static int rebind_subsystems(struct cgroup_root *dst_root,
unsigned long ss_mask);
+static void css_task_iter_advance(struct css_task_iter *it);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static int create_css(struct cgroup *cgrp, struct cgroup_subsys *ss,
bool visible);
.mg_tasks = LIST_HEAD_INIT(init_css_set.mg_tasks),
.mg_preload_node = LIST_HEAD_INIT(init_css_set.mg_preload_node),
.mg_node = LIST_HEAD_INIT(init_css_set.mg_node),
+ .task_iters = LIST_HEAD_INIT(init_css_set.task_iters),
};
static int css_set_count = 1; /* 1 for init_css_set */
* css_set, @from_cset can be NULL. If @task is being disassociated
* instead of moved, @to_cset can be NULL.
*
- * This function automatically handles populated_cnt updates but the caller
- * is responsible for managing @from_cset and @to_cset's reference counts.
+ * This function automatically handles populated_cnt updates and
+ * css_task_iter adjustments but the caller is responsible for managing
+ * @from_cset and @to_cset's reference counts.
*/
static void css_set_move_task(struct task_struct *task,
struct css_set *from_cset, struct css_set *to_cset,
lockdep_assert_held(&css_set_rwsem);
if (from_cset) {
+ struct css_task_iter *it, *pos;
+
WARN_ON_ONCE(list_empty(&task->cg_list));
+
+ /*
+ * @task is leaving, advance task iterators which are
+ * pointing to it so that they can resume at the next
+ * position. Advancing an iterator might remove it from
+ * the list, use safe walk. See css_task_iter_advance*()
+ * for details.
+ */
+ list_for_each_entry_safe(it, pos, &from_cset->task_iters,
+ iters_node)
+ if (it->task_pos == &task->cg_list)
+ css_task_iter_advance(it);
+
list_del_init(&task->cg_list);
if (!css_set_populated(from_cset))
css_set_update_populated(from_cset, false);
INIT_LIST_HEAD(&cset->mg_tasks);
INIT_LIST_HEAD(&cset->mg_preload_node);
INIT_LIST_HEAD(&cset->mg_node);
+ INIT_LIST_HEAD(&cset->task_iters);
INIT_HLIST_NODE(&cset->hlist);
/* Copy the set of subsystem state objects generated in
struct cgrp_cset_link *link;
struct css_set *cset;
+ lockdep_assert_held(&css_set_rwsem);
+
/* Advance to the next non-empty css_set */
do {
l = l->next;
it->tasks_head = &cset->tasks;
it->mg_tasks_head = &cset->mg_tasks;
+
+ /*
+ * We don't keep css_sets locked across iteration steps and thus
+ * need to take steps to ensure that iteration can be resumed after
+ * the lock is re-acquired. Iteration is performed at two levels -
+ * css_sets and tasks in them.
+ *
+ * Once created, a css_set never leaves its cgroup lists, so a
+ * pinned css_set is guaranteed to stay put and we can resume
+ * iteration afterwards.
+ *
+ * Tasks may leave @cset across iteration steps. This is resolved
+ * by registering each iterator with the css_set currently being
+ * walked and making css_set_move_task() advance iterators whose
+ * next task is leaving.
+ */
+ if (it->cur_cset) {
+ list_del(&it->iters_node);
+ put_css_set_locked(it->cur_cset);
+ }
+ get_css_set(cset);
+ it->cur_cset = cset;
+ list_add(&it->iters_node, &cset->task_iters);
}
static void css_task_iter_advance(struct css_task_iter *it)
{
struct list_head *l = it->task_pos;
+ lockdep_assert_held(&css_set_rwsem);
WARN_ON_ONCE(!l);
/*
* css_task_iter_next() to walk through the tasks until the function
* returns NULL. On completion of iteration, css_task_iter_end() must be
* called.
- *
- * Note that this function acquires a lock which is released when the
- * iteration finishes. The caller can't sleep while iteration is in
- * progress.
*/
void css_task_iter_start(struct cgroup_subsys_state *css,
struct css_task_iter *it)
- __acquires(css_set_rwsem)
{
/* no one should try to iterate before mounting cgroups */
WARN_ON_ONCE(!use_task_css_set_links);
- down_read(&css_set_rwsem);
+ memset(it, 0, sizeof(*it));
+
+ down_write(&css_set_rwsem);
it->ss = css->ss;
it->cset_head = it->cset_pos;
css_task_iter_advance_css_set(it);
+
+ up_write(&css_set_rwsem);
}
/**
*/
struct task_struct *css_task_iter_next(struct css_task_iter *it)
{
- struct task_struct *res;
-
if (!it->cset_pos)
return NULL;
- res = list_entry(it->task_pos, struct task_struct, cg_list);
+ if (it->cur_task)
+ put_task_struct(it->cur_task);
+
+ down_write(&css_set_rwsem);
+
+ it->cur_task = list_entry(it->task_pos, struct task_struct, cg_list);
+ get_task_struct(it->cur_task);
+
css_task_iter_advance(it);
- return res;
+
+ up_write(&css_set_rwsem);
+
+ return it->cur_task;
}
/**
* Finish task iteration started by css_task_iter_start().
*/
void css_task_iter_end(struct css_task_iter *it)
- __releases(css_set_rwsem)
{
- up_read(&css_set_rwsem);
+ if (it->cur_cset) {
+ down_write(&css_set_rwsem);
+ list_del(&it->iters_node);
+ put_css_set_locked(it->cur_cset);
+ up_write(&css_set_rwsem);
+ }
+
+ if (it->cur_task)
+ put_task_struct(it->cur_task);
}
/**