* drm_fb_helper_init(), drm_fb_helper_single_add_all_connectors() and
* drm_fb_helper_initial_config(). Drivers with fancier requirements than the
* default behaviour can override the third step with their own code.
- * Teardown is done with drm_fb_helper_fini().
+ * Teardown is done with drm_fb_helper_fini() after the fbdev device is
+ * unregisters using drm_fb_helper_unregister_fbi().
*
* At runtime drivers should restore the fbdev console by calling
* drm_fb_helper_restore_fbdev_mode_unlocked() from their &drm_driver.lastclose
EXPORT_SYMBOL(drm_fb_helper_prepare);
/**
- * drm_fb_helper_init - initialize a drm_fb_helper structure
+ * drm_fb_helper_init - initialize a &struct drm_fb_helper
* @dev: drm device
* @fb_helper: driver-allocated fbdev helper structure to initialize
* @max_conn_count: max connector count
* @fb_helper: driver-allocated fbdev helper
*
* A wrapper around unregister_framebuffer, to release the fb_info
- * framebuffer device
+ * framebuffer device. This must be called before releasing all resources for
+ * @fb_helper by calling drm_fb_helper_fini().
*/
void drm_fb_helper_unregister_fbi(struct drm_fb_helper *fb_helper)
{
}
EXPORT_SYMBOL(drm_fb_helper_release_fbi);
+/**
+ * drm_fb_helper_fini - finialize a &struct drm_fb_helper
+ * @fb_helper: driver-allocated fbdev helper
+ *
+ * This cleans up all remaining resources associated with @fb_helper. Must be
+ * called after drm_fb_helper_unlink_fbi() was called.
+ */
void drm_fb_helper_fini(struct drm_fb_helper *fb_helper)
{
if (!drm_fbdev_emulation)