return ret;
}
+static int reacquire_held_locks(struct task_struct *curr, unsigned int depth,
+ int idx)
+{
+ struct held_lock *hlock;
+
+ for (hlock = curr->held_locks + idx; idx < depth; idx++, hlock++) {
+ if (!__lock_acquire(hlock->instance,
+ hlock_class(hlock)->subclass,
+ hlock->trylock,
+ hlock->read, hlock->check,
+ hlock->hardirqs_off,
+ hlock->nest_lock, hlock->acquire_ip,
+ hlock->references, hlock->pin_count))
+ return 1;
+ }
+ return 0;
+}
+
static int
__lock_set_class(struct lockdep_map *lock, const char *name,
struct lock_class_key *key, unsigned int subclass,
curr->lockdep_depth = i;
curr->curr_chain_key = hlock->prev_chain_key;
- for (; i < depth; i++) {
- hlock = curr->held_locks + i;
- if (!__lock_acquire(hlock->instance,
- hlock_class(hlock)->subclass, hlock->trylock,
- hlock->read, hlock->check, hlock->hardirqs_off,
- hlock->nest_lock, hlock->acquire_ip,
- hlock->references, hlock->pin_count))
- return 0;
- }
+ if (reacquire_held_locks(curr, depth, i))
+ return 0;
/*
* I took it apart and put it back together again, except now I have
curr->lockdep_depth = i;
curr->curr_chain_key = hlock->prev_chain_key;
- for (i++; i < depth; i++) {
- hlock = curr->held_locks + i;
- if (!__lock_acquire(hlock->instance,
- hlock_class(hlock)->subclass, hlock->trylock,
- hlock->read, hlock->check, hlock->hardirqs_off,
- hlock->nest_lock, hlock->acquire_ip,
- hlock->references, hlock->pin_count))
- return 0;
- }
+ if (reacquire_held_locks(curr, depth, i + 1))
+ return 0;
/*
* We had N bottles of beer on the wall, we drank one, but now