This should have been updated at the same time we were transitioning from 3 byte
to 4 byte mesh sequence number. Pointed out by Johannes Berg.
Signed-off-by: Luis Carlos Cobo <luisca@cozybit.com>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
put_unaligned(cpu_to_le32(sdata->u.sta.mesh_seqnum), &meshhdr->seqnum);
sdata->u.sta.mesh_seqnum++;
- return 5;
+ return 6;
}
void ieee80211_mesh_init_sdata(struct ieee80211_sub_if_data *sdata)
/* 7.1.3.5a.2 */
switch (ae) {
case 0:
- return 5;
+ return 6;
case 1:
- return 11;
+ return 12;
case 2:
- return 17;
+ return 18;
case 3:
- return 23;
+ return 24;
default:
- return 5;
+ return 6;
}
}