}
EXPORT_SYMBOL(d_drop);
-/*
- * Finish off a dentry we've decided to kill.
- * dentry->d_lock must be held, returns with it unlocked.
- * If ref is non-zero, then decrement the refcount too.
- * Returns dentry requiring refcount drop, or NULL if we're done.
- */
-static struct dentry *
-dentry_kill(struct dentry *dentry, int unlock_on_failure)
- __releases(dentry->d_lock)
+static void __dentry_kill(struct dentry *dentry)
{
- struct inode *inode;
struct dentry *parent = NULL;
bool can_free = true;
-
- inode = dentry->d_inode;
- if (inode && !spin_trylock(&inode->i_lock)) {
-relock:
- if (unlock_on_failure) {
- spin_unlock(&dentry->d_lock);
- cpu_relax();
- }
- return dentry; /* try again with same dentry */
- }
if (!IS_ROOT(dentry))
parent = dentry->d_parent;
- if (parent && !spin_trylock(&parent->d_lock)) {
- if (inode)
- spin_unlock(&inode->i_lock);
- goto relock;
- }
/*
* The dentry is now unrecoverably dead to the world.
can_free = false;
}
spin_unlock(&dentry->d_lock);
-out:
if (likely(can_free))
dentry_free(dentry);
+}
+
+/*
+ * Finish off a dentry we've decided to kill.
+ * dentry->d_lock must be held, returns with it unlocked.
+ * If ref is non-zero, then decrement the refcount too.
+ * Returns dentry requiring refcount drop, or NULL if we're done.
+ */
+static struct dentry *
+dentry_kill(struct dentry *dentry, int unlock_on_failure)
+ __releases(dentry->d_lock)
+{
+ struct inode *inode = dentry->d_inode;
+ struct dentry *parent = NULL;
+
+ if (inode && unlikely(!spin_trylock(&inode->i_lock)))
+ goto failed;
+
+ if (!IS_ROOT(dentry)) {
+ parent = dentry->d_parent;
+ if (unlikely(!spin_trylock(&parent->d_lock))) {
+ if (inode)
+ spin_unlock(&inode->i_lock);
+ goto failed;
+ }
+ }
+
+ __dentry_kill(dentry);
return parent;
+
+failed:
+ if (unlock_on_failure) {
+ spin_unlock(&dentry->d_lock);
+ cpu_relax();
+ }
+ return dentry; /* try again with same dentry */
}
/*