i915_gem_object_unpin_from_display_plane(obj, &view);
}
+static int intel_fb_pitch(const struct drm_framebuffer *fb, int plane,
+ unsigned int rotation)
+{
+ if (intel_rotation_90_or_270(rotation))
+ return to_intel_framebuffer(fb)->rotated[plane].pitch;
+ else
+ return fb->pitches[plane];
+}
+
/*
* Convert the x/y offsets into a linear offset.
* Only valid with 0/180 degree rotation, which is fine since linear
u32 intel_compute_tile_offset(int *x, int *y,
const struct drm_framebuffer *fb, int plane,
- unsigned int pitch,
unsigned int rotation)
{
const struct drm_i915_private *dev_priv = to_i915(fb->dev);
u32 alignment = intel_surf_alignment(dev_priv, fb->modifier[plane]);
+ int pitch = intel_fb_pitch(fb, plane, rotation);
return _intel_compute_tile_offset(dev_priv, x, y, fb, plane, pitch,
rotation, alignment);
if (INTEL_INFO(dev)->gen >= 4)
intel_crtc->dspaddr_offset =
- intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
+ intel_compute_tile_offset(&x, &y, fb, 0, rotation);
if (rotation == BIT(DRM_ROTATE_180)) {
dspcntr |= DISPPLANE_ROTATE_180;
intel_add_fb_offsets(&x, &y, fb, 0, rotation);
intel_crtc->dspaddr_offset =
- intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
+ intel_compute_tile_offset(&x, &y, fb, 0, rotation);
if (rotation == BIT(DRM_ROTATE_180)) {
dspcntr |= DISPPLANE_ROTATE_180;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc_state->base.crtc);
struct drm_framebuffer *fb = plane_state->base.fb;
int pipe = intel_crtc->pipe;
- u32 plane_ctl, stride_div, stride;
+ u32 plane_ctl, stride;
unsigned int rotation = plane_state->base.rotation;
u32 surf_addr;
int scaler_id = plane_state->scaler_id;
src_w = drm_rect_width(&r);
src_h = drm_rect_height(&r);
- stride_div = intel_tile_height(dev_priv, fb->modifier[0], cpp);
- stride = intel_fb->rotated[0].pitch;
+ stride = intel_fb->rotated[0].pitch /
+ intel_tile_height(dev_priv, fb->modifier[0], cpp);
} else {
- stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
- fb->pixel_format);
- stride = fb->pitches[0];
+ stride = fb->pitches[0] /
+ intel_fb_stride_alignment(dev_priv, fb->modifier[0],
+ fb->pixel_format);
}
intel_add_fb_offsets(&src_x, &src_y, fb, 0, rotation);
- surf_addr = intel_compute_tile_offset(&src_x, &src_y, fb, 0,
- stride, rotation);
+ surf_addr = intel_compute_tile_offset(&src_x, &src_y, fb, 0, rotation);
/* Sizes are 0 based */
src_w--;
I915_WRITE(PLANE_CTL(pipe, 0), plane_ctl);
I915_WRITE(PLANE_OFFSET(pipe, 0), (src_y << 16) | src_x);
- I915_WRITE(PLANE_STRIDE(pipe, 0), stride / stride_div);
+ I915_WRITE(PLANE_STRIDE(pipe, 0), stride);
I915_WRITE(PLANE_SIZE(pipe, 0), (src_h << 16) | src_w);
if (scaler_id >= 0) {
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
const int pipe = intel_plane->pipe;
const int plane = intel_plane->plane + 1;
- u32 plane_ctl, stride_div, stride;
+ u32 plane_ctl, stride;
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
u32 surf_addr;
unsigned int rotation = plane_state->base.rotation;
src_w = drm_rect_width(&r);
src_h = drm_rect_height(&r);
- stride_div = intel_tile_height(dev_priv, fb->modifier[0], cpp);
- stride = intel_fb->rotated[0].pitch;
+ stride = intel_fb->rotated[0].pitch /
+ intel_tile_height(dev_priv, fb->modifier[0], cpp);
} else {
- stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
- fb->pixel_format);
- stride = fb->pitches[0];
+ stride = fb->pitches[0] /
+ intel_fb_stride_alignment(dev_priv, fb->modifier[0],
+ fb->pixel_format);
}
intel_add_fb_offsets(&x, &y, fb, 0, rotation);
- surf_addr = intel_compute_tile_offset(&x, &y, fb, 0,
- stride, rotation);
+ surf_addr = intel_compute_tile_offset(&x, &y, fb, 0, rotation);
/* Sizes are 0 based */
src_w--;
crtc_h--;
I915_WRITE(PLANE_OFFSET(pipe, plane), (y << 16) | x);
- I915_WRITE(PLANE_STRIDE(pipe, plane), stride / stride_div);
+ I915_WRITE(PLANE_STRIDE(pipe, plane), stride);
I915_WRITE(PLANE_SIZE(pipe, plane), (src_h << 16) | src_w);
/* program plane scaler */
crtc_h--;
intel_add_fb_offsets(&x, &y, fb, 0, rotation);
- sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
+ sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, rotation);
if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SP_ROTATE_180;
sprscale = SPRITE_SCALE_ENABLE | (src_w << 16) | src_h;
intel_add_fb_offsets(&x, &y, fb, 0, rotation);
- sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
+ sprsurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, rotation);
if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SPRITE_ROTATE_180;
dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h;
intel_add_fb_offsets(&x, &y, fb, 0, rotation);
- dvssurf_offset = intel_compute_tile_offset(&x, &y, fb, 0,
- fb->pitches[0], rotation);
+ dvssurf_offset = intel_compute_tile_offset(&x, &y, fb, 0, rotation);
if (rotation == BIT(DRM_ROTATE_180)) {
dvscntr |= DVS_ROTATE_180;