break;
v4l_warn(client, "I/O error #%d (read 0x%02x/0x%02x)\n", err,
dev, addr);
- current->state = TASK_INTERRUPTIBLE;
- schedule_timeout(msecs_to_jiffies(10));
+ schedule_timeout_interruptible(msecs_to_jiffies(10));
}
if (err == 3) {
v4l_warn(client, "giving up, resetting chip. Sound will go off, sorry folks :-|\n");
break;
v4l_warn(client, "I/O error #%d (write 0x%02x/0x%02x)\n", err,
dev, addr);
- current->state = TASK_INTERRUPTIBLE;
- schedule_timeout(msecs_to_jiffies(10));
+ schedule_timeout_interruptible(msecs_to_jiffies(10));
}
if (err == 3) {
v4l_warn(client, "giving up, resetting chip. Sound will go off, sorry folks :-|\n");
init_waitqueue_entry(&wait, current);
/* add ourselves into wait queue */
add_wait_queue(&vcs->fb_queue.frame_wait_queue, &wait);
- /* and set current state */
- set_current_state(TASK_INTERRUPTIBLE);
/* to ensure that schedule_timeout will return immediately
- * if VINO interrupt was triggred meanwhile */
- schedule_timeout(HZ / 10);
+ * if VINO interrupt was triggered meanwhile */
+ schedule_timeout_interruptible(HZ / 10);
if (signal_pending(current))
err = -EINTR;