We already have this info: max_gs_threads. Drop the duplicate.
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
unsigned num_rbs;
unsigned gs_vgt_table_depth;
unsigned gs_prim_buffer_depth;
- unsigned max_gs_waves_per_vgt;
uint32_t tile_mode_array[32];
uint32_t macrotile_mode_array[16];
dev_info.num_tcc_blocks = adev->gfx.config.max_texture_channel_caches;
dev_info.gs_vgt_table_depth = adev->gfx.config.gs_vgt_table_depth;
dev_info.gs_prim_buffer_depth = adev->gfx.config.gs_prim_buffer_depth;
- dev_info.max_gs_waves_per_vgt = adev->gfx.config.max_gs_waves_per_vgt;
+ dev_info.max_gs_waves_per_vgt = adev->gfx.config.max_gs_threads;
return copy_to_user(out, &dev_info,
min((size_t)size, sizeof(dev_info))) ? -EFAULT : 0;
adev->gfx.config.sc_earlyz_tile_fifo_size = 0x4C0;
adev->gfx.config.gs_vgt_table_depth = 32;
adev->gfx.config.gs_prim_buffer_depth = 1792;
- adev->gfx.config.max_gs_waves_per_vgt = 32;
gb_addr_config = VEGA10_GB_ADDR_CONFIG_GOLDEN;
break;
default: