_win(win, 0);
return 0;
}
[3] = 0x3000,
[4] = 0x3400,
},
+
+ .has_shadowcon = 1,
},
.win[0] = &s3c_fb_data_64xx_wins[0],
.win[1] = &s3c_fb_data_64xx_wins[1],