Otherwise the loop will never stop since we don't make any
forward progress. Noticed while breaking this accidentally
in a painful attempt to make vga_con unregistering work.
With this patch we'll bail out on the first attempt, which
at least leaves a useful enough system behind for debugging.
Livelocks on console_lock just aren't fun.
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Jiri Slaby <jslaby@suse.cz>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
{
const struct consw *csw = NULL;
int i, more = 1, first = -1, last = -1, deflt = 0;
+ int ret;
if (!con->con || !(con->flag & CON_DRIVER_FLAG_MODULE) ||
con_is_graphics(con->con, con->first, con->last))
if (first != -1) {
console_lock();
- do_unbind_con_driver(csw, first, last, deflt);
+ ret = do_unbind_con_driver(csw, first, last, deflt);
console_unlock();
+ if (ret != 0)
+ return ret;
}
first = -1;