if (input->high_timer == 0) {
char *press_str = input->u.kbd.press_str;
- if (press_str[0])
- keypad_send_key(press_str,
- sizeof(input->u.kbd.press_str));
+ if (press_str[0]) {
+ int s = sizeof(input->u.kbd.press_str);
+ keypad_send_key(press_str, s);
+ }
}
if (input->u.kbd.repeat_str[0]) {
char *repeat_str = input->u.kbd.repeat_str;
if (input->high_timer >= KEYPAD_REP_START) {
+ int s = sizeof(input->u.kbd.repeat_str);
input->high_timer -= KEYPAD_REP_DELAY;
- keypad_send_key(repeat_str,
- sizeof(input->u.kbd.repeat_str));
+ keypad_send_key(repeat_str, s);
}
/* we will need to come back here soon */
inputs_stable = 0;
if (input->u.kbd.repeat_str[0]) {
char *repeat_str = input->u.kbd.repeat_str;
- if (input->high_timer >= KEYPAD_REP_START)
+ if (input->high_timer >= KEYPAD_REP_START) {
+ int s = sizeof(input->u.kbd.repeat_str);
input->high_timer -= KEYPAD_REP_DELAY;
- keypad_send_key(repeat_str,
- sizeof(input->u.kbd.repeat_str));
+ keypad_send_key(repeat_str, s);
+ }
/* we will need to come back here soon */
inputs_stable = 0;
}
release_fct(input->u.std.release_data);
} else if (input->type == INPUT_TYPE_KBD) {
char *release_str = input->u.kbd.release_str;
- if (release_str[0])
- keypad_send_key(release_str,
- sizeof(input->u.kbd.release_str));
+ if (release_str[0]) {
+ int s = sizeof(input->u.kbd.release_str);
+ keypad_send_key(release_str, s);
+ }
}
input->state = INPUT_ST_LOW;