struct xfrm_replay_state_esn *preplay_esn;
/* The functions for replay detection. */
- struct xfrm_replay *repl;
+ const struct xfrm_replay *repl;
/* internal flag that only holds state for delayed aevent at the
* moment
x->repl->notify(x, XFRM_REPLAY_UPDATE);
}
-static struct xfrm_replay xfrm_replay_legacy = {
+static const struct xfrm_replay xfrm_replay_legacy = {
.advance = xfrm_replay_advance,
.check = xfrm_replay_check,
.recheck = xfrm_replay_check,
.overflow = xfrm_replay_overflow,
};
-static struct xfrm_replay xfrm_replay_bmp = {
+static const struct xfrm_replay xfrm_replay_bmp = {
.advance = xfrm_replay_advance_bmp,
.check = xfrm_replay_check_bmp,
.recheck = xfrm_replay_check_bmp,
.overflow = xfrm_replay_overflow_bmp,
};
-static struct xfrm_replay xfrm_replay_esn = {
+static const struct xfrm_replay xfrm_replay_esn = {
.advance = xfrm_replay_advance_esn,
.check = xfrm_replay_check_esn,
.recheck = xfrm_replay_recheck_esn,