Previously, scroll events only occurred when the user moved a touch
along the middle of the touch surface. This is unintuitive for a normal
user who is not aware of this. The device has a uniform surface, so the
distinction is artificial. This change removes the touch area check for
a scroll event, which replicates the OS X behavior.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Acked-by: Michael Poole <mdpoole@troilus.org>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
msc->touches[id].size = misc & 63;
/* If requested, emulate a scroll wheel by detecting small
- * vertical touch motions along the middle of the mouse.
+ * vertical touch motions.
*/
- if (emulate_scroll_wheel &&
- middle_button_start < x && x < middle_button_stop) {
+ if (emulate_scroll_wheel) {
static const int accel_profile[] = {
256, 228, 192, 160, 128, 96, 64, 32,
};