- info on relay, for efficient streaming from kernel to user space.
romfs.txt
- description of the ROMFS filesystem.
-rpc-cache.txt
- - introduction to the caching mechanisms in the sunrpc layer.
seq_file.txt
- how to use the seq_file API
sharedsubtree.txt
+++ /dev/null
-
-Kernel NFS Server Statistics
-============================
-
-This document describes the format and semantics of the statistics
-which the kernel NFS server makes available to userspace. These
-statistics are available in several text form pseudo files, each of
-which is described separately below.
-
-In most cases you don't need to know these formats, as the nfsstat(8)
-program from the nfs-utils distribution provides a helpful command-line
-interface for extracting and printing them.
-
-All the files described here are formatted as a sequence of text lines,
-separated by newline '\n' characters. Lines beginning with a hash
-'#' character are comments intended for humans and should be ignored
-by parsing routines. All other lines contain a sequence of fields
-separated by whitespace.
-
-/proc/fs/nfsd/pool_stats
-------------------------
-
-This file is available in kernels from 2.6.30 onwards, if the
-/proc/fs/nfsd filesystem is mounted (it almost always should be).
-
-The first line is a comment which describes the fields present in
-all the other lines. The other lines present the following data as
-a sequence of unsigned decimal numeric fields. One line is shown
-for each NFS thread pool.
-
-All counters are 64 bits wide and wrap naturally. There is no way
-to zero these counters, instead applications should do their own
-rate conversion.
-
-pool
- The id number of the NFS thread pool to which this line applies.
- This number does not change.
-
- Thread pool ids are a contiguous set of small integers starting
- at zero. The maximum value depends on the thread pool mode, but
- currently cannot be larger than the number of CPUs in the system.
- Note that in the default case there will be a single thread pool
- which contains all the nfsd threads and all the CPUs in the system,
- and thus this file will have a single line with a pool id of "0".
-
-packets-arrived
- Counts how many NFS packets have arrived. More precisely, this
- is the number of times that the network stack has notified the
- sunrpc server layer that new data may be available on a transport
- (e.g. an NFS or UDP socket or an NFS/RDMA endpoint).
-
- Depending on the NFS workload patterns and various network stack
- effects (such as Large Receive Offload) which can combine packets
- on the wire, this may be either more or less than the number
- of NFS calls received (which statistic is available elsewhere).
- However this is a more accurate and less workload-dependent measure
- of how much CPU load is being placed on the sunrpc server layer
- due to NFS network traffic.
-
-sockets-enqueued
- Counts how many times an NFS transport is enqueued to wait for
- an nfsd thread to service it, i.e. no nfsd thread was considered
- available.
-
- The circumstance this statistic tracks indicates that there was NFS
- network-facing work to be done but it couldn't be done immediately,
- thus introducing a small delay in servicing NFS calls. The ideal
- rate of change for this counter is zero; significantly non-zero
- values may indicate a performance limitation.
-
- This can happen either because there are too few nfsd threads in the
- thread pool for the NFS workload (the workload is thread-limited),
- or because the NFS workload needs more CPU time than is available in
- the thread pool (the workload is CPU-limited). In the former case,
- configuring more nfsd threads will probably improve the performance
- of the NFS workload. In the latter case, the sunrpc server layer is
- already choosing not to wake idle nfsd threads because there are too
- many nfsd threads which want to run but cannot, so configuring more
- nfsd threads will make no difference whatsoever. The overloads-avoided
- statistic (see below) can be used to distinguish these cases.
-
-threads-woken
- Counts how many times an idle nfsd thread is woken to try to
- receive some data from an NFS transport.
-
- This statistic tracks the circumstance where incoming
- network-facing NFS work is being handled quickly, which is a good
- thing. The ideal rate of change for this counter will be close
- to but less than the rate of change of the packets-arrived counter.
-
-overloads-avoided
- Counts how many times the sunrpc server layer chose not to wake an
- nfsd thread, despite the presence of idle nfsd threads, because
- too many nfsd threads had been recently woken but could not get
- enough CPU time to actually run.
-
- This statistic counts a circumstance where the sunrpc layer
- heuristically avoids overloading the CPU scheduler with too many
- runnable nfsd threads. The ideal rate of change for this counter
- is zero. Significant non-zero values indicate that the workload
- is CPU limited. Usually this is associated with heavy CPU usage
- on all the CPUs in the nfsd thread pool.
-
- If a sustained large overloads-avoided rate is detected on a pool,
- the top(1) utility should be used to check for the following
- pattern of CPU usage on all the CPUs associated with the given
- nfsd thread pool.
-
- - %us ~= 0 (as you're *NOT* running applications on your NFS server)
-
- - %wa ~= 0
-
- - %id ~= 0
-
- - %sy + %hi + %si ~= 100
-
- If this pattern is seen, configuring more nfsd threads will *not*
- improve the performance of the workload. If this patten is not
- seen, then something more subtle is wrong.
-
-threads-timedout
- Counts how many times an nfsd thread triggered an idle timeout,
- i.e. was not woken to handle any incoming network packets for
- some time.
-
- This statistic counts a circumstance where there are more nfsd
- threads configured than can be used by the NFS workload. This is
- a clue that the number of nfsd threads can be reduced without
- affecting performance. Unfortunately, it's only a clue and not
- a strong indication, for a couple of reasons:
-
- - Currently the rate at which the counter is incremented is quite
- slow; the idle timeout is 60 minutes. Unless the NFS workload
- remains constant for hours at a time, this counter is unlikely
- to be providing information that is still useful.
-
- - It is usually a wise policy to provide some slack,
- i.e. configure a few more nfsds than are currently needed,
- to allow for future spikes in load.
-
-
-Note that incoming packets on NFS transports will be dealt with in
-one of three ways. An nfsd thread can be woken (threads-woken counts
-this case), or the transport can be enqueued for later attention
-(sockets-enqueued counts this case), or the packet can be temporarily
-deferred because the transport is currently being used by an nfsd
-thread. This last case is not very interesting and is not explicitly
-counted, but can be inferred from the other counters thus:
-
-packets-deferred = packets-arrived - ( sockets-enqueued + threads-woken )
-
-
-More
-----
-Descriptions of the other statistics file should go here.
-
-
-Greg Banks <gnb@sgi.com>
-26 Mar 2009
- this file (nfs-related documentation).
Exporting
- explanation of how to make filesystems exportable.
+knfsd-stats.txt
+ - statistics which the NFS server makes available to user space.
nfs.txt
- nfs client, and DNS resolution for fs_locations.
nfs41-server.txt
- how to install and setup the Linux NFS/RDMA client and server software
nfsroot.txt
- short guide on setting up a diskless box with NFS root filesystem.
+rpc-cache.txt
+ - introduction to the caching mechanisms in the sunrpc layer.
--- /dev/null
+
+Kernel NFS Server Statistics
+============================
+
+This document describes the format and semantics of the statistics
+which the kernel NFS server makes available to userspace. These
+statistics are available in several text form pseudo files, each of
+which is described separately below.
+
+In most cases you don't need to know these formats, as the nfsstat(8)
+program from the nfs-utils distribution provides a helpful command-line
+interface for extracting and printing them.
+
+All the files described here are formatted as a sequence of text lines,
+separated by newline '\n' characters. Lines beginning with a hash
+'#' character are comments intended for humans and should be ignored
+by parsing routines. All other lines contain a sequence of fields
+separated by whitespace.
+
+/proc/fs/nfsd/pool_stats
+------------------------
+
+This file is available in kernels from 2.6.30 onwards, if the
+/proc/fs/nfsd filesystem is mounted (it almost always should be).
+
+The first line is a comment which describes the fields present in
+all the other lines. The other lines present the following data as
+a sequence of unsigned decimal numeric fields. One line is shown
+for each NFS thread pool.
+
+All counters are 64 bits wide and wrap naturally. There is no way
+to zero these counters, instead applications should do their own
+rate conversion.
+
+pool
+ The id number of the NFS thread pool to which this line applies.
+ This number does not change.
+
+ Thread pool ids are a contiguous set of small integers starting
+ at zero. The maximum value depends on the thread pool mode, but
+ currently cannot be larger than the number of CPUs in the system.
+ Note that in the default case there will be a single thread pool
+ which contains all the nfsd threads and all the CPUs in the system,
+ and thus this file will have a single line with a pool id of "0".
+
+packets-arrived
+ Counts how many NFS packets have arrived. More precisely, this
+ is the number of times that the network stack has notified the
+ sunrpc server layer that new data may be available on a transport
+ (e.g. an NFS or UDP socket or an NFS/RDMA endpoint).
+
+ Depending on the NFS workload patterns and various network stack
+ effects (such as Large Receive Offload) which can combine packets
+ on the wire, this may be either more or less than the number
+ of NFS calls received (which statistic is available elsewhere).
+ However this is a more accurate and less workload-dependent measure
+ of how much CPU load is being placed on the sunrpc server layer
+ due to NFS network traffic.
+
+sockets-enqueued
+ Counts how many times an NFS transport is enqueued to wait for
+ an nfsd thread to service it, i.e. no nfsd thread was considered
+ available.
+
+ The circumstance this statistic tracks indicates that there was NFS
+ network-facing work to be done but it couldn't be done immediately,
+ thus introducing a small delay in servicing NFS calls. The ideal
+ rate of change for this counter is zero; significantly non-zero
+ values may indicate a performance limitation.
+
+ This can happen either because there are too few nfsd threads in the
+ thread pool for the NFS workload (the workload is thread-limited),
+ or because the NFS workload needs more CPU time than is available in
+ the thread pool (the workload is CPU-limited). In the former case,
+ configuring more nfsd threads will probably improve the performance
+ of the NFS workload. In the latter case, the sunrpc server layer is
+ already choosing not to wake idle nfsd threads because there are too
+ many nfsd threads which want to run but cannot, so configuring more
+ nfsd threads will make no difference whatsoever. The overloads-avoided
+ statistic (see below) can be used to distinguish these cases.
+
+threads-woken
+ Counts how many times an idle nfsd thread is woken to try to
+ receive some data from an NFS transport.
+
+ This statistic tracks the circumstance where incoming
+ network-facing NFS work is being handled quickly, which is a good
+ thing. The ideal rate of change for this counter will be close
+ to but less than the rate of change of the packets-arrived counter.
+
+overloads-avoided
+ Counts how many times the sunrpc server layer chose not to wake an
+ nfsd thread, despite the presence of idle nfsd threads, because
+ too many nfsd threads had been recently woken but could not get
+ enough CPU time to actually run.
+
+ This statistic counts a circumstance where the sunrpc layer
+ heuristically avoids overloading the CPU scheduler with too many
+ runnable nfsd threads. The ideal rate of change for this counter
+ is zero. Significant non-zero values indicate that the workload
+ is CPU limited. Usually this is associated with heavy CPU usage
+ on all the CPUs in the nfsd thread pool.
+
+ If a sustained large overloads-avoided rate is detected on a pool,
+ the top(1) utility should be used to check for the following
+ pattern of CPU usage on all the CPUs associated with the given
+ nfsd thread pool.
+
+ - %us ~= 0 (as you're *NOT* running applications on your NFS server)
+
+ - %wa ~= 0
+
+ - %id ~= 0
+
+ - %sy + %hi + %si ~= 100
+
+ If this pattern is seen, configuring more nfsd threads will *not*
+ improve the performance of the workload. If this patten is not
+ seen, then something more subtle is wrong.
+
+threads-timedout
+ Counts how many times an nfsd thread triggered an idle timeout,
+ i.e. was not woken to handle any incoming network packets for
+ some time.
+
+ This statistic counts a circumstance where there are more nfsd
+ threads configured than can be used by the NFS workload. This is
+ a clue that the number of nfsd threads can be reduced without
+ affecting performance. Unfortunately, it's only a clue and not
+ a strong indication, for a couple of reasons:
+
+ - Currently the rate at which the counter is incremented is quite
+ slow; the idle timeout is 60 minutes. Unless the NFS workload
+ remains constant for hours at a time, this counter is unlikely
+ to be providing information that is still useful.
+
+ - It is usually a wise policy to provide some slack,
+ i.e. configure a few more nfsds than are currently needed,
+ to allow for future spikes in load.
+
+
+Note that incoming packets on NFS transports will be dealt with in
+one of three ways. An nfsd thread can be woken (threads-woken counts
+this case), or the transport can be enqueued for later attention
+(sockets-enqueued counts this case), or the packet can be temporarily
+deferred because the transport is currently being used by an nfsd
+thread. This last case is not very interesting and is not explicitly
+counted, but can be inferred from the other counters thus:
+
+packets-deferred = packets-arrived - ( sockets-enqueued + threads-woken )
+
+
+More
+----
+Descriptions of the other statistics file should go here.
+
+
+Greg Banks <gnb@sgi.com>
+26 Mar 2009
--- /dev/null
+ This document gives a brief introduction to the caching
+mechanisms in the sunrpc layer that is used, in particular,
+for NFS authentication.
+
+CACHES
+======
+The caching replaces the old exports table and allows for
+a wide variety of values to be caches.
+
+There are a number of caches that are similar in structure though
+quite possibly very different in content and use. There is a corpus
+of common code for managing these caches.
+
+Examples of caches that are likely to be needed are:
+ - mapping from IP address to client name
+ - mapping from client name and filesystem to export options
+ - mapping from UID to list of GIDs, to work around NFS's limitation
+ of 16 gids.
+ - mappings between local UID/GID and remote UID/GID for sites that
+ do not have uniform uid assignment
+ - mapping from network identify to public key for crypto authentication.
+
+The common code handles such things as:
+ - general cache lookup with correct locking
+ - supporting 'NEGATIVE' as well as positive entries
+ - allowing an EXPIRED time on cache items, and removing
+ items after they expire, and are no longer in-use.
+ - making requests to user-space to fill in cache entries
+ - allowing user-space to directly set entries in the cache
+ - delaying RPC requests that depend on as-yet incomplete
+ cache entries, and replaying those requests when the cache entry
+ is complete.
+ - clean out old entries as they expire.
+
+Creating a Cache
+----------------
+
+1/ A cache needs a datum to store. This is in the form of a
+ structure definition that must contain a
+ struct cache_head
+ as an element, usually the first.
+ It will also contain a key and some content.
+ Each cache element is reference counted and contains
+ expiry and update times for use in cache management.
+2/ A cache needs a "cache_detail" structure that
+ describes the cache. This stores the hash table, some
+ parameters for cache management, and some operations detailing how
+ to work with particular cache items.
+ The operations requires are:
+ struct cache_head *alloc(void)
+ This simply allocates appropriate memory and returns
+ a pointer to the cache_detail embedded within the
+ structure
+ void cache_put(struct kref *)
+ This is called when the last reference to an item is
+ dropped. The pointer passed is to the 'ref' field
+ in the cache_head. cache_put should release any
+ references create by 'cache_init' and, if CACHE_VALID
+ is set, any references created by cache_update.
+ It should then release the memory allocated by
+ 'alloc'.
+ int match(struct cache_head *orig, struct cache_head *new)
+ test if the keys in the two structures match. Return
+ 1 if they do, 0 if they don't.
+ void init(struct cache_head *orig, struct cache_head *new)
+ Set the 'key' fields in 'new' from 'orig'. This may
+ include taking references to shared objects.
+ void update(struct cache_head *orig, struct cache_head *new)
+ Set the 'content' fileds in 'new' from 'orig'.
+ int cache_show(struct seq_file *m, struct cache_detail *cd,
+ struct cache_head *h)
+ Optional. Used to provide a /proc file that lists the
+ contents of a cache. This should show one item,
+ usually on just one line.
+ int cache_request(struct cache_detail *cd, struct cache_head *h,
+ char **bpp, int *blen)
+ Format a request to be send to user-space for an item
+ to be instantiated. *bpp is a buffer of size *blen.
+ bpp should be moved forward over the encoded message,
+ and *blen should be reduced to show how much free
+ space remains. Return 0 on success or <0 if not
+ enough room or other problem.
+ int cache_parse(struct cache_detail *cd, char *buf, int len)
+ A message from user space has arrived to fill out a
+ cache entry. It is in 'buf' of length 'len'.
+ cache_parse should parse this, find the item in the
+ cache with sunrpc_cache_lookup, and update the item
+ with sunrpc_cache_update.
+
+
+3/ A cache needs to be registered using cache_register(). This
+ includes it on a list of caches that will be regularly
+ cleaned to discard old data.
+
+Using a cache
+-------------
+
+To find a value in a cache, call sunrpc_cache_lookup passing a pointer
+to the cache_head in a sample item with the 'key' fields filled in.
+This will be passed to ->match to identify the target entry. If no
+entry is found, a new entry will be create, added to the cache, and
+marked as not containing valid data.
+
+The item returned is typically passed to cache_check which will check
+if the data is valid, and may initiate an up-call to get fresh data.
+cache_check will return -ENOENT in the entry is negative or if an up
+call is needed but not possible, -EAGAIN if an upcall is pending,
+or 0 if the data is valid;
+
+cache_check can be passed a "struct cache_req *". This structure is
+typically embedded in the actual request and can be used to create a
+deferred copy of the request (struct cache_deferred_req). This is
+done when the found cache item is not uptodate, but the is reason to
+believe that userspace might provide information soon. When the cache
+item does become valid, the deferred copy of the request will be
+revisited (->revisit). It is expected that this method will
+reschedule the request for processing.
+
+The value returned by sunrpc_cache_lookup can also be passed to
+sunrpc_cache_update to set the content for the item. A second item is
+passed which should hold the content. If the item found by _lookup
+has valid data, then it is discarded and a new item is created. This
+saves any user of an item from worrying about content changing while
+it is being inspected. If the item found by _lookup does not contain
+valid data, then the content is copied across and CACHE_VALID is set.
+
+Populating a cache
+------------------
+
+Each cache has a name, and when the cache is registered, a directory
+with that name is created in /proc/net/rpc
+
+This directory contains a file called 'channel' which is a channel
+for communicating between kernel and user for populating the cache.
+This directory may later contain other files of interacting
+with the cache.
+
+The 'channel' works a bit like a datagram socket. Each 'write' is
+passed as a whole to the cache for parsing and interpretation.
+Each cache can treat the write requests differently, but it is
+expected that a message written will contain:
+ - a key
+ - an expiry time
+ - a content.
+with the intention that an item in the cache with the give key
+should be create or updated to have the given content, and the
+expiry time should be set on that item.
+
+Reading from a channel is a bit more interesting. When a cache
+lookup fails, or when it succeeds but finds an entry that may soon
+expire, a request is lodged for that cache item to be updated by
+user-space. These requests appear in the channel file.
+
+Successive reads will return successive requests.
+If there are no more requests to return, read will return EOF, but a
+select or poll for read will block waiting for another request to be
+added.
+
+Thus a user-space helper is likely to:
+ open the channel.
+ select for readable
+ read a request
+ write a response
+ loop.
+
+If it dies and needs to be restarted, any requests that have not been
+answered will still appear in the file and will be read by the new
+instance of the helper.
+
+Each cache should define a "cache_parse" method which takes a message
+written from user-space and processes it. It should return an error
+(which propagates back to the write syscall) or 0.
+
+Each cache should also define a "cache_request" method which
+takes a cache item and encodes a request into the buffer
+provided.
+
+Note: If a cache has no active readers on the channel, and has had not
+active readers for more than 60 seconds, further requests will not be
+added to the channel but instead all lookups that do not find a valid
+entry will fail. This is partly for backward compatibility: The
+previous nfs exports table was deemed to be authoritative and a
+failed lookup meant a definite 'no'.
+
+request/response format
+-----------------------
+
+While each cache is free to use it's own format for requests
+and responses over channel, the following is recommended as
+appropriate and support routines are available to help:
+Each request or response record should be printable ASCII
+with precisely one newline character which should be at the end.
+Fields within the record should be separated by spaces, normally one.
+If spaces, newlines, or nul characters are needed in a field they
+much be quoted. two mechanisms are available:
+1/ If a field begins '\x' then it must contain an even number of
+ hex digits, and pairs of these digits provide the bytes in the
+ field.
+2/ otherwise a \ in the field must be followed by 3 octal digits
+ which give the code for a byte. Other characters are treated
+ as them selves. At the very least, space, newline, nul, and
+ '\' must be quoted in this way.
+++ /dev/null
- This document gives a brief introduction to the caching
-mechanisms in the sunrpc layer that is used, in particular,
-for NFS authentication.
-
-CACHES
-======
-The caching replaces the old exports table and allows for
-a wide variety of values to be caches.
-
-There are a number of caches that are similar in structure though
-quite possibly very different in content and use. There is a corpus
-of common code for managing these caches.
-
-Examples of caches that are likely to be needed are:
- - mapping from IP address to client name
- - mapping from client name and filesystem to export options
- - mapping from UID to list of GIDs, to work around NFS's limitation
- of 16 gids.
- - mappings between local UID/GID and remote UID/GID for sites that
- do not have uniform uid assignment
- - mapping from network identify to public key for crypto authentication.
-
-The common code handles such things as:
- - general cache lookup with correct locking
- - supporting 'NEGATIVE' as well as positive entries
- - allowing an EXPIRED time on cache items, and removing
- items after they expire, and are no longer in-use.
- - making requests to user-space to fill in cache entries
- - allowing user-space to directly set entries in the cache
- - delaying RPC requests that depend on as-yet incomplete
- cache entries, and replaying those requests when the cache entry
- is complete.
- - clean out old entries as they expire.
-
-Creating a Cache
-----------------
-
-1/ A cache needs a datum to store. This is in the form of a
- structure definition that must contain a
- struct cache_head
- as an element, usually the first.
- It will also contain a key and some content.
- Each cache element is reference counted and contains
- expiry and update times for use in cache management.
-2/ A cache needs a "cache_detail" structure that
- describes the cache. This stores the hash table, some
- parameters for cache management, and some operations detailing how
- to work with particular cache items.
- The operations requires are:
- struct cache_head *alloc(void)
- This simply allocates appropriate memory and returns
- a pointer to the cache_detail embedded within the
- structure
- void cache_put(struct kref *)
- This is called when the last reference to an item is
- dropped. The pointer passed is to the 'ref' field
- in the cache_head. cache_put should release any
- references create by 'cache_init' and, if CACHE_VALID
- is set, any references created by cache_update.
- It should then release the memory allocated by
- 'alloc'.
- int match(struct cache_head *orig, struct cache_head *new)
- test if the keys in the two structures match. Return
- 1 if they do, 0 if they don't.
- void init(struct cache_head *orig, struct cache_head *new)
- Set the 'key' fields in 'new' from 'orig'. This may
- include taking references to shared objects.
- void update(struct cache_head *orig, struct cache_head *new)
- Set the 'content' fileds in 'new' from 'orig'.
- int cache_show(struct seq_file *m, struct cache_detail *cd,
- struct cache_head *h)
- Optional. Used to provide a /proc file that lists the
- contents of a cache. This should show one item,
- usually on just one line.
- int cache_request(struct cache_detail *cd, struct cache_head *h,
- char **bpp, int *blen)
- Format a request to be send to user-space for an item
- to be instantiated. *bpp is a buffer of size *blen.
- bpp should be moved forward over the encoded message,
- and *blen should be reduced to show how much free
- space remains. Return 0 on success or <0 if not
- enough room or other problem.
- int cache_parse(struct cache_detail *cd, char *buf, int len)
- A message from user space has arrived to fill out a
- cache entry. It is in 'buf' of length 'len'.
- cache_parse should parse this, find the item in the
- cache with sunrpc_cache_lookup, and update the item
- with sunrpc_cache_update.
-
-
-3/ A cache needs to be registered using cache_register(). This
- includes it on a list of caches that will be regularly
- cleaned to discard old data.
-
-Using a cache
--------------
-
-To find a value in a cache, call sunrpc_cache_lookup passing a pointer
-to the cache_head in a sample item with the 'key' fields filled in.
-This will be passed to ->match to identify the target entry. If no
-entry is found, a new entry will be create, added to the cache, and
-marked as not containing valid data.
-
-The item returned is typically passed to cache_check which will check
-if the data is valid, and may initiate an up-call to get fresh data.
-cache_check will return -ENOENT in the entry is negative or if an up
-call is needed but not possible, -EAGAIN if an upcall is pending,
-or 0 if the data is valid;
-
-cache_check can be passed a "struct cache_req *". This structure is
-typically embedded in the actual request and can be used to create a
-deferred copy of the request (struct cache_deferred_req). This is
-done when the found cache item is not uptodate, but the is reason to
-believe that userspace might provide information soon. When the cache
-item does become valid, the deferred copy of the request will be
-revisited (->revisit). It is expected that this method will
-reschedule the request for processing.
-
-The value returned by sunrpc_cache_lookup can also be passed to
-sunrpc_cache_update to set the content for the item. A second item is
-passed which should hold the content. If the item found by _lookup
-has valid data, then it is discarded and a new item is created. This
-saves any user of an item from worrying about content changing while
-it is being inspected. If the item found by _lookup does not contain
-valid data, then the content is copied across and CACHE_VALID is set.
-
-Populating a cache
-------------------
-
-Each cache has a name, and when the cache is registered, a directory
-with that name is created in /proc/net/rpc
-
-This directory contains a file called 'channel' which is a channel
-for communicating between kernel and user for populating the cache.
-This directory may later contain other files of interacting
-with the cache.
-
-The 'channel' works a bit like a datagram socket. Each 'write' is
-passed as a whole to the cache for parsing and interpretation.
-Each cache can treat the write requests differently, but it is
-expected that a message written will contain:
- - a key
- - an expiry time
- - a content.
-with the intention that an item in the cache with the give key
-should be create or updated to have the given content, and the
-expiry time should be set on that item.
-
-Reading from a channel is a bit more interesting. When a cache
-lookup fails, or when it succeeds but finds an entry that may soon
-expire, a request is lodged for that cache item to be updated by
-user-space. These requests appear in the channel file.
-
-Successive reads will return successive requests.
-If there are no more requests to return, read will return EOF, but a
-select or poll for read will block waiting for another request to be
-added.
-
-Thus a user-space helper is likely to:
- open the channel.
- select for readable
- read a request
- write a response
- loop.
-
-If it dies and needs to be restarted, any requests that have not been
-answered will still appear in the file and will be read by the new
-instance of the helper.
-
-Each cache should define a "cache_parse" method which takes a message
-written from user-space and processes it. It should return an error
-(which propagates back to the write syscall) or 0.
-
-Each cache should also define a "cache_request" method which
-takes a cache item and encodes a request into the buffer
-provided.
-
-Note: If a cache has no active readers on the channel, and has had not
-active readers for more than 60 seconds, further requests will not be
-added to the channel but instead all lookups that do not find a valid
-entry will fail. This is partly for backward compatibility: The
-previous nfs exports table was deemed to be authoritative and a
-failed lookup meant a definite 'no'.
-
-request/response format
------------------------
-
-While each cache is free to use it's own format for requests
-and responses over channel, the following is recommended as
-appropriate and support routines are available to help:
-Each request or response record should be printable ASCII
-with precisely one newline character which should be at the end.
-Fields within the record should be separated by spaces, normally one.
-If spaces, newlines, or nul characters are needed in a field they
-much be quoted. two mechanisms are available:
-1/ If a field begins '\x' then it must contain an even number of
- hex digits, and pairs of these digits provide the bytes in the
- field.
-2/ otherwise a \ in the field must be followed by 3 octal digits
- which give the code for a byte. Other characters are treated
- as them selves. At the very least, space, newline, nul, and
- '\' must be quoted in this way.