udl-kms: avoid division
authorMikulas Patocka <mpatocka@redhat.com>
Sun, 3 Jun 2018 14:41:00 +0000 (16:41 +0200)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 5 Sep 2018 07:26:38 +0000 (09:26 +0200)
commit 91ba11fb7d7ca0a3bbe8a512e65e666e2ec1e889 upstream.

Division is slow, so it shouldn't be done by the pixel generating code.
The driver supports only 2 or 4 bytes per pixel, so we can replace
division with a shift.

Signed-off-by: Mikulas Patocka <mpatocka@redhat.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/gpu/drm/udl/udl_drv.h
drivers/gpu/drm/udl/udl_fb.c
drivers/gpu/drm/udl/udl_transfer.c

index 2a75ab80527a954990c6ee2305883a97fa2ea41b..2c149b841cf1edcc4e86032a73753ffefad53d25 100644 (file)
@@ -110,7 +110,7 @@ udl_fb_user_fb_create(struct drm_device *dev,
                      struct drm_file *file,
                      const struct drm_mode_fb_cmd2 *mode_cmd);
 
-int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
+int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
                     const char *front, char **urb_buf_ptr,
                     u32 byte_offset, u32 device_byte_offset, u32 byte_width,
                     int *ident_ptr, int *sent_ptr);
index c3f5867dac914bebe7c00151fe99a0acf6c96735..8746eeeec44d9801d08e2917eb5fb8be9f43b392 100644 (file)
@@ -90,7 +90,10 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
        int bytes_identical = 0;
        struct urb *urb;
        int aligned_x;
-       int bpp = fb->base.format->cpp[0];
+       int log_bpp;
+
+       BUG_ON(!is_power_of_2(fb->base.format->cpp[0]));
+       log_bpp = __ffs(fb->base.format->cpp[0]);
 
        if (!fb->active_16)
                return 0;
@@ -125,12 +128,12 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
 
        for (i = y; i < y + height ; i++) {
                const int line_offset = fb->base.pitches[0] * i;
-               const int byte_offset = line_offset + (x bpp);
-               const int dev_byte_offset = (fb->base.width * bpp * i) + (x * bpp);
-               if (udl_render_hline(dev, bpp, &urb,
+               const int byte_offset = line_offset + (x << log_bpp);
+               const int dev_byte_offset = (fb->base.width * i + x) << log_bpp;
+               if (udl_render_hline(dev, log_bpp, &urb,
                                     (char *) fb->obj->vmapping,
                                     &cmd, byte_offset, dev_byte_offset,
-                                    width bpp,
+                                    width << log_bpp,
                                     &bytes_identical, &bytes_sent))
                        goto error;
        }
@@ -149,7 +152,7 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
 error:
        atomic_add(bytes_sent, &udl->bytes_sent);
        atomic_add(bytes_identical, &udl->bytes_identical);
-       atomic_add(width*height*bpp, &udl->bytes_rendered);
+       atomic_add((width * height) << log_bpp, &udl->bytes_rendered);
        end_cycles = get_cycles();
        atomic_add(((unsigned int) ((end_cycles - start_cycles)
                    >> 10)), /* Kcycles */
index b992644c17e6b565b414351b1e262d4b61c9f38d..f3331d33547a1708fc7be2ee4eaeda676da3ff13 100644 (file)
@@ -83,12 +83,12 @@ static inline u16 pixel32_to_be16(const uint32_t pixel)
                ((pixel >> 8) & 0xf800));
 }
 
-static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
+static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
 {
-       u16 pixel_val16 = 0;
-       if (bpp == 2)
+       u16 pixel_val16;
+       if (log_bpp == 1)
                pixel_val16 = *(const uint16_t *)pixel;
-       else if (bpp == 4)
+       else
                pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
        return pixel_val16;
 }
@@ -125,8 +125,9 @@ static void udl_compress_hline16(
        const u8 *const pixel_end,
        uint32_t *device_address_ptr,
        uint8_t **command_buffer_ptr,
-       const uint8_t *const cmd_buffer_end, int bpp)
+       const uint8_t *const cmd_buffer_end, int log_bpp)
 {
+       const int bpp = 1 << log_bpp;
        const u8 *pixel = *pixel_start_ptr;
        uint32_t dev_addr  = *device_address_ptr;
        uint8_t *cmd = *command_buffer_ptr;
@@ -153,12 +154,12 @@ static void udl_compress_hline16(
                raw_pixels_count_byte = cmd++; /*  we'll know this later */
                raw_pixel_start = pixel;
 
-               cmd_pixel_end = pixel + min3(MAX_CMD_PIXELS + 1UL,
-                                       (unsigned long)(pixel_end - pixel) bpp,
-                                       (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) * bpp;
+               cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
+                                       (unsigned long)(pixel_end - pixel) >> log_bpp,
+                                       (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
 
                prefetch_range((void *) pixel, cmd_pixel_end - pixel);
-               pixel_val16 = get_pixel_val16(pixel, bpp);
+               pixel_val16 = get_pixel_val16(pixel, log_bpp);
 
                while (pixel < cmd_pixel_end) {
                        const u8 *const start = pixel;
@@ -170,7 +171,7 @@ static void udl_compress_hline16(
                        pixel += bpp;
 
                        while (pixel < cmd_pixel_end) {
-                               pixel_val16 = get_pixel_val16(pixel, bpp);
+                               pixel_val16 = get_pixel_val16(pixel, log_bpp);
                                if (pixel_val16 != repeating_pixel_val16)
                                        break;
                                pixel += bpp;
@@ -179,10 +180,10 @@ static void udl_compress_hline16(
                        if (unlikely(pixel > start + bpp)) {
                                /* go back and fill in raw pixel count */
                                *raw_pixels_count_byte = (((start -
-                                               raw_pixel_start) bpp) + 1) & 0xFF;
+                                               raw_pixel_start) >> log_bpp) + 1) & 0xFF;
 
                                /* immediately after raw data is repeat byte */
-                               *cmd++ = (((pixel - start) bpp) - 1) & 0xFF;
+                               *cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
 
                                /* Then start another raw pixel span */
                                raw_pixel_start = pixel;
@@ -192,14 +193,14 @@ static void udl_compress_hline16(
 
                if (pixel > raw_pixel_start) {
                        /* finalize last RAW span */
-                       *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
+                       *raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
                } else {
                        /* undo unused byte */
                        cmd--;
                }
 
-               *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) bpp) & 0xFF;
-               dev_addr += ((pixel - cmd_pixel_start) bpp) * 2;
+               *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
+               dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
        }
 
        if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
@@ -222,19 +223,19 @@ static void udl_compress_hline16(
  * (that we can only write to, slowly, and can never read), and (optionally)
  * our shadow copy that tracks what's been sent to that hardware buffer.
  */
-int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
+int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
                     const char *front, char **urb_buf_ptr,
                     u32 byte_offset, u32 device_byte_offset,
                     u32 byte_width,
                     int *ident_ptr, int *sent_ptr)
 {
        const u8 *line_start, *line_end, *next_pixel;
-       u32 base16 = 0 + (device_byte_offset bpp) * 2;
+       u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
        struct urb *urb = *urb_ptr;
        u8 *cmd = *urb_buf_ptr;
        u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
 
-       BUG_ON(!(bpp == 2 || bpp == 4));
+       BUG_ON(!(log_bpp == 1 || log_bpp == 2));
 
        line_start = (u8 *) (front + byte_offset);
        next_pixel = line_start;
@@ -244,7 +245,7 @@ int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
 
                udl_compress_hline16(&next_pixel,
                             line_end, &base16,
-                            (u8 **) &cmd, (u8 *) cmd_end, bpp);
+                            (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
 
                if (cmd >= cmd_end) {
                        int len = cmd - (u8 *) urb->transfer_buffer;