This puts session related functions together in the same space. I only
keep one version of this function, since this variable will always be
NULL when using NFS v4.0.
Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com>
#include "nfs42.h"
#include "iostat.h"
#include "pnfs.h"
+#include "nfs4session.h"
#include "internal.h"
#define NFSDBG_FACILITY NFSDBG_PROC
fmode_t fmode);
#if defined(CONFIG_NFS_V4_1)
-static inline struct nfs4_session *nfs4_get_session(const struct nfs_server *server)
-{
- return server->nfs_client->cl_session;
-}
-
extern int nfs41_setup_sequence(struct nfs4_session *session,
struct nfs4_sequence_args *args, struct nfs4_sequence_res *res,
struct rpc_task *task);
hdr->args.stable = NFS_FILE_SYNC;
}
#else /* CONFIG_NFS_v4_1 */
-static inline struct nfs4_session *nfs4_get_session(const struct nfs_server *server)
-{
- return NULL;
-}
-
static inline bool
is_ds_only_client(struct nfs_client *clp)
{
return !!test_bit(slotid, tbl->used_slots);
}
+static inline struct nfs4_session *nfs4_get_session(const struct nfs_server *server)
+{
+ return server->nfs_client->cl_session;
+}
+
#if defined(CONFIG_NFS_V4_1)
extern void nfs41_set_target_slotid(struct nfs4_slot_table *tbl,
u32 target_highest_slotid);